Search Results
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Thread: Door hacking Nerf
Post: RE: Door hacking Nerf
the title isn't clickbait, that's totally accurate. all this would lead to is more lazy deletions of walls, tossing bread at doors, rushing debris for tele arts, breaking in for the captain's id/robbi... |
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Lurkey |
Ideas & Suggestions
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35 |
13,767 |
09-04-2020, 08:37 AM |
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Thread: [PR] adds aerosol reaction to golem death
Post: RE: [PR] adds aerosol reaction to golem death
Mouse Wrote: (09-04-2020, 02:53 AM)
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I loved how fluoro golems would melt things through walls.
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it doesn't work like that anymore. the "pass through walls behavior" was changed a while ago. thi... |
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Lurkey |
Ideas & Suggestions
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18 |
7,884 |
09-04-2020, 07:22 AM |
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Thread: Moonlol's mentor application
Post: RE: Moonlol's mentor application
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Lurkey |
Approved Applications
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21 |
8,357 |
08-02-2020, 10:10 AM |
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Thread: zjdtmkhzt's Mentor Application
Post: RE: zjdtmkhzt's Mentor Application
about time this nerd applied |
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Lurkey |
Approved Applications
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22 |
9,133 |
08-02-2020, 10:02 AM |
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Thread: Tempban, not appealing but it's not warranted
Post: RE: Tempban, not appealing but it's not warranted
You all seem to care about this an awful lot more than I do. That being the case, I'm not going to put a lot of time into clarifying things here. I said it was your prerogative to be upset about it af... |
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Lurkey |
Archived
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10 |
11,543 |
10-19-2019, 08:23 AM |
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Thread: Tempban, not appealing but it's not warranted
Post: Tempban, not appealing but it's not warranted
Here's the ban message
You have been banned by simianc.
Reason: When confronting a Wizard, smoked 300 units of Strychnine which managed to hit several crewmembers. Later, smoked a lethal chem cockta... |
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Lurkey |
Archived
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10 |
11,543 |
10-18-2019, 06:22 PM |
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Thread: [Mistake] Botany Unleashed
Post: RE: [Mistake] Botany Unleashed
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Lurkey |
Implemented
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25 |
11,774 |
09-27-2019, 03:14 PM |
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Thread: Stun/daze/knockdown/unconsciousness are too functionally similar now
Post: Stun/daze/knockdown/unconsciousness are too functi...
The one distinction out of the bunch that comes to mind is that you can kinda sorta try to grab a weapon quickly and hobble randomly so slowly it doesn't matter while dazed. Outside of that these effe... |
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Lurkey |
Ideas & Suggestions
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5 |
2,787 |
09-11-2019, 01:37 PM |
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Thread: Health Analyzer Variants for Genetics and Pathology
Post: RE: Health Analyzer Variants for Genetics and Path...
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Lurkey |
Ideas & Suggestions
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9 |
4,457 |
09-06-2019, 08:39 PM |
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Thread: [Feature] Force touching artifacts
Post: RE: [Feature] Force touching artifacts
It always seemed a little silly to me that artifact-converted borgs that have been emagged or have laws allowing them to harm humans really can't force-convert people. I like it. Also agree with the "... |
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Lurkey |
Implemented
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22 |
13,138 |
09-05-2019, 11:43 AM |
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Thread: [FEATURE] Double-Barrel Shotgun
Post: RE: [FEATURE] Double-Barrel Shotgun
This sounds pretty neat. I'd agree that it should be a 2-handed gun for sure, shotgun recoil is serious business. |
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Lurkey |
Patches
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7 |
5,144 |
09-05-2019, 11:41 AM |
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Thread: Vextrom's Mentor Application
Post: RE: Vextrom's Mentor Application
I'd just assumed vex already had mentor, definite +1 from me |
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Lurkey |
Approved Applications
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10 |
5,153 |
09-04-2019, 02:03 PM |
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Thread: WhatATerribleUserName's Mentor Application
Post: RE: WhatATerribleUserName's Mentor Application
Here with another +1, Jeb's good people and knows spessgame |
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Lurkey |
Approved Applications
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19 |
10,236 |
09-04-2019, 10:36 AM |
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Thread: Awkward Mentor Application
Post: RE: Awkward Mentor Application
Make this nerd a mentor already, what's the holdup? |
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Lurkey |
Approved Applications
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27 |
14,490 |
09-04-2019, 10:33 AM |
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Thread: Quantum telescope probably unintended behavior
Post: Quantum telescope probably unintended behavior
After clicking the console in mining, you can search on the telescope ANYWHERE if you leave the window open. It's awesome, I love it, but it's probably not intended behavior. |
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Lurkey |
Bug Reports
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1 |
1,177 |
08-31-2019, 05:36 PM |
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Thread: Any updates on oldsmoke?
