Search Results
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Thread: Old "Goonstation (Gibbed) Pictures?"
Post: Re: Old "Goonstation (Gibbed) Pictures?"
Sadly, I lost all of my old pictures in a HDD reformat a few months ago. All I have left is a log of me being force fed an entire snack machine's contents by about a half dozen people whilst shitting,... |
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Mofleaker |
General Discussion
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6 |
4,224 |
10-01-2015, 12:09 PM |
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Thread: Traitor Toxicity
Post: Re: Traitor Toxicity
I like to spread my traitor toxicity through the atmos pipes. |
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Mofleaker |
General Discussion
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54 |
20,191 |
09-18-2015, 09:33 AM |
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Thread: Strangling Changelings
Post: Re: Strangling Changelings
Can you still choke out shambling abominations too?
If so, how the fuck does that work? |
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Mofleaker |
Resolved
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5 |
2,306 |
08-28-2015, 10:11 AM |
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Thread: More dancing animations
Post: More dancing animations
A musician walks by and rips out a smooth song on his sax. It's careless whisper. This is your jam.
"Pubbie McBadDancer cranks out some dizzying windmills."
However, you stand unmoving, totally stiff... |
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Mofleaker |
Ideas & Suggestions
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1 |
1,072 |
08-24-2015, 06:34 PM |
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Thread: Tickrate too high on server 2
Post: Tickrate too high on server 2
#2 lacks the smoothness of server 4. I'm guessing the tickrate got messed with at some point and someone forgot to switch it back. |
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Mofleaker |
Resolved
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1 |
1,072 |
08-24-2015, 06:11 PM |
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Thread: Mentor Application: ErikHanson - Clark Clarkson
Post: Re: Mentor Application: ErikHanson - Clark Clarkso...
Vunterslaush Wrote:
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You seem far too dedicated to finding exploits that will make the game tough for others to play.
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From my experience he's more into finding exploits so he can report them to... |
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Mofleaker |
Approved Applications
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13 |
6,755 |
08-24-2015, 05:38 PM |
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Thread: Sprite Request
Post: Re: Sprite Request
Firey Fracture/Hole to Hell:
http://i.imgur.com/dnFJtaE.gif
Ingame:
http://i.imgur.com/wCsKvQR.gif |
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Mofleaker |
Sprites
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37 |
47,433 |
08-24-2015, 12:13 PM |
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Thread: Some handy AHK scripts
Post: Re: Some handy AHK scripts
Honestly I still maintain the first two were harmless, I mostly use them to afford me a few more years free from carpal tunnel. The third I can agree was sort of in bad taste, despite its simplicity.
... |
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Mofleaker |
General Discussion
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7 |
3,671 |
08-19-2015, 10:26 PM |
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Thread: Add telescience blocks on the mining Z-level
Post: Re: Add telescience blocks on the mining Z-level
I think it would be neat if the debris field were semi-randomly generated on a grid. For example you might have the listening post in the bottom right on one round, the top left in another, and in a d... |
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Mofleaker |
Ideas & Suggestions
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33 |
11,587 |
08-19-2015, 08:57 PM |
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Thread: Some handy AHK scripts
Post: Re: Some handy AHK scripts
It's not really immediate, you still have to deal with the click delay. But I understand the sentiment, sorry for that. |
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Mofleaker |
General Discussion
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7 |
3,671 |
08-19-2015, 12:52 PM |
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Thread: Some handy AHK scripts
Post: Some handy AHK scripts
Over the past month I've put together a few simple scripts tailored toward SS13 to save me some time/tedium doing certain mouse movements. I've decided to share them because they're so goddamn useful.... |
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Mofleaker |
General Discussion
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7 |
3,671 |
08-19-2015, 12:23 PM |
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Thread: Robertmanbob's Mentor Application
Post: Re: Robertmanbob's Mentor Application
Constantine Lifeblood is a good player IMO. |
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Mofleaker |
Approved Applications
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6 |
4,046 |
08-17-2015, 11:08 PM |
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Thread: Alphabetize the Command/Verb tabs
Post: Re: Alphabetize the Command/Verb tabs
Anything that brings some element of order to that hellfuck of buttons. |
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Mofleaker |
Bad threads / terrible or unusable ideas!
