Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Fun antag gimmick ideas!
Post: RE: Fun antag gimmick ideas!

Pretty simple one I've tried a few times in the past, subvert the AI into giving you Captain status, then plant a code word into the AI/Robos that does X. X could be anything, really. I had one onc...
UmbraDrake General Discussion 22 8,847 04-13-2021, 01:43 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Heavy (and maybe Sturdy) Cyborg arms should have the power to rip open airlocks, and perhaps a much higher damage potential.
UmbraDrake Ideas & Suggestions 4,114 1,955,741 02-28-2021, 10:38 AM
    Thread: [CLOSED PR] Merge Engineer and Mechanic access
Post: RE: [PR] Merge Engineer and Mechanic access

I feel like I can see the both pros and cons to this, but I have a couple of issues; 1) I can see mechanics raiding engineering stockpiles more often than they already do (I mean, even if they don'...
UmbraDrake Ideas & Suggestions 14 4,651 02-27-2021, 06:16 PM
    Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar

So, I joined 4 and a bit years ago and I still have this lovely swan, but...it's a new me. Let's roll the D20 and see what I get. edit: I've been here THAT long?! Holy shit. w: seven wings better th...
UmbraDrake General Discussion 1,705 649,824 02-25-2021, 08:31 AM
  Smile Thread: What's your favourite role to roll antagonist for, and why?
Post: What's your favourite role to roll antagonist for,...

Title says it all really! I've returned after a long time away (glad to be back, I've missed the place (Haven't missed the duck photo as much, mind :3: )) and I've been wondering something. I've notic...
UmbraDrake General Discussion 22 8,075 02-24-2021, 05:51 PM
    Thread: Looking for fun ways to misinterpret a set of AI laws (slighly off topic)
Post: RE: Looking for fun ways to misinterpret a set of ...

Because Law 1 is essentially absolute, you can basically do anything to Dixie to prevent them from harm. I've done this in the past with my CODEX AI persona and locked someone in maintenance for the w...
UmbraDrake General Discussion 4 2,932 02-21-2021, 09:33 AM
    Thread: Add stunguns for heads of staff
Post: RE: Add stunguns for heads of staff

(I posted a comment to the CE-Defense thread, so here's the more general answer) I cannot see this being a good idea at all. We get enough problems of security having the guns knocked from their ha...
UmbraDrake Rejected 26 17,763 03-03-2018, 11:06 AM
    Thread: Force someone to be chaplain during wizard rounds
Post: RE: Force someone to be chaplain during wizard rou...

Thing is, forcing someone to be Chaplain isnt gonna work. It's an underappreciated job almost full stop. What's gonna stop them from suiciding?
UmbraDrake Ideas & Suggestions 25 16,359 03-03-2018, 11:02 AM
    Thread: Give the CE something to defend themselves with
Post: RE: Give the CE something to defend themselves wit...

A pocket securitron. That makes 10x more noise than Comrade Beepski.
UmbraDrake Ideas & Suggestions 29 17,210 03-03-2018, 10:29 AM
    Thread: Potential for Mutagenic Field
Post: RE: Potential for Mutagenic Field

Problem is, the whole reason behind stability was to make sure people weren't being turned into invincible super humans. "50 points at least" is enough to kill half the players who would get injectors...
UmbraDrake Ideas & Suggestions 2 1,815 03-03-2018, 09:57 AM
    Thread: More drinks to make on the bar!
Post: RE: More drinks to make on the bar!

Frank_Stein Wrote: (09-28-2017, 08:16 PM) -- Rum+Vodka+Lemonade = The Umbra Drake -- Sure, why not, apparently I have no idea how to make drinks xD LuigiThirty Wrote: (09-28-2017, 06:15 PM) --...
UmbraDrake Ideas & Suggestions 18 12,417 10-03-2017, 04:48 PM
    Thread: More drinks to make on the bar!
Post: RE: More drinks to make on the bar!

Cyfarfod Wrote: (09-27-2017, 12:42 PM) -- I would like to see rum get split into light and dark rum, personally... *also used to work a bar* -- Yup, that would be nice, rather than just...Rum.
UmbraDrake Ideas & Suggestions 18 12,417 09-27-2017, 02:47 PM
    Thread: Drones messing up antag objectives
Post: RE: Drones messing up antag objectives

I've been wondering recently if the whole ghost-drone thing is just a bit of a crap gimmick for dead people to use. I wasn't aware it messed with objectives though. That needs looking into.
UmbraDrake Bug Reports 6 4,419 09-27-2017, 12:37 PM
    Thread: More drinks to make on the bar!
Post: RE: More drinks to make on the bar!