Post: RE: Any updates on oldsmoke?
Newsmoke is great for murdering people super quickly or denying entry to an area for a bit, but not useful for transferring anything fun into targets in a meaningful amount. For example a rare poison ... |
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Lurkey |
General Discussion
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10 |
5,550 |
08-11-2019, 01:03 PM |
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Thread: Ideas for my Pathology patch
Post: RE: Ideas for my Pathology patch
Zamujasa Wrote: (05-21-2019, 09:02 AM)
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You should make one that makes you fart out pure O2, to go along with the plasma and CO2 variants. Give your subject that + breathless + heat resist mutation... |
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Lurkey |
Ideas & Suggestions
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27 |
15,951 |
08-10-2019, 02:28 PM |
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Thread: Deadly Bee Sneezing (Patho symptom)
Post: RE: Deadly Bee Sneezing (Patho symptom)
Why not a low chance to beegib like other t5's have with burning or ice? Like your head explodes because the bee you were trying to sneeze was a queen or something |
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Lurkey |
Ideas & Suggestions
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9 |
4,727 |
08-10-2019, 02:26 PM |
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Thread: Any updates on oldsmoke?
Post: Any updates on oldsmoke?
Thought it'd be added back like a week ago at the latest, what's going on with it? Newsmoke lacks any kind of subtlety, just burns people to death or does nothing, I miss oldsmoke :bang: |
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Lurkey |
General Discussion
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10 |
5,550 |
08-10-2019, 02:10 PM |
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Thread: Jumpy mutation exploit
Post: RE: Jumpy mutation exploit
The bug (I'd assumed) wasn't being able to get two copies. Apparently that might actually have been the unintended bit. I was really just reporting the exploitable bit. I'm thinking on ways to get 3 ... |
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Lurkey |
Bug Reports
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6 |
3,410 |
08-10-2019, 01:38 PM |
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Thread: Jumpy mutation exploit
Post: RE: Jumpy mutation exploit
kyle2143 Wrote: (08-08-2019, 05:19 PM)
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wait a sec, how do you get two copies of an ability gene ?
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In this case it was the freg ambassador starting with it, then putting on the frog jumpsuit t... |
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Lurkey |
Bug Reports
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6 |
3,410 |
08-08-2019, 05:26 PM |
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Thread: Jumpy mutation exploit
Post: Jumpy mutation exploit
If you manage to get two copies of the jumpy mutation, this round it was via starting as the freg ambassador and finding a frog jumpsuit, you can time them just right and lock your displayed location ... |
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Lurkey |
Bug Reports
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6 |
3,410 |
08-08-2019, 03:49 PM |
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Thread: Beakers removed from the chemistry dispenser don't eject into your open hand
Post: RE: Beakers removed from the chemistry dispenser d...
Can confirm, thought it was strange when beakers ejected from literally everything else started going to your hand and dispensers still didn't do this. Really sucks to have the clown or some random sn... |
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Lurkey |
Bug Reports
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1 |
1,324 |
08-07-2019, 06:28 PM |
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Thread: Laced cigarettes are currently broken (fixed)
Post: Laced cigarettes are currently broken (fixed)
Not sure what caused this, but laced cigarettes consistently contain 40u nicotine and nothing else right now. |
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Lurkey |
Resolved
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2 |
1,678 |
08-07-2019, 04:58 PM |
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Thread: Smoke absorbing chem
Post: Smoke absorbing chem
Something relatively easy, probably charcoal-based, that reacts with smoke to dissipate it like scrubbers do. Simple addition, huge QoL for chemistry immediately and the station as a whole. Currently ... |
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Lurkey |
Ideas & Suggestions
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0 |
891 |
08-07-2019, 02:28 PM |