Search Results
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Thread: Best moments ever thread 2.0
Post: Re: Best moments ever thread 2.0
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PeacekeeperPete |
General Discussion
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2,610 |
1,062,667 |
08-01-2014, 10:39 PM |
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Thread: Best moments ever thread 2.0
Post: Re: Best moments ever thread 2.0
What happens when respawn is left on: |
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PeacekeeperPete |
General Discussion
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2,610 |
1,062,667 |
08-01-2014, 10:38 PM |
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Thread: HoS for Dwarfe
Post: Re: HoS for Dwarfe
I do think Dwarfe will be a decent HOS. I do enjoy seeing him having to post a new application every few months, I'll miss it if he does get the beret. |
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PeacekeeperPete |
Approved Applications
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17 |
8,164 |
04-28-2014, 09:36 AM |
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Thread: Prospector Pete HoS Application
Post: Re: Prospector Pete HoS Application
Bro, I know you will do the Beret proud.
Prospector is alotta fun, and a cool dude.
Yes |
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PeacekeeperPete |
Approved Applications
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11 |
5,479 |
03-16-2014, 03:36 AM |
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Thread: Tasers are bad. Stun bullets too.
Post: Re: Tasers are bad. Stun bullets too.
Is it just me, or does it seem like the server pop is lower after this was implemented? It seems to me the balance between sec and traitor is broken now. |
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PeacekeeperPete |
Ideas & Suggestions
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127 |
43,927 |
01-27-2014, 02:42 AM |
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Thread: Goonstation MUSH Jump off
Post: Re: Goonstation MUSH Jump off
On my latest ship:
Janice : It's like Space Station 13
Hua : Goonstation rules ~6h
Raluca : You don't know what goons looked like 2 - 3 years ago. No one'll forget. LLA's pretty good, though. ~5h
Kua... |
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PeacekeeperPete |
General Discussion
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44 |
18,292 |
01-06-2014, 09:36 AM |
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Thread: Tasers are bad. Stun bullets too.
Post: Re: Tasers are bad. Stun bullets too.
Only people this really effects is the Captain and HOP, anyway. Noone goes Sec anymore. |
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PeacekeeperPete |
Ideas & Suggestions
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127 |
43,927 |
01-05-2014, 06:31 AM |
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Thread: Goonstation MUSH Jump off
Post: Re: Goonstation spinoff. MUSH on Twinoid.
A jump off is basically a time and date when a group of people would join to hopefully play together and reduce the numbers of quiters. |
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PeacekeeperPete |
General Discussion
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44 |
18,292 |
12-31-2013, 12:07 AM |
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Thread: Traitor Item questions & tips
Post: Re: Traitor Item questions & tips
PEACEY PETE'S PARTY CREATOR
So you want to have a great big party, but have no friends? Don't worry! With this 8 step process, even the most self-absorbed troglodyte traitor will have more guests at ... |
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PeacekeeperPete |
General Discussion
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79 |
30,685 |
12-30-2013, 10:22 PM |
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Thread: Disarm the nuke by hand (Hurt Locker SS 13 Style)
Post: Re: Disarm the nuke by hand (Hurt Locker SS 13 Sty...
Captain_Bravo Wrote:
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Honestly, I kind of like that. It would drastically reduce the conflict over when it's ok to hit the syndicate shuttle, it would add a lot more fun to the end of a nuke round,... |
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PeacekeeperPete |
Ideas & Suggestions
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18 |
7,665 |
12-30-2013, 09:37 PM |
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Thread: Goonstation MUSH Jump off
Post: Re: Goonstation MUSH Jump off
Its a game you play for about 5 minutes, 2-3 times a day. Your movement and action points add up, so you can still use them to maximum even if you just check in once a day. |
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PeacekeeperPete |
General Discussion
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44 |
18,292 |
12-30-2013, 09:24 PM |
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Thread: Goonstation MUSH Jump off
Post: Goonstation MUSH Jump off
Just started playing this game MUSH - mush.twinoid.com. Its about 12 people living on a ship with 2 traitor aliens aboard (sound like a game you know?)
Its got some neat game-play and full lets play ... |
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PeacekeeperPete |
General Discussion
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44 |
18,292 |
12-30-2013, 01:01 PM |
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Thread: Cannabis and psy's
Post: Re: Cannabis and psy's
The OP seems like a good idea to me.
