Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: HoS Application - Ava / Amy Ward
Post: RE: HoS Application - Ava / Amy Ward

I've played with Ava a couple times, and I've since observed them for a few rounds.  Foremost, I think they have the right attitude about playing sec. They have a good understanding of how to hand...
Vextrom Approved Applications 11 2,265 07-24-2023, 05:09 PM
    Thread: Remove hiding under tables from monkeys
Post: RE: Remove hiding under tables from monkeys

yeah, i'm gonna have to agree with this proposal. it's incredibly obnoxious how much monkeys can abuse this ability. especially having been on the receiving end of this.
Vextrom Ideas & Suggestions 68 35,110 10-10-2019, 05:23 PM
    Thread: [Mistake] Botany Unleashed
Post: RE: [Mistake] Botany Unleashed

gonna preach to the choir here and agree that this patch wins out over hotboxing for me.
Vextrom Implemented 25 11,807 09-27-2019, 05:47 PM
    Thread: [Mistake] Botany Unleashed
Post: RE: [Mistake] Botany Unleashed

absolutely include this. lotta fun potential here.
Vextrom Implemented 25 11,807 09-21-2019, 12:37 PM
    Thread: Add Cigars to the Cigarette Machines
Post: Add Cigars to the Cigarette Machines

The only place the cigars exist at the moment are in the bridge on Manta, and it'd be nice to have them available to the general public. Besides, how else am I gonna be a stylin', cigar-smoking HoS...
Vextrom Ideas & Suggestions 12 6,424 09-21-2019, 12:27 PM
    Thread: AleksAdamska's HoS Application
Post: RE: AleksAdamska's HoS Application

in my experience, you've always been a fantastic sec officer. you act as a good beacon for other sec officers to follow. absolutely deserves the beret. +1
Vextrom Approved Applications 19 9,796 09-20-2019, 11:47 AM
    Thread: AleksAdamska's Mentor Application
Post: RE: AleksAdamska's Mentor Application

one of my favorite players. absolutely deserves to be a mentor. +1
Vextrom Approved Applications 25 13,044 09-20-2019, 11:45 AM
    Thread: Manta FixThisShit aka how I learned to love torpedoes
Post: RE: Manta FixThisShit aka how I learned to love to...

You can only send items with the mail chute once. After that the pressure breaks. Azungar: Yeah, it's a weird number but it still works. https://i.imgur.com/yssWR9g.png
Vextrom Bug Reports 85 49,835 09-14-2019, 02:03 PM
    Thread: Vextrom's Mentor Application
Post: Vextrom's Mentor Application

Usual character name: Vivian Weaver / Svetlana Dostoevskaya BYOND username: Vextrom1 Recommended by (if applicable): Tewf, Czarbomba Goon servers you play: Goon (non-RP)   Reason for application...
Vextrom Approved Applications 10 5,186 08-19-2019, 03:49 PM
    Thread: The HoS Jacket should have the same stats as the Armor Vest
Post: RE: The HoS Jacket should have the same stats as t...

I think that would be a good compromise. I like OMJ's suggestion of adding cold resistance to it a lot.
Vextrom Ideas & Suggestions 6 3,167 08-18-2019, 11:28 PM
    Thread: The HoS Jacket should have the same stats as the Armor Vest
Post: The HoS Jacket should have the same stats as the A...

Pretty much what it says in the title. It'd simply be nice to not have to choose between fashion and utility.
Vextrom Ideas & Suggestions 6 3,167 08-18-2019, 06:17 PM
    Thread: [Feature] harmless glitter recipe
Post: RE: [Feature] harmless glitter recipe

it literally couldn't hurt to add.
Vextrom Implemented 5 3,366 08-18-2019, 03:20 PM
    Thread: [FEATURE] Double-Barrel Shotgun
Post: RE: [FEATURE] Double-Barrel Shotgun

