Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: TTVs break when mailed
Post: TTVs break when mailed

If mailed through the mail system and activated, TTVs make the explosion sound but cause no damage to the hull. In addition, after it emerges from the chute only the "valve" from the sprite can be see...
CoZardi Bug Reports 0 882 12-09-2018, 06:01 AM
    Thread: Traitor Objective Think Tank
Post: RE: Traitor Objective Think Tank

Make sure the X budget is less than Y credits. Could be either payroll, research (even though that one will probably complete on its own) or cargo. Alternatively, make sure _____ has less than Z c...
CoZardi Ideas & Suggestions 32 18,429 12-07-2018, 04:49 AM
    Thread: bugs that don't merit their own thread
Post: RE: bugs that don't merit their own thread

Mute people can scream (or maybe it's a feature, i dunno)
CoZardi Resolved 5 3,434 07-10-2017, 05:17 AM
    Thread: [FEATURE] BioToys Sponge Capsules
Post: RE: [FEATURE] BioToys Sponge Capsules

awfulworldkid Wrote: (07-03-2017, 04:58 PM) -- Camnui Wrote: (07-02-2017, 10:13 AM) -- Xaviens Wrote: (07-02-2017, 12:28 AM) -- There needs to be a "Fun" effect when/if the entire pack falls into a...
CoZardi Implemented 11 8,713 07-07-2017, 06:41 PM
    Thread: The Artifact Recombobulator™
Post: The Artifact Recombobulator™

So, you decided to do artifact science, but all you got is light and forcefield artifacts. Sucks, right? Well now, with the all-new Artifact Recombobulator™, you can turn those shitty artifacts into b...
CoZardi Ideas & Suggestions 14 9,259 07-07-2017, 04:58 AM
    Thread: [FEATURE] BioToys Sponge Capsules
Post: RE: [FEATURE] BioToys Sponge Capsules

You could have it available to order thru QM Call it "Portable Animals Crate" or something similar
CoZardi Implemented 11 8,713 07-01-2017, 06:34 AM
    Thread: Instant reaction smoke only ever affects one tile
Post: RE: Instant reaction smoke only ever affects one t...

For some reason, it works if it's triggered while on the floor by being heated with a candle/lighter/welder on the same tile
CoZardi Resolved 20 12,380 06-28-2017, 06:31 AM
    Thread: Blood production booster
Post: RE: Blood production booster

We already got Filgrastim
CoZardi Ideas & Suggestions 2 2,011 06-26-2017, 09:26 AM
    Thread: ttv damage/quantity adjustments
Post: RE: ttv damage/quantity adjustments

Vitatroll Wrote: (06-22-2017, 02:49 PM) -- On a side note, toxins is the absolute slowest place to make TTVs on cog2. Toxins was practically designed for canbombs. -- Wait, you can make a TTV outsi...
CoZardi Ideas & Suggestions 23 14,995 06-23-2017, 06:13 PM
    Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar

magic mountain Wrote: (08-26-2014, 08:12 PM) -- You don't get to decide what that avatar is so don't even try. -- i can hav avatar plz ADMIN EDIT: art
CoZardi General Discussion 1,705 649,765 06-18-2017, 04:46 PM
  Thumbs Down Thread: Bring back poo for Ass Day
Post: Bring back poo for Ass Day

Exactly what the title says
CoZardi Ideas & Suggestions 33 21,154 06-07-2017, 04:14 AM
    Thread: Items to Add to Cog 1.
Post: RE: Items to Add to Cog 1.

