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Post Author Forum Replies Views Posted [asc]
    Thread: Tripping On Wires
Post: RE: Tripping On Wires

DioChasek Wrote: (04-26-2022, 06:17 PM) -- See now a trip wire trap that is worth while. Tripping in a back hall because of rng is not solid gameplay design, a trap placed by another player in an att...
Hard Boiled Ideas & Suggestions 6 1,526 04-26-2022, 07:36 PM
    Thread: Tripping On Wires
Post: RE: Tripping On Wires

MoonJesus Wrote: (04-26-2022, 03:53 PM) -- What about having to go out of your way to make it a raised tripwire? Tripwires are funny. Traps are funny. Tripwire + mousetrap bomb traps in dark main...
Hard Boiled Ideas & Suggestions 6 1,526 04-26-2022, 04:31 PM
    Thread: Wizards should be unable to use spells when they can't speak
Post: RE: Wizards should be unable to use spells when th...

KikiMofo Wrote: (04-26-2022, 10:21 AM) -- Teleports are meant to get you out of sticky situations but yeah poly and cluwne probably shouldnt work while stunned. -- best take out of this. Teleport i...
Hard Boiled Ideas & Suggestions 8 1,948 04-26-2022, 02:52 PM
    Thread: Should traitors be improved?
Post: RE: Should traitors be improved?

Adding a stunning tool for traitors, along the long list of "eh" items available, doesn't sound too harmful to their gameplay. In fact, adding a stunning tool would be a boon and incentive players to ...
Hard Boiled Ideas & Suggestions 42 10,161 04-20-2022, 06:08 PM
    Thread: Bob Guy HoS Application
Post: RE: Bob Guy HoS Application

I have not had this individual serve with me as security as I no longer play it, but I both see their heavy immersion into the role and thirst for consistent behavioral acclimation by implementing thi...
Hard Boiled Approved Applications 17 5,452 04-20-2022, 05:04 PM
    Thread: Dunking Donuts
Post: RE: Dunking Donuts

zjdtmkhzt Wrote: (04-19-2022, 05:14 PM) -- Donuts shouldn't be dunkable at all, donuts aren't supposed to be moist or wet or anything. -- I have bad news to tell you about what happens to your nice...
Hard Boiled Ideas & Suggestions 15 3,432 04-19-2022, 08:49 PM
    Thread: GoonHub Map Updates
Post: GoonHub Map Updates

I'd like to request an update on the goonhub for the recently updated Debris Field and the long outdated Destiny maps, for all around convenience purposes.
Hard Boiled Mapping 1 1,355 04-19-2022, 08:28 PM
    Thread: [PR] changes nanomed access to medlocker access
Post: RE: [PR] changes nanomed access to medlocker acces...

Removing medical access for front line workers (being security) will be a determent to playstyles. Currently, there is no need to deal with the messy work of having to get someone to access things for...
Hard Boiled Ideas & Suggestions 45 10,215 03-24-2022, 05:29 PM
    Thread: Replace or remove the antag critter drops
Post: RE: Replace or remove the antag critter drops

At least let antag critters get glasses slots so we can also, you know, kill the entire station without getting flashed and insta -killed. If you want antag critters to have a fighting chance, it woul...
Hard Boiled Ideas & Suggestions 6 1,594 03-22-2022, 02:55 PM
    Thread: add the judge dredd helmet to the HOS clothes
Post: RE: add the judge dredd helmet to the HOS clothes

Also, make the cat ears appear over the beret or something, No reason we can't mean business and cuteness.
Hard Boiled Ideas & Suggestions 11 2,715 03-22-2022, 02:51 PM
    Thread: Nukie adjustments (Nuke timer; Plant location)
Post: RE: Nukie adjustments (Nuke timer; Plant location)

Options would actually be a much better incentive for planning. Certain player preferences and planning might weigh on one location vs others, and may even help increase victory odds and improve nukie...
Hard Boiled Ideas & Suggestions 31 7,134 03-22-2022, 02:48 PM
    Thread: More costumes in rotation
Post: More costumes in rotation

Allow more costume varieties to be sold by vendors, circulated in the mall and from QM crates or where else you can get them.  The lack of choice is somewhat stifling and being able to actually fin...
Hard Boiled Ideas & Suggestions 4 1,328 03-10-2022, 08:27 PM
    Thread: Psychiatrist Office
Post: RE: Psychiatrist Office

