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Post Author Forum Replies Views Posted [asc]
    Thread: More Robots
Post: RE: More Robots

Scanner bot... wanders arround the station scanning everything for the mechanic, and the blueprints get wirelessly sent to the kit machine... made from Mechanics cartridge/device analyzer, proxy senso...
Vuk Farkas Ideas & Suggestions 118 51,922 04-08-2017, 07:15 PM
    Thread: Official Destiny FIX THIS SHIT Thread
Post: RE: Official Destiny FIX THIS SHIT Thread

Haine Wrote: (11-30-2016, 07:49 PM) -- Vuk Farkas Wrote: (11-30-2016, 07:21 PM) -- You must be joking... I play on destiny only, (cause its extended) and all i mentioned is on destiny... so you do t...
Vuk Farkas Bug Reports 101 77,112 12-01-2016, 04:54 PM
    Thread: Official Destiny FIX THIS SHIT Thread
Post: RE: Official Destiny FIX THIS SHIT Thread

Mordent Wrote: (11-30-2016, 03:17 PM) -- Vuk Farkas Wrote: (11-30-2016, 01:58 PM) -- ... words ... -- The heck is any of this to do with Destiny? -- You must be joking... I play on destiny only,...
Vuk Farkas Bug Reports 101 77,112 11-30-2016, 07:21 PM
    Thread: Auto-Attaching Synthlimbs
Post: RE: Auto-Attaching Synthlimbs

This would make botany more useful and hopefully more desirable... besides bee-spamming, narcotics and such, (even that lasts like 10-15 minutes and then the botanist quits) it can finnaly be more rec...
Vuk Farkas Ideas & Suggestions 5 3,198 11-30-2016, 02:40 PM
    Thread: Way to take power cells out of items
Post: RE: Way to take power cells out of items

HydroFloric Wrote: (11-20-2016, 09:03 PM) -- Frank_Stein Wrote: (11-20-2016, 08:39 PM) -- It would be really neat if in the future you could not only say, take out the battery, but replace and tweak...
Vuk Farkas Ideas & Suggestions 24 15,350 11-30-2016, 02:33 PM
    Thread: Disable motives for NPCs on LLJK1
Post: RE: Disable motives for NPCs on LLJK1

Frank_Stein Wrote: (11-30-2016, 01:22 PM) -- Guys, they're all in a diner. Why not just have them periodically seek some food and eat it? -- having NPCs that actually got any inteligence in them wo...
Vuk Farkas Good ideas! 5 4,228 11-30-2016, 02:19 PM
    Thread: Official Destiny FIX THIS SHIT Thread
Post: RE: Official Destiny FIX THIS SHIT Thread

I would like to add that mesonics dont work (the only thing ya can see with them now is space outside, but ya cant see anythin else, as if yer not wearing them). Mechanics PDA, that is used for wi...
Vuk Farkas Bug Reports 101 77,112 11-30-2016, 01:58 PM
    Thread: Research and science rework
Post: RE: Research and science rework

I usually play on the map which has a "ship" for a station, and codes there are randomized always... so every time ya have to learn the IDs, also love the ideas on the other thread too really good one...
Vuk Farkas Ideas & Suggestions 9 7,005 11-22-2016, 05:35 PM
    Thread: Research and science rework
Post: RE: Research and science rework

atomic1fire Wrote: (11-21-2016, 12:10 PM) -- I think if we got a prototype lab, I'd rather it be a joint project between science and mechanics that both can access. Mechanics can scan more stuff, but...
Vuk Farkas Ideas & Suggestions 9 7,005 11-22-2016, 10:15 AM
    Thread: Way to take power cells out of items
Post: RE: Way to take power cells out of items

Why not just make cells same as mags like on other servers? I remember playing on one where unlike here, rechargeable weapons were more useful (especially long term), just because ya could carry a few...
Vuk Farkas Ideas & Suggestions 24 15,350 11-20-2016, 07:11 PM
    Thread: Implants and artificial body parts
Post: RE: Implants and artificial body parts

Ultimate Shrek Fan Wrote: (11-20-2016, 05:56 PM) -- Vuk Farkas Wrote: (11-20-2016, 04:32 PM) -- i dont need to explain what a minor fuckup can do on a surgery table, and i mean things worse than dea...
Vuk Farkas Ideas & Suggestions 14 11,833 11-20-2016, 06:56 PM
    Thread: Implants and artificial body parts
Post: RE: Implants and artificial body parts

amaranthineApocalypse Wrote: (11-20-2016, 04:24 PM) -- Vuk Farkas Wrote: (11-20-2016, 02:47 PM) -- DreamCarver Wrote: (11-15-2016, 03:01 PM) -- -snip- -- -snip- -- Have the tool be cobbled toge...
Vuk Farkas Ideas & Suggestions 14 11,833 11-20-2016, 04:32 PM
    Thread: Research and science rework
Post: Research and science rework

