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Thread: Nano-fabricator interface doesn't work
Post: Nano-fabricator interface doesn't work
The nano-fabricator interface doesn't work. You know, the devices that allow you to make custom mining tools, weapons, instrument parts...(This was on Cogmap1.) Whenever you try to choose a material, ... |
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Chaoseed |
Resolved
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2 |
1,746 |
07-07-2019, 07:25 PM |
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Thread: Interruptions make reverse-engineered frames unusable
Post: RE: Interruptions make reverse-engineered frames u...
Okay, I just tried that, and it worked! Kind of. When I used it in hand, there was a little window "Ready to deploy?"; I clicked Yes and it said "This item must be soldered to deploy" or something lik... |
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Chaoseed |
Open Bugs
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3 |
2,486 |
07-03-2019, 06:50 PM |
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Thread: Interruptions make reverse-engineered frames unusable
Post: Interruptions make reverse-engineered frames unusa...
When you're a mechanic and you reverse-engineer items, you get frames that you have to deploy with a soldering iron. When you solder a frame, it takes a couple of seconds, during which the action can ... |
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Chaoseed |
Open Bugs
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3 |
2,486 |
06-28-2019, 09:19 PM |
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Thread: whatever you just did to the portable reclaimers overlooked certain details
Post: RE: whatever you just did to the portable reclaime...
I'm pretty sure that loading any stack of ores into a portable reclaimer results in 1 bar/block. This is different from the regular material processor. (I've been doing stuff on Cogmap1, the little ro... |
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Chaoseed |
Bug Reports
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17 |
11,215 |
10-21-2017, 04:13 PM |
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Thread: QM barcode computer glitched
Post: RE: QM barcode computer glitched
Not only does this make it impossible to send crates to traders, it completely ruins your round if you even TRY to. |
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Chaoseed |
Bug Reports
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5 |
3,860 |
07-10-2017, 09:05 PM |