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Thread: PVE Gameplay overhaul for Research, Mining, Engineering V1
Post: Re: PVE Gameplay overhaul for Research, Mining, En...
h3half Wrote:
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WARNING: Fucking huge post incoming. See a tl;dr at the bottom.
I really like all of the ideas you just gave out, but I don't imagine many others do (as seen above). I think this wo... |
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Exadv1 |
Bad threads / terrible or unusable ideas!
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26 |
12,813 |
01-20-2013, 01:43 AM |
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Thread: PVE Gameplay overhaul for Research, Mining, Engineering V1
Post: Re: PVE Gameplay overhaul for Research, Mining, En...
FrontlineAcrobat4 Wrote:
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So is this thread an announcement of changes being made, or is it just ideas regarding how the game could be changed?
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It is a Request For Comment. The changes are goin... |
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Exadv1 |
Bad threads / terrible or unusable ideas!
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26 |
12,813 |
01-19-2013, 10:22 PM |
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Thread: PVE Gameplay overhaul for Research, Mining, Engineering V1
Post: PVE Gameplay overhaul for Research, Mining, Engine...
Version 1.1
Preamble
You can divide gameplay in an open game into two components: PVE (player versus environment) and PVP (player versus player). Currently, SS13 is dominated by PVP gameplay in pret... |
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Exadv1 |
Bad threads / terrible or unusable ideas!
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26 |
12,813 |
01-19-2013, 08:06 PM |