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Post Author Forum Replies Views Posted [asc]
    Thread: List of references to movies, series, books and other stuff on Goonstation
Post: RE: List of references to movies, series, books an...

zjdtmkhzt Wrote: (07-22-2020, 11:18 PM) -- I am not quite sure, but I think the Shakespearitis pathology symptom and its quotes could possibly be a reference to the works of William Shakespeare, a we...
Triacontakai General Discussion 32 15,609 07-23-2020, 01:33 AM
    Thread: Timed Telescience Recall
Post: RE: Timed Telescience Recall

yeah this is something that can be controlled through a combination of DWAINE and mechcomp already, no need to make it easier imo
Triacontakai Ideas & Suggestions 5 2,292 07-11-2020, 10:46 PM
    Thread: Steins;Gate Cosplay
Post: RE: Steins;Gate Cosplay

SimianC Wrote: (07-10-2020, 04:09 PM) -- https://i.imgur.com/vUaJ0Jn.png -- goku
Triacontakai General Discussion 21 11,080 07-11-2020, 08:54 AM
    Thread: Update mentor applications
Post: RE: Update mentor applications

I think it makes does go without saying, considering the bigger part of mentor IMO isn't really knowledge of the game (although that is important), but people trusting you to not abuse the info you ge...
Triacontakai Ideas & Suggestions 3 1,731 06-19-2020, 04:07 AM
    Thread: trench/mining rework
Post: RE: trench/mining rework

i think that it would be cool if Z5 was merged with the trench completely, with the whole portal idea
Triacontakai Ideas & Suggestions 8 4,412 05-22-2020, 04:28 PM
    Thread: Rework firearms carry permissions
Post: RE: Rework firearms carry permissions

I personally think we just need two levels of contraband: restricted (stuff like sec equipment or energy guns) and illegal (traitor gear, harmful telesci loot, etc.)
Triacontakai Ideas & Suggestions 10 4,343 05-14-2020, 07:51 PM
    Thread: [Feature] Dab animations
Post: RE: [Feature] Dab animations

this is perfect
Triacontakai Implemented 12 5,358 03-07-2020, 06:03 PM
    Thread: Mysteriously Unpowered Cables
Post: RE: Mysteriously Unpowered Cables

Coders are aware of this afaik, theres actually a verb specifically to restart and fix the powernet system since its funky as hell.
Triacontakai Bug Reports 9 5,435 12-27-2019, 09:00 PM
    Thread: Let us choose where a new law is placed in the AI's list of laws
Post: RE: Let us choose where a new law is placed in the...

KikiMofo Wrote: (12-03-2019, 04:34 PM) -- Im pretty sure there is a very very good reason free forms are only put in AFTER the first three laws. -- you can just use a law 0 law module as a freeform...
Triacontakai Ideas & Suggestions 4 2,532 12-03-2019, 06:50 PM
    Thread: Incorrect Units in Vent Capture Unit examine-text
Post: Incorrect Units in Vent Capture Unit examine-text

here is an example of the vent capture unit examine text: Code: -- This is a vent capture unit. A piece of machinery that converts vent output into electricity. Current Output : 165000 W Total O...
Triacontakai Bug Reports 1 1,173 12-03-2019, 04:22 PM
    Thread: audio change feedback thread
Post: RE: audio change feedback thread

UrsulaMejor Wrote: (11-30-2019, 07:36 PM) -- noticing a lot of audio cutoff where sounds inexplicably stop mid-playing. Happens often with screams. -- experiencing this as well, lots of sounds are ...
Triacontakai General Discussion 21 11,441 12-03-2019, 12:02 PM
    Thread: forklifts protect from radiation during a radstorm
Post: RE: forklifts protect from radiation during a rads...

