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Thread: TTVs break when mailed
Post: TTVs break when mailed
If mailed through the mail system and activated, TTVs make the explosion sound but cause no damage to the hull. In addition, after it emerges from the chute only the "valve" from the sprite can be see... |
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CoZardi |
Bug Reports
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0 |
882 |
12-09-2018, 06:01 AM |
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Thread: Traitor Objective Think Tank
Post: RE: Traitor Objective Think Tank
Make sure the X budget is less than Y credits.
Could be either payroll, research (even though that one will probably complete on its own) or cargo.
Alternatively, make sure _____ has less than Z c... |
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CoZardi |
Ideas & Suggestions
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32 |
18,429 |
12-07-2018, 04:49 AM |
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Thread: bugs that don't merit their own thread
Post: RE: bugs that don't merit their own thread
Mute people can scream (or maybe it's a feature, i dunno) |
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CoZardi |
Resolved
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5 |
3,434 |
07-10-2017, 05:17 AM |
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Thread: [FEATURE] BioToys Sponge Capsules
Post: RE: [FEATURE] BioToys Sponge Capsules
awfulworldkid Wrote: (07-03-2017, 04:58 PM)
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Camnui Wrote: (07-02-2017, 10:13 AM)
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Xaviens Wrote: (07-02-2017, 12:28 AM)
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There needs to be a "Fun" effect when/if the entire pack falls into a... |
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CoZardi |
Implemented
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11 |
8,713 |
07-07-2017, 06:41 PM |
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Thread: The Artifact Recombobulator™
Post: The Artifact Recombobulator™
So, you decided to do artifact science, but all you got is light and forcefield artifacts. Sucks, right? Well now, with the all-new Artifact Recombobulator™, you can turn those shitty artifacts into b... |
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CoZardi |
Ideas & Suggestions
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14 |
9,259 |
07-07-2017, 04:58 AM |
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Thread: [FEATURE] BioToys Sponge Capsules
Post: RE: [FEATURE] BioToys Sponge Capsules
You could have it available to order thru QM
Call it "Portable Animals Crate" or something similar |
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CoZardi |
Implemented
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11 |
8,713 |
07-01-2017, 06:34 AM |
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Thread: Instant reaction smoke only ever affects one tile
Post: RE: Instant reaction smoke only ever affects one t...
For some reason, it works if it's triggered while on the floor by being heated with a candle/lighter/welder on the same tile |
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CoZardi |
Resolved
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20 |
12,380 |
06-28-2017, 06:31 AM |
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Thread: Blood production booster
Post: RE: Blood production booster
We already got Filgrastim |
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CoZardi |
Ideas & Suggestions
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2 |
2,011 |
06-26-2017, 09:26 AM |
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Thread: ttv damage/quantity adjustments
Post: RE: ttv damage/quantity adjustments
Vitatroll Wrote: (06-22-2017, 02:49 PM)
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On a side note, toxins is the absolute slowest place to make TTVs on cog2. Toxins was practically designed for canbombs.
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Wait, you can make a TTV outsi... |
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CoZardi |
Ideas & Suggestions
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23 |
14,995 |
06-23-2017, 06:13 PM |
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Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar
magic mountain Wrote: (08-26-2014, 08:12 PM)
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You don't get to decide what that avatar is so don't even try.
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i can hav avatar plz
ADMIN EDIT: art |
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CoZardi |
General Discussion
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1,705 |
649,765 |
06-18-2017, 04:46 PM |
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Thread: Bring back poo for Ass Day
Post: Bring back poo for Ass Day
Exactly what the title says |
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CoZardi |
Ideas & Suggestions
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33 |
21,154 |
06-07-2017, 04:14 AM |
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Thread: Items to Add to Cog 1.
Post: RE: Items to Add to Cog 1.
Genetics' monkey pen has no ValuChimp, but more importantly it lacks a monkey suit. How am i supposed to run monkey gimmicks now? |
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CoZardi |
Ideas & Suggestions
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24 |
15,288 |
06-04-2017, 06:23 PM |
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Thread: Misc. botany bugs
Post: Misc. botany bugs
What the title says (no pun intended):
Bees don't make honey (worst one imo :argh: )
Free-range eggplants don't give seeds
Coffee beans' potency doesn't affect the reagent amount
Bamboo stalks ... |
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CoZardi |
Bug Reports
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3 |
2,578 |
05-25-2017, 06:40 AM |
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Thread: Change the Grills in Cog1's Belt Hell
Post: RE: Change the Grills in Cog1's Belt Hell
Sounds like a feature to me i dunno.