Azungar Wrote: (08-11-2019, 01:32 AM) -- Looks rather solid. The sounds are really good, the sprite for the gun itself is alright. Only maybe the projectile wasn't as impressive as it could have been...
Vextrom Patches 7 5,152 08-14-2019, 12:50 PM
    Thread: [FEATURE] Double-Barrel Shotgun
Post: [FEATURE] Double-Barrel Shotgun

https://github.com/goonstation/goonstation-2016/pull/150 It's a double-barrel shotgun! I'm mostly submitting this patch to lay the groundwork for getting this weapon in the game. I'm willing to mod...
Vextrom Patches 7 5,152 08-11-2019, 01:14 AM
    Thread: [BUG] Projectiles incorrectly reading power in on_hit()
Post: [BUG] Projectiles incorrectly reading power in on_...

https://github.com/goonstation/goonstation-2016/pull/149 Short summary: Certain projectiles in bullet.dm define a specific on_hit() proc. Some of these check the power var to decide whether or n...
Vextrom Implemented 0 1,020 08-10-2019, 11:38 PM
    Thread: Allow the syndicate mailman suit to be purchased by more jobs
Post: RE: Allow the syndicate mailman suit to be purchas...

this is a really good idea. i'd like to see this change implemented. staff assistant, QM, botanist, and chef seem like good candidates.
Vextrom Ideas & Suggestions 6 3,416 08-06-2019, 07:03 PM
    Thread: Start the Map Vote During the Lobby
Post: RE: Start the Map Vote During the Lobby

Flaborized Wrote: (08-02-2019, 09:55 PM) -- That data is a bit unfair though, as in the first instance in the lobby a few admins told people to vote in OOC and with decctalk and a lot of attention wa...
Vextrom Ideas & Suggestions 14 6,781 08-02-2019, 10:07 PM
    Thread: Start the Map Vote During the Lobby
Post: RE: Start the Map Vote During the Lobby

Got some data. There was a map vote hosted in the lobby, during a long wait for a Manta round to start. Here's what to note about the following images. The first one is of the map vote held during ...
Vextrom Ideas & Suggestions 14 6,781 08-02-2019, 09:50 PM
    Thread: Beakers removed from the chemistry dispenser don't eject into your open hand
Post: Beakers removed from the chemistry dispenser don't...

Basically as the title reads. I posted about this as a suggestion a while ago, and it was declared to be a bug. However, it never got addressed so I'm making this thread in hopes of getting this clear...
Vextrom Bug Reports 1 1,332 08-01-2019, 02:15 AM
    Thread: Start the Map Vote During the Lobby
Post: RE: Start the Map Vote During the Lobby

Flaborized Wrote: (07-31-2019, 09:20 PM) -- The map has to compile, it takes like a minute. If the map was voted in in the pre-game lobby the start of the round would be elongated very significantly....
Vextrom Ideas & Suggestions 14 6,781 07-31-2019, 10:42 PM
    Thread: Start the Map Vote During the Lobby
Post: RE: Start the Map Vote During the Lobby

That's absolutely a fair point. Worst case scenario is that data can be collected on the number of votes and we can compare the average to during the lobby versus during the first few minutes of the r...
Vextrom Ideas & Suggestions 14 6,781 07-31-2019, 05:07 PM
    Thread: Start the Map Vote During the Lobby
Post: Start the Map Vote During the Lobby

Now that vote tallies can be seen by anyone, it's insane to see how few people actually end up voting. I think having the map vote during the first few minutes of the round is bad placement. The first...
Vextrom Ideas & Suggestions 14 6,781 07-31-2019, 04:48 PM
    Thread: Lurkey's Mentor Application
Post: RE: Lurkey's Mentor Application

Lurkey's a fun player and really knows their spessman game. They've taught me a fair amount of things, just in the past month or so. I can attest that Lurkey's a thorough and patient teacher. Bonus po...
Vextrom Approved Applications 7 3,875 07-27-2019, 04:28 PM
    Thread: Nerf the robustec
Post: RE: Nerf the robustec

I agree with the sentiment of nerfing it, though it's hard for me to say what the correct way to go about it is. I think I would advocate for either making it harder to obtain or nerfing the effects, ...
Vextrom Ideas & Suggestions 28 14,771 07-16-2019, 08:32 PM
    Thread: [Feature] Light Breaker Device For Traitors
Post: [Feature] Light Breaker Device For Traitors

This is a small device that on first glance looks like a small cassette player. When activated the device breaks all the lights in the vicinity of the user. It staggers and temporarily deafens nearby ...
Vextrom Implemented 5 3,508 07-15-2019, 09:21 PM