Id love to be able to smoke while wearing a gas mask though. Maybe poke a hole through? It's always a tough choice between breathing and smoking when the room gets... |
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PeacekeeperPete |
Ideas & Suggestions
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11 |
4,954 |
12-21-2013, 04:27 AM |
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Thread: Tasers are bad. Stun bullets too.
Post: Re: Tasers are bad. Stun bullets too.
Quote:
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I changed the way taser bolts work about eight hours ago. First shot confuses movement, second hit slows you way the fuck down if the first one is still active, third stuns, fourth floors y... |
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PeacekeeperPete |
Ideas & Suggestions
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127 |
43,927 |
12-21-2013, 04:23 AM |
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Thread: KikiMofo's Application for HoS(Kiki Kolana)
Post: Re: KikiMofo's Application for HoS(Kiki Kolana)
I think he'd do a good job as HOS |
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PeacekeeperPete |
Approved Applications
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8 |
4,271 |
12-10-2013, 02:57 PM |
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Thread: Traitor item cost/balance chat
Post: Re: Traitor item cost/balance chat
Also please god make a way to drag maneaters more easily if I use them I spend the whole round trying to herd them before the AI bolts me in. |
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PeacekeeperPete |
Ideas & Suggestions
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53 |
20,601 |
12-08-2013, 04:30 AM |
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Thread: Traitor item cost/balance chat
Post: Re: Traitor item cost/balance chat
Last time I used sonic grenades they didn't keep the HOS down long enough for me to strip his gear, so I never used them again. They sound like they are pretty useful now. |
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PeacekeeperPete |
Ideas & Suggestions
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53 |
20,601 |
12-08-2013, 04:28 AM |
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Thread: Disarm the nuke by hand (Hurt Locker SS 13 Style)
Post: Re: Disarm the nuke by hand (Hurt Locker SS 13 Sty...
Quote:
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Re: Disarm the nuke by hand (Hurt Locker SS 13 Style)
Postby Embolism ยป Sun Dec 08, 2013 4:20 pm
Like I said, it's already possible to disarm the nuke, and it is a very simple affair. You... |
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PeacekeeperPete |
Ideas & Suggestions
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18 |
7,665 |
12-08-2013, 04:25 AM |
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Thread: Homely Constructions and Furnishings
Post: Re: Homely Constructions and Furnishings
I'd love to have wooden signs, too! Paper signs just don't cut it. |
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PeacekeeperPete |
Ideas & Suggestions
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6 |
2,981 |
12-08-2013, 04:10 AM |
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Thread: Disarm the nuke by hand (Hurt Locker SS 13 Style)
Post: Re: Disarm the nuke by hand (Hurt Locker SS 13 Sty...
Whoops, yes I meant the one on the station. |
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PeacekeeperPete |
Ideas & Suggestions
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18 |
7,665 |
12-08-2013, 04:07 AM |
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Thread: Disarm the nuke by hand (Hurt Locker SS 13 Style)
Post: Disarm the nuke by hand (Hurt Locker SS 13 Style)
I'd love it if you could bust out the bomb disposal gear and actually have a go at disarming the nuke. There should be a red and blue wire. There should be one that you have to cut. There should be di... |
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PeacekeeperPete |
Ideas & Suggestions
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18 |
7,665 |
12-06-2013, 11:16 PM |
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Thread: Drag toolboxes onto utility belts to fill them
Post: Re: Drag toolboxes onto utility belts to fill them
Just wondering why do you not like this idea? Filling a toolbox isn't exactly thrilling gameplay. Imo lowering the amount of fiddly, tedious things you have to do would be a good thing, so you can con... |
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PeacekeeperPete |
Ideas & Suggestions
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13 |
5,729 |
12-06-2013, 11:01 PM |
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Thread: New miscreant objectives
Post: Re: New miscreant objectives
Fart on every crewmember. Twice. |
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PeacekeeperPete |
Ideas & Suggestions
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31 |
11,866 |
12-06-2013, 06:07 AM |
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Thread: Drag toolboxes onto utility belts to fill them
Post: Re: Drag toolboxes onto utility belts to fill them
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PeacekeeperPete |
Ideas & Suggestions
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13 |
5,729 |
12-06-2013, 06:06 AM |
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Thread: Chat Input Lag
Post: Re: Chat Input Lag
I thought it was my keyboard :S Good to know. |
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PeacekeeperPete |
Resolved
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11 |
5,137 |
12-04-2013, 06:34 PM |