Having them spawn with a key to lock there doors in addition to permissions would be a good idea as well, maybe spawn with it.
Hard Boiled Ideas & Suggestions 2 798 03-09-2022, 01:40 AM
    Thread: Misc. Job Suggestions
Post: RE: Misc. Job Suggestions

Have the decorator start with the floor and wall planner and engi access as well as botany, boom.
Hard Boiled Ideas & Suggestions 9 2,262 03-09-2022, 01:37 AM
    Thread: Combine breath masks with vocal translators
Post: RE: Combine breath masks with vocal translators

Just have vocal translators act as an internals masks, done. Not a issue, unless you really thing not having to switch between an internals and vocal translator is too powergamey. Sounds very ...
Hard Boiled Ideas & Suggestions 36 8,543 03-09-2022, 01:34 AM
    Thread: suggestion: replace* appropriative references to the wendigo
Post: RE: suggestion: replace* appropriative references ...

I'm first nations and just now realized there is a discussion of Wendigos and gatekeeping our tales from colonizers. If there is anything I learned hearing tales, its that the spirit should be passed...
Hard Boiled Ideas & Suggestions 18 5,107 03-05-2022, 08:22 PM
    Thread: Want to scan the Claw Machine?
Post: RE: Want to scan the Claw Machine?

AmazingDragons Wrote: (03-05-2022, 01:08 PM) -- I can make a PR for them being scannable if you give me a list of the arcade machines (and maybe a general idea of what materials you think they should...
Hard Boiled Ideas & Suggestions 2 865 03-05-2022, 02:41 PM
    Thread: Fungal Limitations
Post: RE: Fungal Limitations

Cal Wrote: (03-04-2022, 08:55 PM) -- you can make space fungus if you hack a plant machine in botany -- Yes, but I would like to cultivate them apart from botany, so that people without access can ...
Hard Boiled Ideas & Suggestions 5 1,457 03-05-2022, 12:18 PM
    Thread: Fungal Limitations
Post: RE: Fungal Limitations

Kotlol Wrote: (03-04-2022, 05:36 PM) -- The idea in general seems like a fun silly idea to grow "mushrooms' in damp places. But.. how do we implement it? Do they just grow on the ground? Maintance ar...
Hard Boiled Ideas & Suggestions 5 1,457 03-04-2022, 05:53 PM
    Thread: Fungal Limitations
Post: Fungal Limitations

You ever seen a space fungus and wonder, "Wow, this would look sick in my dank maint grow room!"? With this suggestion, its no more a thought, but a possibility! Let us cultivate space fungus by ap...
Hard Boiled Ideas & Suggestions 5 1,457 03-04-2022, 05:26 PM
    Thread: Want to scan the Claw Machine?
Post: Want to scan the Claw Machine?

Well you can't. You CAN add your nifty scanner as a prize, and thats fun, but when you use the deconstruct tool, maybe change it to allow an option to scan as well as the already in place options to u...
Hard Boiled Ideas & Suggestions 2 865 03-04-2022, 05:17 PM
    Thread: Remove HoS xp
Post: RE: Remove HoS xp

I'll be honest. I came back from a long break and was not outright ready for HoS duty, yet, literally only because of that exp counter, I would join in and basically bumble about for the digits. I sto...
Hard Boiled Ideas & Suggestions 21 5,368 03-02-2022, 03:20 PM
    Thread: Unarmed Special Attacks
Post: RE: Unarmed Special Attacks

We've got Shinai, let's get a gi for Aikido or Karate or something similar. Other items have special abilities already tied to them, this could be a good use for a special outfit you can buy or find a...
Hard Boiled Ideas & Suggestions 13 2,997 02-15-2022, 01:51 PM
    Thread: Ingame mindslave/thrall rules explanation
Post: RE: Ingame mindslave/thrall rules explanation

Giving more information to players who's confusion may be alleviated by such seems a great idea to me. Allowing it in your notes is a great idea as it enables a quick refresh of your motivations.
Hard Boiled Ideas & Suggestions 2 710 02-15-2022, 01:28 PM
    Thread: Saw It Off: Riot Shotguns
Post: RE: Saw It Off: Riot Shotguns

I actually love this idea. The ability to actually create one is very inviting for me, personally.
Hard Boiled Ideas & Suggestions 4 1,195 02-15-2022, 01:24 PM