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    Thread: Chemistry nerfs
Post: RE: Chemistry nerfs

Personally I don't really see the need to change things with chem groups but I think Azrun's solution is well thought out and strikes a good balance between what currently is the case and some of the ...
stagda General Discussion 60 19,211 03-02-2022, 02:58 PM
    Thread: Nations RP Guidelines
Post: RE: Nations RP Guidelines

One thing that made things difficult was communciating within nations privately. Perhaps theres a way to borrow some code for gangs and have each nation set up as a 'gang?' That would give them the ab...
stagda RP Discussion 53 14,770 01-22-2022, 08:28 PM
    Thread: [MERGED PR] Adds the Security Assistant job
Post: RE: [MERGED PR] Adds the Security Assistant job

30 rounds seems way too high in my opinion. If sec assistant is already locked behind 5 rounds, is it possible to make it so there has to be 8 rounds as sec assistant to unlock sec officer? That would...
stagda Good ideas! 27 9,803 01-25-2021, 10:05 PM
    Thread: The Role of Security and Antagonists on RP Servers
Post: RE: The Role of Security and Antagonists on RP Ser...

I think Adhara raises a good point in that its good for people to take a step back and evaluate the source of their frustration as a whole. I was starting to get frustrated with  playing sec/certain o...
stagda RP Discussion 17 8,061 11-16-2020, 04:11 PM