Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Allow all force fields (magic / artifact) to reflect projectiles and not just riot shields.
Master Of Unlocking Ideas & Suggestions 4,096 1,922,575 11-05-2018, 09:22 PM
    Thread: Not being buckled in on the shuttle will throw you out through the walls
Post: RE: Not being buckled in on the shuttle will throw...

I've had this happen once or twice when the server was processing a lot of fluids recently. You can tell when it might happen to someone when the shuttle phases out line by line instead of the whole t...
Master Of Unlocking Bug Reports 3 2,792 12-18-2017, 09:46 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Allow critters to bite or gnaw exposed door and APC wires that people don't take the time to seal back up again. Edit: apparently I'm dumb and they can already do this
Master Of Unlocking Ideas & Suggestions 4,096 1,922,575 12-11-2017, 08:01 PM
    Thread: O, Spacemas Tree 2017!
Post: RE: O, Spacemas Tree 2017!

A rare authentication disk holding secrets lost to time and known to destroy those that attempt to bypass the encryption on it if ever located. https://i.imgur.com/FQF3KJp.gif (https://i.imgur.com/...
Master Of Unlocking General Discussion 29 18,439 12-01-2017, 11:35 AM
    Thread: Final Fantasy XIV Thread
Post: RE: Final Fantasy XIV Thread

It's all about that Balmung life though the game is pretty dry right now with content for endgame. Pretty much only log on to raid anymore.
Master Of Unlocking General Discussion 7 4,107 11-29-2017, 08:08 PM
    Thread: The Toilet
Post: RE: The Toilet

Wearing a lawyer suit + briefcase should allow you to travel between toilets like the slimey turd you are.
Master Of Unlocking Ideas & Suggestions 9 5,653 11-11-2017, 07:25 PM
    Thread: Controversial Change Reaction Thread #5: The Hit Icons
Post: RE: Controversial Change Reaction Thread #5: The H...

Gameplay has been sped up so much over the years stuff like this really helps keep a clear flow of information as to whats going on. Having to read chat (and sort through all the various emotes / atmo...
Master Of Unlocking Ideas & Suggestions 30 17,073 11-11-2017, 07:24 PM
    Thread: O, Spacemas Tree 2013!
Post: Re: O, Spacemas Tree 2013!

http://i.imgur.com/uIFipSJ.png They're cute AND delicious.
Master Of Unlocking General Discussion 34 16,443 12-09-2013, 05:43 PM
    Thread: Spatial Tear idea
Post: Spatial Tear idea

Spatial tear is boring, it's just a wall that pops up and blocks your progress. No damage, no interaction, just a timeout. I suggest the spatial tear be replaced with the old energy beams that held t...
Master Of Unlocking Ideas & Suggestions 15 6,029 11-19-2013, 07:12 PM
    Thread: New Smoke Effects
Post: Re: New Smoke Effects

The new smoke is awful. For one, unlike almost everything else in the game, it doesn't react visually with the environment at all.
Master Of Unlocking Ideas & Suggestions 19 7,754 11-14-2013, 06:00 PM
    Thread: Some ideas about forensics / investigations
Post: Some ideas about forensics / investigations

I've been hearing about changes to forensics for quite sometime now but want to throw a few ideas out there. Investigating a crime scene can be fun but a lot of time doesn't actually lead to any real ...
Master Of Unlocking Ideas & Suggestions 5 2,758 11-04-2013, 11:34 AM
    Thread: Forum avatar Weirdness
Post: Re: Forum avatar Weirdness

Are these 100% handcrafted?
Master Of Unlocking General Discussion 319 118,772 09-17-2013, 01:56 PM
    Thread: Security Cameras Recording Stuff
Post: Re: Security Cameras Recording Stuff

not security camera related but what about giving doors a log of IDs with timestamps that have opened them? you'd have to hack the door or break into a database somewhere to access that log but it wou...
Master Of Unlocking Ideas & Suggestions 14 5,506 08-07-2013, 12:43 AM
    Thread: making the engineers start the engine
Post: Re: making the engineers start the engine

Just make it so that engineering is bolted down until the engine is started or SMES are turned on. Perhaps the captain / hos / AI can override this lockdown if there are no starting engineers. The ma...
Master Of Unlocking Ideas & Suggestions 77 25,408 07-26-2013, 05:13 PM
    Thread: emergency lighting (split from colored lighting overhaul)
Post: emergency lighting (split from colored lighting ov...

