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    Thread: should we remove asperger's jokes y/n
Post: RE: should we remove asperger's jokes y/n

Oh good it's this thread, rising from it's grave like an enormous zombie made up of other zombies. Someone get a priest in here to exorcise this mess.
ferriswheel1 General Discussion 129 93,952 12-14-2017, 03:24 PM
    Thread: Minor Genetics Overhaul
Post: RE: Minor Genetics Overhaul

Sorry, I completely missed that you said chromosomes, rather than the mutations. Perhaps a QM-ordered crate could be guaranteed to have at least one chromosome in it? I still stand by the fact that i...
ferriswheel1 Ideas & Suggestions 8 5,759 12-13-2017, 01:27 PM
    Thread: Minor Genetics Overhaul
Post: RE: Minor Genetics Overhaul

Buy crates of random injectors at the QM to get a leg up maybe? This sounds like a good idea.
ferriswheel1 Ideas & Suggestions 8 5,759 12-13-2017, 08:46 AM
    Thread: Mentor Application: EristheSlackWyrm
Post: RE: Mentor Application: EristheSlackWyrm

You worthless honker forgetting I already recommended you. A fun person to play with who actually can be funny as a clown. Reward this rare talent with purple.
ferriswheel1 Approved Applications 12 7,354 12-13-2017, 08:44 AM
    Thread: Changing from monkey to human leaves your face at your chest
Post: RE: Changing from monkey to human leaves your face...

I've seen this happen twice whilst fixing cloner disorders. The person's left as a weird monkey hybrid, can go under tables but still speak normally, and have the monkey sprite.
ferriswheel1 Bug Reports 8 4,622 12-12-2017, 07:48 AM
    Thread: Mentor Application: Drago156
Post: RE: Mentor Application: Drago156

At this rate, we'll have more mentors than regular players. You always seemed fun and not shit when I saw you on, purple yee.
ferriswheel1 Approved Applications 7 4,720 12-06-2017, 05:05 AM
    Thread: Mentor Application: ChronicPwnage
Post: RE: Mentor Application: ChronicPwnage

Knows stuff, ain't shit. Purple he yee.
ferriswheel1 Approved Applications 14 7,794 12-04-2017, 04:26 AM
    Thread: Reintroduce Werewolf
Post: RE: Reintroduce Werewolf

John Warcrimes Wrote: (11-24-2017, 01:59 PM) -- and then one crewmember has to fall in love with both of them. -- Disgusting. Great idea as usual though, Sundance. I'd suggest the werewolves be...
ferriswheel1 Ideas & Suggestions 46 29,017 11-24-2017, 03:01 PM
    Thread: Genetics changes departments to science.
Post: RE: Genetics changes departments to science.

Keep the Geneticists in medbay, but give their access to the cloning pod to the medical doctors as well. This will let the doctors flash-clone people by dumping people out of the pod early and using m...
ferriswheel1 Ideas & Suggestions 37 22,049 11-10-2017, 08:43 AM
    Thread: Back mounted stuff.
Post: RE: Back mounted stuff.

Riot shotguns going on the back fits with their sprite, they even have a handy strap for it. Plus you get that cool over-the-shoulder rifle look. Spears would also look pretty cool, no idea how th...
ferriswheel1 Ideas & Suggestions 8 4,851 11-05-2017, 12:15 PM
    Thread: A Big Fluids Thread
Post: RE: A Big Fluids Thread

I'm not a massive fan of the fluid sprites. I feel like they look a little off/jarring compared to the background sprites, with blood especially looking a little odd when compared to the blood-stain s...
ferriswheel1 Ideas & Suggestions 77 47,105 10-29-2017, 03:16 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

What about an upgrade to the cloner, buyable through QM's or the debris field traders, that allows auto-cloning of people in the database and with an implant.
ferriswheel1 Ideas & Suggestions 4,097 1,923,309 10-27-2017, 03:37 AM
    Thread: Mentor Application: Superlagg
Post: RE: Mentor Application: Superlagg

Dom Kelly is ded killy. Mentor they.
ferriswheel1 Approved Applications 19 10,915 10-20-2017, 01:15 PM
    Thread: Pathology disease ideas
Post: RE: Pathology disease ideas

I'd say pathology needs more gimmicky and helpful stuff, rather than killingy things. Currently path's in the same category as toxins, in that it's largely useless to a non-traitor.
ferriswheel1 Ideas & Suggestions 30 17,739 10-10-2017, 04:47 PM
    Thread: Make dying less deadly
Post: RE: Make dying less deadly

