Search Results
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Thread: Nations RP Guidelines
Post: RE: Nations RP Guidelines
The heads of each department disappearing definitely felt like leaving the department in a void. The head could appoint a 2nd in command, and probably should, but I think that it would be more fun ove... |
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Daktangle |
RP Discussion
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53 |
14,464 |
01-23-2022, 06:25 AM |
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Thread: Pathology Feedback
Post: RE: Pathology Feedback
Did some testing last night, managed to successfuly isolate 2 good tier 2 symptoms, and a tier 1 spreading symptom, and then subsequently created a working pathogen that spread amongst the monkeys.
... |
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Daktangle |
General Discussion
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48 |
23,448 |
01-14-2021, 06:47 AM |
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Thread: Pathology Feedback
Post: RE: Pathology Feedback
Definitely going to test this tomorrow, and try and give feedback on how it goes.
Thank you for everyone's work involved in this. :D |
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Daktangle |
General Discussion
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48 |
23,448 |
01-13-2021, 10:43 AM |
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Thread: Variable alert levels
Post: RE: Variable alert levels
Resurrection this, as I think it would be quite a nice way to try and rally the crew to deal with very dangerous traitors/changelings/etc.
Have Red Alert do the Nukie warning sound, or a similarly im... |
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Daktangle |
Ideas & Suggestions
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11 |
4,938 |
07-03-2020, 04:49 AM |
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Thread: im coding teeth and want feedback
Post: RE: im coding teeth and want feedback
Tooth Fairy gimmick job should operate like Discworld's tooth fairies, and need to collect/harvest teeth for rewards. :D |
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Daktangle |
Ideas & Suggestions
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22 |
10,535 |
05-29-2020, 05:27 AM |
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Thread: Robotic limbs with different abilities
Post: RE: Robotic limbs with different abilities
I had been thinking of something similar as a fun addition for roboticists to work on, based on Warhammer 40K's mechadendrites. Extra arms, limited to a specific function, made in a very similar way t... |
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Daktangle |
Ideas & Suggestions
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11 |
5,116 |
05-18-2020, 06:19 PM |
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Thread: Kondaru Fixes Thread
Post: RE: Kondaru Fixes Thread
Janitor room and closet:
No easily accesible water tank
no cleaning grenades
only one sponge which is in the closet
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Daktangle |
Mapping
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40 |
22,341 |
04-16-2020, 03:54 AM |
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Thread: Mushroom Station
Post: RE: Mushroom Station
When I played on Mushroom a day or two ago as a miner, there was no way for me to get to the mining area with my default access. I had to get full engineering access to get in. |
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Daktangle |
Mapping
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3 |
2,498 |
04-07-2020, 02:29 PM |
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Thread: Wavegun rework, plus killing doublehit bug, and also fixing stun weapon falloff
Post: RE: Wavegun rework, plus killing doublehit bug, an...
Looks like a lot of fun, different enough from standard tasers to be worth getting. |
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Daktangle |
Patches
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2 |
2,406 |
03-23-2020, 08:07 AM |
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Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar
May I have a new avatar please? :D
edit: ok |
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Daktangle |
General Discussion
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1,702 |
640,513 |
03-21-2020, 09:38 AM |
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Thread: Ghostdrone Wiki page clarifcations
Post: RE: Ghostdrone Wiki page clarifcations
That seems fair. If they were only essentially in an Alpha or Beta state, then revamping overall seems reasonable. |
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Daktangle |
Ideas & Suggestions
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2 |
1,437 |
03-21-2020, 09:35 AM |
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Thread: Ghostdrone Wiki page clarifcations
Post: Ghostdrone Wiki page clarifcations
Following observation of a discussion regarding what is and is not acceptable for Ghostdrones to do, fixing the results of bombing seeming to be a major point of contention, may I suggest that the Wik... |
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Daktangle |
Ideas & Suggestions
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2 |
1,437 |
03-19-2020, 02:45 PM |
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Thread: [Change] Chill Pill Tweak
Post: RE: [Change] Chill Pill Tweak
I have only had a small amount of experience with chill pills, using them as a last line panic healing medication.
If this change means they are still capable of doing that, but less of a battle me... |
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Daktangle |
Implemented
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12 |
6,685 |
11-19-2019, 09:02 AM |
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Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar
Maybe NepNep please >.>
EDIT: avatared |
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Daktangle |
General Discussion
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1,702 |
640,513 |
11-16-2019, 02:08 PM |