Speaking of colored lighting, why doesn't the station have backup emergency lights for when the power does go out? I'm talking creepy red ones that don't actually light up enough to see but cast that ...
Master Of Unlocking Good ideas! 2 1,998 07-14-2013, 11:29 PM
    Thread: wizard golems attackign other wizard
Post: Re: wizard golems attackign other wizard

On a semi-related note the vampire bats also attack your own thralls. It's kind of funny but still annoying watching your 75pt bats beat up and kill your 300pt thrall.
Master Of Unlocking Features 7 3,587 07-13-2013, 11:27 PM
    Thread: Cyan Light Tube Box name glitch
Post: Cyan Light Tube Box name glitch

Was messing around with the colored lights today and noticed that the cyan tube box has a large space in front of it's name. This makes it impossible to read when you mouse over it.
Master Of Unlocking Resolved 1 1,405 07-08-2013, 06:12 PM
    Thread: Making our robot security team more interesting.
Post: Making our robot security team more interesting.

Just been thinking of a few ways to change Beepsky / Guardbuddies a bit and give the crew more to do with and fear from them. Allow them to have several levels of aggression that can be set from a co...
Master Of Unlocking Ideas & Suggestions 3 2,317 06-05-2013, 11:04 AM
    Thread: Hydroponics Feedback
Post: Re: Hydroponics Feedback

How about adding some mutations to the grass plant? Been testing mutations on everything and keep wishing there were more things to do with this plant. It could have different colors to harvest, from...
Master Of Unlocking Ideas & Suggestions 120 40,662 03-15-2013, 05:50 AM
    Thread: Space Pod Suggestions
Post: Re: Space Pod Suggestions

Give the syndiepod a limited use battering ram that breaks after so many walls / windows are destroyed like meteors do. Would make for some interesting boarding situations.
Master Of Unlocking Ideas & Suggestions 5 3,356 03-15-2013, 02:56 AM
    Thread: NEW MAP BUG REPORT / STRANGE HAPPENINGS / FEEDBACK THREAD
Post: Re: NEW MAP BUG REPORT / STRANGE HAPPENINGS / FEED...

The disposal unit in the pool room doesn't actually lead anywhere. Being flushed down it just leaves you stuck under the unit with no way to crawl out or self eject.
Master Of Unlocking Ideas & Suggestions 227 81,438 03-10-2013, 05:45 PM
    Thread: cogblap v0.98 | beta testing will be happening occasionally
Post: Re: cogmap // v0.93 - current code update

I might be the happiest botanist alive right now, that place is just so beautiful :cry:
Master Of Unlocking Good ideas! 512 172,750 12-20-2012, 05:19 PM
    Thread: "Virtual" Late Join Objectives
Post: Re: "Virtual" Late Join Objectives

What's the problem? It's like Virtuosity only in reverse. You must find the person if they leave the VR machine, emag it and then throw them back in. Consider it an elite mission.
Master Of Unlocking Features 5 3,109 12-10-2012, 08:32 AM
    Thread: O, Spacemas Tree! [We need decorations!]
Post: Re: O, Spacemas Tree! [We need decorations!]

http://i.imgur.com/ZNKbj.pnghttp://i.imgur.com/k29WP.png So I learned to read and edited my sprite down to 16x16. Also added a sun (so blinding!) and made a four leaf clover. Clearly the best decorat...
Master Of Unlocking General Discussion 40 18,630 12-02-2012, 07:17 PM
    Thread: O, Spacemas Tree! [We need decorations!]
Post: Re: O, Spacemas Tree! [We need decorations!]

http://i.imgur.com/eGL4I.png It's a spacerainbow with a pot of gold.
Master Of Unlocking General Discussion 40 18,630 12-02-2012, 04:48 PM