Worst case scenario you go and fix it by placing a girder/wall |
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CoZardi |
Good ideas!
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12 |
7,711 |
05-24-2017, 01:06 PM |
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Thread: Make NPCs talk in the hivemind when absorbed
Post: Make NPCs talk in the hivemind when absorbed
Yes. Maybe make it so that they can't be muted? I suggest this because going to the diner to absorb bill&company as a ling is somewhat common and it would be funny to have them comment on your rampage... |
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CoZardi |
Ideas & Suggestions
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9 |
5,488 |
04-26-2017, 05:41 AM |
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Thread: Camping supplies for us maintenance dwellers.
Post: RE: Camping supplies for us maintenance dwellers.
Okay, picture this: station's out of power, no one can find the damn powersink and all the lights are out, when you go to the bar you find the chef and the barman sitting around a campfire, making coc... |
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CoZardi |
Ideas & Suggestions
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6 |
4,392 |
04-15-2017, 08:10 PM |
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Thread: Ore Smelting with the reclaimer is broken
Post: RE: Ore Smelting with the reclaimer is broken
NateTheSquid Wrote: (04-09-2017, 07:46 PM)
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That bar will contain the value of all the ores it was made of, chuck it in a fab. This bug has been reported like 30 times now
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Nope, i just tried i... |
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CoZardi |
Bug Reports
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8 |
5,945 |
04-10-2017, 10:52 AM |
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Thread: Ore Smelting with the reclaimer is broken
Post: Ore Smelting with the reclaimer is broken
If you make a stack of ores by click dragging, then put it in a Reclaimer, it will only output one bar of that ore |
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CoZardi |
Bug Reports
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8 |
5,945 |
04-09-2017, 08:59 AM |
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Thread: Small stuff you wish you had known earlier
Post: RE: Small stuff you wish you had known earlier
Triacontakai Wrote: (04-05-2017, 03:34 PM)
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i knew this but hey its a good tip. you can drag your pda onto your sprite to open it. no need to move it to your hand!
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THIS CHANGES EVERYTHING :wth: |
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CoZardi |
General Discussion
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27 |
18,850 |
04-07-2017, 08:36 AM |
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Thread: More Robots
Post: RE: More Robots
Yes to all of these. Robotics needs more stuff to do. |
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CoZardi |
Ideas & Suggestions
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118 |
51,915 |
04-05-2017, 05:43 AM |
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Thread: Small stuff you wish you had known earlier
Post: Small stuff you wish you had known earlier
What the title says
For me it's ore click-dragging, the keyboard hotkeys (pretty much all of them), beaker click-dragging and what the light grenade does :P |
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CoZardi |
General Discussion
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27 |
18,850 |
03-27-2017, 04:14 PM |
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Thread: Erebite alloys don't work for the fabricators
Post: Erebite alloys don't work for the fabricators
If you make an erebite alloy and place it in a general fabricator, you can't make metal or glass sheets (even if the alloy should allow it) and you can't take it out of the machine.
Not sure if it al... |
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CoZardi |
Bug Reports
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1 |
1,539 |
03-27-2017, 09:05 AM |
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Thread: Bees aren't producing honey from nectar
Post: Bees aren't producing honey from nectar
In Hydro, bees stay close to the trays but never produce any honey, however
Heisenbee DOES make honey when you feed it its birthday cake.
Also, are free-range egg plants supposed to not give out see... |
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CoZardi |
Bug Reports
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5 |
3,468 |
03-06-2017, 05:44 PM |
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Thread: Several new interfaces no longer function on older OSes.
Post: RE: Several new interfaces no longer function on o...
Grek Wrote: (03-04-2017, 07:03 PM)
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If you don't have the latest internet explorer, bot interfaces, airbridge interfaces, tanning beds, the port-a-medbay and the trait interfaces no longer function... |
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CoZardi |
Bug Reports
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8 |
5,166 |
03-06-2017, 05:36 PM |