IIRC this is really hard to fix, since when you're inside a vehicle you're technically inside a container, which are all rad-proof maybe a coder can comment, but there's a huge amount of stuff that h...
Triacontakai Bug Reports 10 4,885 11-11-2019, 01:58 PM
    Thread: Changing button send-signal attempts filtering of input string
Post: RE: Changing button send-signal attempts filtering...

tested %26, looks like that's broken as well [hr] moonlol and i tested this in the exact same round on the main server, and somehow got two different results: moonlol got the correct signal of "&", wh...
Triacontakai Bug Reports 3 1,927 10-26-2019, 12:43 PM
    Thread: Let the AI read lips
Post: RE: Let the AI read lips

This would be neat, especially with face-blocking masks preventing it.
Triacontakai Ideas & Suggestions 8 3,878 10-26-2019, 12:33 PM
    Thread: Selection component "remove item" input does not work
Post: Selection component "remove item" input does not w...

Basically what title says. I'm pretty sure it's meant to remove the currently selected item, but that does not happen. When announcements are turned on, the selection component doesn't announce anythi...
Triacontakai Bug Reports 0 752 10-25-2019, 04:15 PM
    Thread: Changing button send-signal attempts filtering of input string
Post: Changing button send-signal attempts filtering of ...

Attempting to set a button's send-signal to something with an & in it (a very important thing in MechComp!!!) filters it to &
Triacontakai Bug Reports 3 1,927 10-25-2019, 03:33 PM
    Thread: Let NTSO set their name at roundstart
Post: RE: Let NTSO set their name at roundstart

sure why not, should be really easy to implement probably
Triacontakai Ideas & Suggestions 8 3,795 10-24-2019, 04:39 PM
    Thread: Remove the odd hat from hat crates
Post: RE: Remove the odd hat from hat crates

Tewf Wrote: (10-22-2019, 11:49 AM) -- I think the best option is to simply increase the cost of the hat crate. Make it a lot harder to obtain, it already relies heavily on RNG, you can go 10 crates w...
Triacontakai Ideas & Suggestions 17 8,477 10-22-2019, 12:18 PM
    Thread: Remove the odd hat from hat crates
Post: RE: Remove the odd hat from hat crates

keep it as trinket, definitely make sure its not reliably obtainable though
Triacontakai Ideas & Suggestions 17 8,477 10-22-2019, 11:33 AM
    Thread: AI can track Changelings who use Mimic Voice over the radio.
Post: RE: AI can track Changelings who use Mimic Voice o...

Unknownity Wrote: (10-20-2019, 10:10 AM) -- I believe this is pretty much intended. Remember to always hide in lockers and other off camera places while mimicking. -- Pretty sure the AI can still ...
Triacontakai Bug Reports 6 3,333 10-20-2019, 12:57 PM
    Thread: Give toxins a legitimate use
Post: RE: Give toxins a legitimate use

What if those pressure crystals could be used as an upgrade for various machinery around the station? You insert it into some special slot in a machine, and it could do stuff like speed it up, allow a...
Triacontakai Ideas & Suggestions 10 5,193 10-20-2019, 07:37 AM
    Thread: Give toxins a legitimate use
Post: RE: Give toxins a legitimate use

I agree that toxins should have an actual use beyond antag bombs but I dunno if just making money from bomb explosion size is the right way to go, seems kinda shallow to me. I can't really think of an...
Triacontakai Ideas & Suggestions 10 5,193 10-19-2019, 02:16 PM
    Thread: [Feature] Player Pianos
Post: RE: [Feature] Player Pianos

pleeeeeease add this
Triacontakai Implemented 9 5,062 10-11-2019, 05:58 PM
    Thread: [Feature] New Genes - Temporal Displacement and Chronal Additive Inversement
Post: RE: [Feature] New Genes - Temporal Displacement an...

absolutely beautiful
Triacontakai Implemented 7 4,135 09-28-2019, 11:10 AM
    Thread: [Tweak] Allow Security Officers to jump over tables
Post: RE: [Tweak] Allow Security Officers to jump over t...

dont make it a trait please, annoying jumping over tables would be kinda annoying (mainly making HoPs lives hell)
Triacontakai Ideas & Suggestions 8 4,207 09-28-2019, 06:40 AM