Genetics' monkey pen has no ValuChimp, but more importantly it lacks a monkey suit. How am i supposed to run monkey gimmicks now?
CoZardi Ideas & Suggestions 24 15,288 06-04-2017, 06:23 PM
  Bug Thread: Misc. botany bugs
Post: Misc. botany bugs

What the title says (no pun intended): Bees don't make honey (worst one imo  :argh: ) Free-range eggplants don't give seeds Coffee beans' potency doesn't affect the reagent amount Bamboo stalks ...
CoZardi Bug Reports 3 2,578 05-25-2017, 06:40 AM
    Thread: Change the Grills in Cog1's Belt Hell
Post: RE: Change the Grills in Cog1's Belt Hell

Sounds like a feature to me i dunno. Worst case scenario you go and fix it by placing a girder/wall
CoZardi Good ideas! 12 7,711 05-24-2017, 01:06 PM
    Thread: Make NPCs talk in the hivemind when absorbed
Post: Make NPCs talk in the hivemind when absorbed

Yes. Maybe make it so that they can't be muted? I suggest this because going to the diner to absorb bill&company as a ling is somewhat common and it would be funny to have them comment on your rampage...
CoZardi Ideas & Suggestions 9 5,488 04-26-2017, 05:41 AM
    Thread: Camping supplies for us maintenance dwellers.
Post: RE: Camping supplies for us maintenance dwellers.

Okay, picture this: station's out of power, no one can find the damn powersink and all the lights are out, when you go to the bar you find the chef and the barman sitting around a campfire, making coc...
CoZardi Ideas & Suggestions 6 4,392 04-15-2017, 08:10 PM
    Thread: Ore Smelting with the reclaimer is broken
Post: RE: Ore Smelting with the reclaimer is broken

NateTheSquid Wrote: (04-09-2017, 07:46 PM) -- That bar will contain the value of all the ores it was made of, chuck it in a fab. This bug has been reported like 30 times now -- Nope, i just tried i...
CoZardi Bug Reports 8 5,945 04-10-2017, 10:52 AM
    Thread: Ore Smelting with the reclaimer is broken
Post: Ore Smelting with the reclaimer is broken

If you make a stack of ores by click dragging, then put it in a Reclaimer, it will only output one bar of that ore
CoZardi Bug Reports 8 5,945 04-09-2017, 08:59 AM
    Thread: Small stuff you wish you had known earlier
Post: RE: Small stuff you wish you had known earlier

Triacontakai Wrote: (04-05-2017, 03:34 PM) -- i knew this but hey its a good tip. you can drag your pda onto your sprite to open it. no need to move it to your hand! -- THIS CHANGES EVERYTHING :wth:
CoZardi General Discussion 27 18,850 04-07-2017, 08:36 AM
    Thread: More Robots
Post: RE: More Robots

Yes to all of these. Robotics needs more stuff to do.
CoZardi Ideas & Suggestions 118 51,915 04-05-2017, 05:43 AM
    Thread: Small stuff you wish you had known earlier
Post: Small stuff you wish you had known earlier

What the title says For me it's ore click-dragging, the keyboard hotkeys (pretty much all of them), beaker click-dragging and what the light grenade does :P
CoZardi General Discussion 27 18,850 03-27-2017, 04:14 PM
    Thread: Erebite alloys don't work for the fabricators
Post: Erebite alloys don't work for the fabricators

If you make an erebite alloy and place it in a general fabricator, you can't make metal or glass sheets (even if the alloy should allow it) and you can't take it out of the machine. Not sure if it al...
CoZardi Bug Reports 1 1,539 03-27-2017, 09:05 AM
    Thread: Bees aren't producing honey from nectar
Post: Bees aren't producing honey from nectar

In Hydro, bees stay close to the trays but never produce any honey, however Heisenbee DOES make honey when you feed it its birthday cake. Also, are free-range egg plants supposed to not give out see...
CoZardi Bug Reports 5 3,468 03-06-2017, 05:44 PM
    Thread: Several new interfaces no longer function on older OSes.
Post: RE: Several new interfaces no longer function on o...

Grek Wrote: (03-04-2017, 07:03 PM) -- If you don't have the latest internet explorer, bot interfaces, airbridge interfaces, tanning beds, the port-a-medbay and the trait interfaces no longer function...
CoZardi Bug Reports 8 5,166 03-06-2017, 05:36 PM