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    Thread: PVE Gameplay overhaul for Research, Mining, Engineering V1
Post: Re: PVE Gameplay overhaul for Research, Mining, En...

h3half Wrote: -- WARNING: Fucking huge post incoming. See a tl;dr at the bottom. I really like all of the ideas you just gave out, but I don't imagine many others do (as seen above). I think this wo...
Exadv1 Bad threads / terrible or unusable ideas! 26 12,813 01-20-2013, 01:43 AM
    Thread: PVE Gameplay overhaul for Research, Mining, Engineering V1
Post: Re: PVE Gameplay overhaul for Research, Mining, En...

FrontlineAcrobat4 Wrote: -- So is this thread an announcement of changes being made, or is it just ideas regarding how the game could be changed? -- It is a Request For Comment. The changes are goin...
Exadv1 Bad threads / terrible or unusable ideas! 26 12,813 01-19-2013, 10:22 PM
    Thread: PVE Gameplay overhaul for Research, Mining, Engineering V1
Post: PVE Gameplay overhaul for Research, Mining, Engine...

Version 1.1 Preamble You can divide gameplay in an open game into two components: PVE (player versus environment) and PVP (player versus player). Currently, SS13 is dominated by PVP gameplay in pret...
Exadv1 Bad threads / terrible or unusable ideas! 26 12,813 01-19-2013, 08:06 PM