. Roomba Wrote: (09-24-2017, 09:27 PM) -- Honestly, this seems more like an argument for nerfing cryostylane/cryoxadone pills than anything else. -- As someone who regularly uses cyro pills, nerf t...
ferriswheel1 Ideas & Suggestions 34 20,683 09-25-2017, 12:11 AM
    Thread: Make Rev deconversion text blue
Post: RE: Make Rev deconversion text blue

Lord Birb Wrote: (09-17-2017, 08:08 PM) -- While we are on the topic of rev I feel that we still need to point out that there are STILL no loyalty implants in cog1. I will bring this up in every rev-...
ferriswheel1 Good ideas! 11 8,182 09-18-2017, 02:18 AM
    Thread: Inter-Departmental Cooperation (co-op)
Post: RE: Inter-Departmental Cooperation (co-op)

Nnystyxx Wrote: (09-14-2017, 12:55 AM) -- synergistic cooperation, not interdependency interdependency is how you get the hilariously toxic relationship between tg mining and tg research/robotics a...
ferriswheel1 Ideas & Suggestions 43 25,948 09-14-2017, 05:16 AM
    Thread: Does anyone understand Pathology?
Post: RE: Does anyone understand Pathology?

I know pathology, and it's not that hard to use after you get past the first hurdle of the dense interface and huge number of weird letter/number strings. I was taught by efrem most of what I know, as...
ferriswheel1 General Discussion 35 20,831 09-13-2017, 03:49 PM
    Thread: Add a Paladin class
Post: RE: Add a Paladin class

NesMettaur Wrote: (09-12-2017, 06:28 AM) -- I don't really see what sort of unique utility paladins would add, though the first interpretation my mind jumped to was "a Civilian-class job revolving ar...
ferriswheel1 Ideas & Suggestions 22 13,879 09-12-2017, 06:38 AM
    Thread: Add a Paladin class
Post: RE: Add a Paladin class

Stop making such a pala-din. Perhaps perfect palindrome palain paladins live on time, emit no evil? EDIT: Mr. Owl ate my metal worm. Pay me for this or else.
ferriswheel1 Ideas & Suggestions 22 13,879 09-12-2017, 01:49 AM
    Thread: [Feature] GhostVR™ - Spectres plaguing your virtual realities!
Post: RE: [Feature] GhostVR™ - Spectres plaguing your vi...

Nnystyxx Wrote: (09-11-2017, 02:05 PM) -- ZeWaka Wrote: (09-10-2017, 03:30 PM) -- Sundance Wrote: (09-08-2017, 05:00 AM) -- Hmm... Countersuggestion so everything is kosher and makes the most sense...
ferriswheel1 Implemented 29 20,124 09-12-2017, 01:45 AM
    Thread: Inter-Departmental Cooperation (co-op)
Post: RE: Inter-Departmental Cooperation (co-op)

Cyfarfod Wrote: (09-11-2017, 12:03 PM) -- *IF* these were the only two choices, would people prefer- Robotics can make cool synthetic limbs/eyeballs/implants/STUFF that aids in specific jobs (radi...
ferriswheel1 Ideas & Suggestions 43 25,948 09-11-2017, 12:44 PM
    Thread: Inter-Departmental Cooperation (co-op)
Post: RE: Inter-Departmental Cooperation (co-op)

Cross-department cooperation, to be successful, has to have a mutual benefit. It also shouldn't be, as Sundance said in that other thread, necessary for basic-level stuff. Co-op has to be for high lev...
ferriswheel1 Ideas & Suggestions 43 25,948 09-11-2017, 11:33 AM
    Thread: Detective BloodTrak Tracking Device!
Post: RE: Detective BloodTrak Tracking Device!

I don't think this would invalidate the detective's other equipment in the slightest. Using it to find the perpetrator would probably be rare, as I said, even the least-stealthy murderer is unlikely t...
ferriswheel1 Ideas & Suggestions 36 21,327 09-11-2017, 10:29 AM
    Thread: Make the trait 'addict' less punishing
Post: RE: Make the trait 'addict' less punishing

Maybe the trait could be changed to have more of a "addictive personality" style, making it more likely you'll develop addictions. Starting addicts off with a syringe of their drug of choice as th...
ferriswheel1 Ideas & Suggestions 12 6,544 09-10-2017, 08:07 AM