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4 |
3,121 |
08-17-2015, 09:47 PM |
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Thread: Clicking on unseen tiles
Post: Re: Clicking on unseen tiles
correction: whoops wrong link, here's the proper fix https://github.com/tgstation/-tg-station/pull/10272 (https://github.com/tgstation/-tg-station/pull/10272) |
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Mofleaker |
Features
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13 |
5,192 |
08-17-2015, 09:46 PM |
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Thread: Clicking on unseen tiles
Post: Re: Clicking on unseen tiles
Mofleaker Wrote:
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If it helps, /tg/ code doesn't have this problem. You could always poke around there.
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So I'm not sure what the coders' stance is on using code from the opensource codebases, bu... |
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Mofleaker |
Features
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13 |
5,192 |
08-17-2015, 09:14 PM |
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Thread: Clicking on unseen tiles
Post: Re: Clicking on unseen tiles
magic mountain Wrote:
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This is a byond thing and it's too much of a hassle.
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If it helps, /tg/ code doesn't have this problem. You could always poke around there.
KikiMofo Wrote:
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To be hones... |
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Mofleaker |
Features
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13 |
5,192 |
08-17-2015, 05:26 PM |
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Thread: Clicking on unseen tiles
Post: Clicking on unseen tiles
If you click on a dark or otherwise obscured tile, your click doesn't register. Sort of a minor issue, but it means you can't fire shots off into shadows and you have to be careful when using a gun no... |
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Mofleaker |
Features
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13 |
5,192 |
08-17-2015, 03:01 PM |
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Thread: SAKayle7 Head of Security Application
Post: Re: SAKayle7 Head of Security Application
I can't say I've ever seen you play security either.
Quote:
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While I don't play the actual Security Officer job very often, I do play Head of Personnel and Captain quite often, and when a particula... |
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Mofleaker |
Denied Applications
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10 |
5,693 |
08-17-2015, 12:50 PM |
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Thread: Zae4398's mentor application
Post: Re: Zae4398's mentor application
Jesus, I remember Aidan Reid from forever ago. I figured you had just quit at some point since I don't recall you ever being a shitter (in all honesty standards were far lower back then) so the ban so... |
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Mofleaker |
Approved Applications
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3 |
2,215 |
08-17-2015, 11:03 AM |
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Thread: ok
Post: Re: MAJOR Feature Request - movement and item use ...
Grek Wrote:
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stamina stuff
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I wouldn't mind seeing the stamina system get reworked. I haven't been a fan since its inception. |
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Mofleaker |
Ideas & Suggestions
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66 |
22,744 |
08-16-2015, 08:59 AM |
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Thread: Wish You Were Here - Pictures from the station
Post: Re: Wish You Were Here - Pictures from the station
Bureaucracy strikes again:
http://i.imgur.com/EiEFBlY.png |
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Mofleaker |
General Discussion
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897 |
431,093 |
08-15-2015, 05:40 PM |
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Thread: Admins Messing With Rounds - Please Vote
Post: Re: Admins Messing With Rounds - Please Vote
I love badmin rounds just as much as the next spaceman. Just keep the gimmicks simple and isolated to minimize collateral damage and let the players make their own fun with it. This (http://wiki.ss13.... |
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Mofleaker |
General Discussion
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168 |
79,216 |
08-13-2015, 12:15 PM |
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Thread: Reduce Oxygen Damage
Post: Re: Reduce Oxygen Damage
The oxygen damage isn't so bad as the insane cold that pervades the entire station. By half an hour the entire station is usually one giant freezer despite being in mostly good condition. |
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Mofleaker |
Good ideas!
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19 |
8,389 |
08-12-2015, 09:23 AM |
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Thread: Longer Rounds?
Post: Re: Longer Rounds?
Noah Buttes Wrote:
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Marquesas Wrote:
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images
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I'm not sure how to interpret those images.
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Meat Gay Vase |
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Mofleaker |
General Discussion
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91 |
30,210 |
08-07-2015, 10:28 AM |
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Thread: Yet Another Stupid Death - Goonstation Edition
Post: Re: Yet Another Stupid Death - Goonstation Edition
Forgetting to don a gasmask before mixing up meth.
This has killed me at least 3 times. |
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Mofleaker |
General Discussion
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38 |
14,197 |
07-29-2015, 04:26 PM |