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    Thread: Let's talk lag!
Post: RE: Let's talk lag!

ErikHanson Wrote: (01-24-2016, 10:13 AM) -- Some of you may know that BYOND itself is a single threaded language/engine, that means only one piece of code is being executed at a time If this were not...
Splatpope General Discussion 26 21,980 01-25-2016, 08:20 AM
    Thread: Best moments ever thread 2.0
Post: Re: Best moments ever thread 2.0

Best birthday present ever on Destiny from players named ingame Stan Beezlebub, Carl Ludwig and Leonard Gentex. Started of as some very fun silly RP as the son of NT president, put as captain of the ...
Splatpope General Discussion 2,610 1,077,808 01-14-2016, 05:44 PM
    Thread: What if Space Station 13 were on the Wolfenstein 3D engine?
Post: Re: What if Space Station 13 were on the Wolfenste...

not exactly that impossible, it's just that whoever tried to worked on it always ended up getting sidetracked on useless features or just didnt bother working on it enough prime example : centration,...
Splatpope General Discussion 10 4,819 01-08-2016, 04:02 PM
    Thread: Cogmap 2: *** UPDATE TO BYOND 509 ASAP ***
Post: Re: Cogmap 2: *** UPDATE TO BYOND 509 ASAP ***

quiltyquilty Wrote: -- All of podbay seems to be nigh-inaccessible, since every non-head job I've played hasn't had access to it. -- if we ignore the fact that pods shouldnt exist to begin with, I g...
Splatpope Ideas & Suggestions 595 211,959 12-14-2015, 11:23 AM
    Thread: O, Spacemas Tree 2015!
Post: Re: O, Spacemas Tree 2015!

http://i.imgur.com/bj0agcH.png dat fukken's old cousin
Splatpope General Discussion 29 12,344 12-04-2015, 09:28 AM
    Thread: allow cyborgs to control the pitch of their screams and fart
Post: Re: allow cyborgs to control the pitch of their sc...

implement a simple sample editor pls
Splatpope Ideas & Suggestions 11 4,776 11-29-2015, 10:05 AM
    Thread: Happy Thanksgiving you goons.
Post: Re: Happy Thanksgiving you goons.

not everyone is a goon here :((( cause theres no paypal amirite
Splatpope General Discussion 7 3,402 11-29-2015, 10:04 AM
    Thread: Nerdy games
Post: Re: Nerdy games

LinkDaWolf Wrote: -- Silvercloud29 Wrote: -- Not sure if its nerdy but Guild wars 2 just went free to play on its base game, Whats great is that you don't ned to be on a friends server to play the ...
Splatpope General Discussion 152 67,702 10-28-2015, 05:46 AM
    Thread: Anyone else going to be affected by this monster storm?
Post: Re: Anyone else going to be affected by this monst...

amazing
Splatpope General Discussion 23 9,387 10-05-2015, 10:25 AM
    Thread: The Private Military Company Recruitment Forum(AKA MGS5:TPP)
Post: Re: The Private Military Company Recruitment Forum...

ErikHanson Wrote: -- Thanks for the spoilers. -- lol how can you even get spoiled on the plot of an already perfectly established storyline the only shocking thing you could learn in this game is t...
Splatpope General Discussion 16 6,470 09-03-2015, 12:17 AM
    Thread: How did you discover SS13?
Post: Re: How did you discover SS13?

wait no, disregard what I say, I was playing a shitty game but not on byond : I discovered SS13 on the Face of Mankind forums.
Splatpope General Discussion 51 19,612 09-02-2015, 08:32 AM
    Thread: How did you discover SS13?
Post: Re: How did you discover SS13?

a fokkin long time ago, I was playing shit games on byond and saw this game and well bang
Splatpope General Discussion 51 19,612 08-30-2015, 11:18 AM
    Thread: ARK: Spacemen vs Nature
Post: Re: ARK: Spacemen vs Nature

I'm tired of these kinds of games really
Splatpope General Discussion 14 7,446 06-22-2015, 03:29 AM
    Thread: ION
Post: Re: ION

Vitatroll Wrote: -- Seriously though, I don't expect much. DayZ? Doesn't that make him a modder? A modder is not a game developer. -- you have no idea what rocket is capable of
Splatpope General Discussion 26 10,759 06-19-2015, 03:44 AM
    Thread: New SS13 Remake Attempt
Post: Re: New SS13 Remake Attempt

i'll try to make a visualization based on nodes and linear interpolation once unity is installed
Splatpope General Discussion 23 9,772 06-07-2015, 06:33 AM
    Thread: Power Transmission Laser Feedback
Post: Re: Power Transmission Laser Feedback

Sundance Wrote: -- Would be cool if higher outputs meant different colored lasers. -- thats not how lasers work
Splatpope Ideas & Suggestions 68 30,019 06-04-2015, 01:36 AM
    Thread: New SS13 Remake Attempt
Post: Re: New SS13 Remake Attempt

Also maxiemo hit me on steam (username is clemens1994), I'd like to discuss with you
Splatpope General Discussion 23 9,772 06-02-2015, 01:00 PM
    Thread: New SS13 Remake Attempt
Post: Re: New SS13 Remake Attempt

Vitatroll Wrote: -- I always thought atmos was overplayed. I know it started out out as an atmos sim, and that atmos does some neat things, but the primary reason I come back (to goon) is it's commun...
Splatpope General Discussion 23 9,772 06-02-2015, 12:59 PM
    Thread: New SS13 Remake Attempt
Post: Re: New SS13 Remake Attempt

aza tried to make it in unity and he miserably failed because of performance issues with atmos and such unity is not fit for this kind of games, you should rather try UE4 (but then, it's pretty much ...
Splatpope General Discussion 23 9,772 05-26-2015, 04:20 PM
    Thread: The (space) Ship
Post: Re: The (space) Ship

Shit why didn't I see this before
Splatpope General Discussion 34 13,908 05-24-2015, 01:37 AM
    Thread: What do the name colors mean?
Post: Re: What do the name colors mean?

does dr melon putting me in the peanut gallery on the forums when I complained about him ingame count as cool colors ?
Splatpope General Discussion 19 8,534 05-06-2015, 12:42 PM
    Thread: Somepotato Web Design CorpĀ® 1996
Post: Re: Somepotato Web Design CorpĀ® 1996

only seconded by the yes command on linux
Splatpope General Discussion 7 4,373 05-03-2015, 12:09 PM
    Thread: Why doesn't this work?
Post: Re: Why doesn't this work?

Archenteron Wrote: -- MaRcuSTheDAWG Wrote: -- You should spawn as a playable bee if you were created in the bee pod. -- Another fine MaRcuSTheDAWG critter-related post on the Goonstation 13 Forums ...
Splatpope Ideas & Suggestions 11 4,248 05-03-2015, 12:58 AM
    Thread: There should be an anthesis to Macho man
Post: Re: There should be an anthesis to Macho man

steve urkel.
Splatpope Ideas & Suggestions 26 9,631 05-03-2015, 12:53 AM
    Thread: Station Schedule!
Post: Re: Station Schedule!

this should be the duty of the captain/hop tbh
Splatpope Ideas & Suggestions 18 6,719 05-01-2015, 06:22 AM