Frank_Stein Wrote: (09-27-2017, 11:07 AM) -- I love the idea that everyone ordering white russians from you don't know what they are. A white Russian is vodka, coffee liqueur, and cream. You can u...
UmbraDrake Ideas & Suggestions 18 12,417 09-27-2017, 12:36 PM
    Thread: More drinks to make on the bar!
Post: RE: More drinks to make on the bar!

...maybe ive been making them wrong. Never got any complaints though... :(
UmbraDrake Ideas & Suggestions 18 12,417 09-27-2017, 09:56 AM
    Thread: More non-lethal takedowns, weapons, and restraints
Post: RE: More non-lethal takedowns, weapons, and restra...

Tarmunora Wrote: (09-27-2017, 09:18 AM) -- UmbraDrake Wrote: (09-27-2017, 07:23 AM) -- I'd like a version of stunning someone where they would just drop the weapon and be severely slowed down, rathe...
UmbraDrake Ideas & Suggestions 24 16,925 09-27-2017, 09:55 AM
    Thread: More drinks to make on the bar!
Post: More drinks to make on the bar!

I work as an IRL barman and I sometimes wished that some of the stuff that I make, I could make in-game too (as some sort of I CANT ESCAPE MY JOB PLEASE SEND HELP sort of way). Here's a little list...
UmbraDrake Ideas & Suggestions 18 12,417 09-27-2017, 07:30 AM
    Thread: More non-lethal takedowns, weapons, and restraints
Post: RE: More non-lethal takedowns, weapons, and restra...

I'd like a version of stunning someone where they would just drop the weapon and be severely slowed down, rather than outright stunned. Where this would be, I have no idea though... HOWEVER, having...
UmbraDrake Ideas & Suggestions 24 16,925 09-27-2017, 07:23 AM
    Thread: Make attempting to disarm someone holding a melee weapon have a chance for bad things
Post: RE: Make attempting to disarm someone holding a me...

Isn't the 'bad things' happening basically just being actually HIT with the weapon tho?  :tipshat:
UmbraDrake Ideas & Suggestions 10 7,178 09-27-2017, 07:21 AM
    Thread: Synchronized self biomass manip just makes you a statue
Post: RE: Synchronized self biomass manip just makes you...

Yessir, the way that stability changed, it can happen at any point with a new(?) power. I remember learning the hard way at about 80% and doing this. Yet next round I had it at about 30% and it DIDN'T...
UmbraDrake Bug Reports 6 3,342 09-27-2017, 07:20 AM
    Thread: Does anyone understand Pathology?
Post: RE: Does anyone understand Pathology?

Roomba Wrote: (09-14-2017, 01:02 AM) -- Alright, I figured out the basics of wiki formatting, so here's Pathology for Dummies v2. https://wiki.ss13.co/Pathology_for_Dummies (https://wiki.ss13.co/P...
UmbraDrake General Discussion 35 21,174 09-14-2017, 11:06 AM
    Thread: AN EVENT APPROACHES
Post: RE: AN EVENT APPROACHES

Zafhset Wrote: (09-13-2017, 04:24 AM) -- Assday preparation be like : https://i.imgur.com/QSMPchs.png GUNS GALORE BABY! -- I think I just started eating all the guns until I realised someone ...
UmbraDrake General Discussion 226 206,892 09-13-2017, 07:03 AM
    Thread: Does anyone understand Pathology?
Post: Does anyone understand Pathology?

Even looking at the wiki, it just boggles my mind completely. There's so many numbers and variables and shit that I just lose my mind trying to figure out WHAT a pathogen is, let alone how to suppress...
UmbraDrake General Discussion 35 21,174 09-13-2017, 07:01 AM
    Thread: Anyone else use a set loadout they've made for a job?
Post: Anyone else use a set loadout they've made for a j...

I've wondered how many people do this for their favourite/best/just generally being an ass job. I do it for my medical doctor; Loadout for Medical Doctor; Medical Toolbelt ProDoc + upgrade Param...
UmbraDrake General Discussion 32 17,798 08-29-2017, 03:47 PM
    Thread: Cross-round blueprints
Post: RE: Cross-round blueprints

John Warcrimes Wrote: (08-28-2017, 10:13 AM) -- Prichard Wrote: (08-28-2017, 09:02 AM) -- Mordent Wrote: (08-28-2017, 07:27 AM) -- That's not quite how seeds work... the output number would have to...
UmbraDrake Bad threads / terrible or unusable ideas! 16 11,418 08-28-2017, 03:38 PM