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    Thread: Borged Borgs: A Debate of Ethics
Post: Re: Borged Borgs: A Debate of Ethics

david2222121 Wrote: -- Do the laws prevent me from verbally berating the crew for being a pile of incompetent buffoons? Because being a misanthrobot is one of the most fun aspects of being an AI. -- ...
CrowdControl General Discussion 23 9,405 02-26-2013, 07:35 AM
    Thread: General Suggestions Thread! V2.0
Post: Re: General Suggestions Thread! V2.0

atomic1fire Wrote: -- Even though this would technically be a double post, I actually seriously think mercury poisoning would be an awesome addition for the following reasons. A. A tiny bit could be...
CrowdControl Good ideas! 395 136,685 02-11-2013, 05:19 PM
    Thread: Nooses.
Post: Re: Nooses.

Seriously? Nooses are not racist. Hell lynchings are not racist. A lynching is when a suspected criminal is killed by the public without a trial.Lynching and nooses have been used/done for hundreds of...
CrowdControl Bad threads / terrible or unusable ideas! 44 16,291 02-04-2013, 08:02 AM
    Thread: Toxins Ideas
Post: Re: Toxins Ideas

Rather than have a binary Reagent-> reagent gas. Why not just have specific reagents when "combined" with a specific gas create a second white-listed gas. You could get some of the more interesting ga...
CrowdControl Bad threads / terrible or unusable ideas! 14 6,697 02-03-2013, 10:53 PM
    Thread: Electrician Stuff
Post: Re: Electrician Proposal: Upgrades + Repairs

A couple of unique upgrade ideas that shouldn't be too hard to implement. Electronics part dispensers should be able to vend multiple parts. Seed dispensers should give a higher chance of dispensing...
CrowdControl Ideas & Suggestions 43 18,303 01-24-2013, 11:10 AM
    Thread: cogblap v0.98 | beta testing will be happening occasionally
Post: Re: cogmap // v0.93 - current code update

Cogwerks Wrote: -- Anticheese Wrote: -- Cogmap has the ultimate in recycling technology: prison loaf. -- Maybe someday. That's on hold for now, too much of a crazy gimmick. -- ... This is a sad da...
CrowdControl Good ideas! 512 174,496 01-24-2013, 10:43 AM
    Thread: The Good Sec Thread(tm)
Post: Re: The Good Sec Thread(tm)

Shoddy Wrote: -- Discount Dans is basically a high potency poison that can kill you dead if you have enough of it. -- Alright this is enough over-hyping discount dans. The chemicals in DD that are ...
CrowdControl General Discussion 96 35,693 01-22-2013, 10:00 AM
    Thread: This script doesn't print anything
Post: Re: This script doesn't print anything

DWAINE is OP and an unfunny gimmik! Remove DWAIN!
CrowdControl Resolved 14 6,700 01-16-2013, 09:54 AM
    Thread: "Enter job here" traitor item
Post: Re: "Enter job here" traitor item

enforcer9 Wrote: -- Hey guys, I have an awesome traitor idea! What if any job could spawn, for 1 TC, a nuke?! you simply buy it in your PDA and click it, and it destroys the entire station except fo...
CrowdControl Bad threads / terrible or unusable ideas! 54 22,746 12-25-2012, 12:57 PM
    Thread: Yet more changeling glitches..
Post: Re: Yet more changeling glitches..

This is a feature. When you change into monkey form you lose the identity of the person you were, so if you get swarmed by sec you end up switching between all the people you have absorbed and monkey ...
CrowdControl Resolved 7 4,044 12-24-2012, 07:52 AM
    Thread: Official Chemistry Thread (Cogwerks)
Post: Re: Unnerf Chemistry(but only a little)

CaptainBravo Wrote: -- CrowdControl Wrote: -- FOAM -- yeah, man. the station needs a constant blanket of metal filling the hallways that only the chemist who released it can get rid of -- Metal fo...
CrowdControl Ideas & Suggestions 127 46,998 12-19-2012, 07:53 PM
    Thread: cogblap v0.98 | beta testing will be happening occasionally
Post: Re: cogmap // v0.93 - current code update

Hey cowerks or aph, any chance QM could get a second M.U.L.E. bot? I know you are already revamping QM, but just really want to have a race murder-athon across the station with the other bored QM. An...
CrowdControl Good ideas! 512 174,496 12-18-2012, 11:11 AM
    Thread: Official Chemistry Thread (Cogwerks)
Post: Re: Unnerf Chemistry(but only a little)

Why wont foam work/have a purpose? Smoke should be used to get people to inhale stuff, foam should be used to cover the floor in stuff. Why isn't this the case? Foam could even have multiple agents in...
CrowdControl Ideas & Suggestions 127 46,998 12-18-2012, 10:15 AM
    Thread: "Virtual" Late Join Objectives
Post: Re: "Virtual" Late Join Objectives

I'm not sure this needs a fix. The only question is if they leave VR, do you get credit for the kill? If so that needs fixed. THis on the other hand is awesome.
CrowdControl Features 5 3,114 12-17-2012, 08:44 PM
    Thread: El Bort and Infinite Monkeys Complaint
Post: Re: El Bort and Infinite Monkeys Complaint

Perhaps to clarify, by being muted do you mean you couldn't speak IC or on the radio? If do that's just beings a cluwne you speak through gibbering.
CrowdControl Archived 6 4,965 12-17-2012, 07:34 AM
    Thread: QM Stungloves aren't insulated
Post: Re: QM Stungloves aren't insulated

I take it back they don't appear to work as stun gloves either. I should have tested if they even works as gloves for removing lightbulbs.
CrowdControl Features 5 3,274 11-13-2012, 06:32 AM
    Thread: QM Stungloves aren't insulated
Post: Re: QM Stungloves aren't insulated

Please don't fix this before I can abuse it. This could really make my next traitor QM round.
CrowdControl Features 5 3,274 11-05-2012, 09:05 PM
    Thread: Lord Doom and Btek: What is the difference?
Post: Re: Lord Doom and Btek: What is the difference?

FrontlineAcrobat4 Wrote: -- Right that's what I meant in my post, I was trying to say that people who try to act like Lord Doome would sooner get perma-banned than given their own clause to the rules...
CrowdControl General Discussion 33 16,565 10-16-2012, 07:08 PM
    Thread: By what measure is a (hu)man?: On mutants and vampires...
Post: Re: By what measure is a (hu)man?: On mutants and ...

It seems to depend on how you define harm in the context of this game. If harm is human getting closer to death then undead beings are already as harmed as they can be. If you define it else-wise the...
CrowdControl General Discussion 33 16,264 10-06-2012, 08:13 PM
    Thread: General Suggestions Thread! V2.0
Post: Re: General Suggestions Thread! V2.0

New bartender traitor item, irresistible beer! Causes everyone around it/ or holding it to drink from it each "tick." Drinking from it doesn't remove liquid from the container but pouring it into stuf...
CrowdControl Good ideas! 395 136,685 09-13-2012, 01:59 PM