We already have the mechanics for such a thing in the game (just look at genetics) Compared to other codes we do not need to destroy an item to be able to fabricate it (we got superior device analyze...
Vuk Farkas Ideas & Suggestions 9 7,005 11-20-2016, 04:28 PM
    Thread: Implants and artificial body parts
Post: RE: Implants and artificial body parts

DreamCarver Wrote: (11-15-2016, 03:01 PM) -- This is some cyberpunk shit, and I'm actually impressed by it. Also, as a side note, thank you so much for putting in those RETURNs and TABs. I know we've...
Vuk Farkas Ideas & Suggestions 14 11,833 11-20-2016, 02:47 PM
    Thread: Implants and artificial body parts
Post: Implants and artificial body parts

https://tgstation13.org/wiki/Research_items when i saw this i knew we need this! Roboticist will actually have somethin to do! (mechanic too i guess). First thing we need is... tool arm!       Bu...
Vuk Farkas Ideas & Suggestions 14 11,833 11-14-2016, 12:29 PM
    Thread: Put the Detective's revolver box back in their backpack.
Post: RE: Put the Detective's revolver box back in their...

why not just make the revolver scanable or makeable?
Vuk Farkas Good ideas! 22 16,976 11-14-2016, 11:20 AM
    Thread: Organic AI Shells
Post: RE: Organic AI Shells

it even could be done by directly putting the AI interface board into the head (just like we put brains into the borg heads) which i am all for, would make the AI more useful
Vuk Farkas Ideas & Suggestions 13 8,249 11-14-2016, 11:17 AM
    Thread: Let borgs change their batteries themselves
Post: RE: Let borgs change their batteries themselves

how about we just add a roboticist borg? i mena who better to do precise machines and surgery than well a machine!
Vuk Farkas Ideas & Suggestions 26 16,452 11-14-2016, 10:31 AM
    Thread: Mechanic related and similar
Post: RE: Mechanic related and similar

The_Rain Wrote: (10-05-2016, 02:33 PM) -- Mehanics shouldn't be an invincible one man army. Also, the only reason I might have someone wear insulated gloves is if they have a cyberheart and I don...
Vuk Farkas Ideas & Suggestions 31 23,588 10-06-2016, 07:54 PM
    Thread: Botany and body parts
Post: RE: Botany and body parts

Roomba Wrote: (10-04-2016, 08:37 PM) -- While I agree with the broader point that more stuff for botany to do would be nice, please space out your thoughts clearly. It hurts to read that wall of text...
Vuk Farkas Ideas & Suggestions 24 16,393 10-06-2016, 07:50 PM
    Thread: Grody Gizmo and other
Post: RE: Grody Gizmo and other

ferriswheel1 Dude, I love these ideas, but you've got to format correctly or noone will want to read em. Well i suck at formatting text i got no sence on how to do it... ya can format it for me ha...
Vuk Farkas Ideas & Suggestions 19 12,469 10-06-2016, 07:47 PM
    Thread: Makeshift weapons
Post: RE: Makeshift weapons

misto Wrote: (10-06-2016, 06:11 AM) -- if i can do any touch-ups on the sprites to make them easier to put ingame please tell me so for simplicity's sake, the wrench club could even be considered ...
Vuk Farkas Ideas & Suggestions 121 105,462 10-06-2016, 07:26 PM
    Thread: Drones and their remains
Post: RE: Drones and their remains

misto Wrote: (10-06-2016, 06:34 PM) -- those electrical components were a big part of how mechanics used to function. you had to stick prescribed numbers of those into a frame before you could deploy...
Vuk Farkas General Discussion 6 5,088 10-06-2016, 06:54 PM
    Thread: Drones and their remains
Post: RE: Drones and their remains

Musketman12 Wrote: (10-06-2016, 06:30 PM) -- They used to be used in mechanics before blueprints and the reverse engineering things to build stuff so I am guessing that those remains are just left ov...
Vuk Farkas General Discussion 6 5,088 10-06-2016, 06:33 PM
    Thread: Drones and their remains
Post: Drones and their remains

Know those nasty drones in space? Some shoot lasers some have saws...but they all have remains once ya destroy them! I saw screens, capacitors, surgical saws, and various other parts i cannot remember...
Vuk Farkas General Discussion 6 5,088 10-06-2016, 06:23 PM