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Post Author Forum Replies Views Posted [asc]
    Thread: Money/Economy/QM Thread
Post: Re: The QM and you

FrontlineAcrobat4 Wrote: -- Giving the crew more money would be nice, too bad Centcom is cheap enough not to give us a crew worthy of the pay raise. -- You act like Centcom doesn't pay their employee...
The Overdong Ideas & Suggestions 151 52,232 02-01-2013, 04:38 PM
    Thread: Gang Wars - Official Discussion Thread (Wonk)
Post: Re: Gang Wars

Problem: Playing Sec in a gang round is the worst thing currently in SS13. Solution: Security should be a gang. Think Training Day (I have not seen most of Training Day). Ideally Sec Gang should ...
The Overdong Ideas & Suggestions 156 56,163 02-01-2013, 04:31 PM
    Thread: General Suggestions Thread! V2.0
Post: Re: General Suggestions Thread! V2.0

Traitor Power Hammer. Doesn't do a whole lot of damage but hitting someone blows them back a bunch of tiles and smashes them through windows and grilles and knocks other people over if they hit them ...
The Overdong Good ideas! 395 136,695 01-26-2013, 03:43 PM
    Thread: General Suggestions Thread! V2.0
Post: Re: General Suggestions Thread! V2.0

Make traitor mining charges an all-job item.
The Overdong Good ideas! 395 136,695 01-22-2013, 08:30 PM
    Thread: General Suggestions Thread! V2.0
Post: Re: General Suggestions Thread! V2.0

Touch a fire door to see how hot the other side is. Horrible burns optional.
The Overdong Good ideas! 395 136,695 01-18-2013, 01:13 AM
    Thread: General Suggestions Thread! V2.0
Post: Re: General Suggestions Thread! V2.0

The chef, barman, and botanists should have their own special radio channel.
The Overdong Good ideas! 395 136,695 01-13-2013, 06:49 PM
    Thread: COGWERKS FOR CODER
Post: Re: COGWERKS FOR CODER

wait seriously this isn't a thing? how is cogwerks not a coder?
The Overdong General Discussion 26 11,815 11-09-2012, 11:23 PM
    Thread: General Suggestions Thread! V2.0
Post: Re: General Suggestions Thread! V2.0

A less shit Botany layout.
The Overdong Good ideas! 395 136,695 09-11-2012, 12:31 PM