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    Thread: Destiny & RP on Goonstation
Post: Re: Destiny & RP on Goonstation

The issue here is that people immediately said to him, "No, I don't want to be borged." Implying their characters knew exactly what the artifact did when (I assume, based on the OP's frustration) the...
DocSalient General Discussion 133 60,748 12-09-2015, 10:13 AM
    Thread: Destiny & RP on Goonstation
Post: Re: Destiny & RP on Goonstation

Also, I will say that people may be taking it a little too far in the opposite direction from traditional Goon logic; sure, security should be the ones actively hunting down antags, but there are some...
DocSalient General Discussion 133 60,748 12-06-2015, 09:36 PM
    Thread: Destiny & RP on Goonstation
Post: Re: Destiny & RP on Goonstation

So, if someone could put together a quick-and-dirty guide to the NEW engine, that'd be much appreciated. It's just similar enough to the Cogmap TEG to screw you over if you think like the old one.
DocSalient General Discussion 133 60,748 12-05-2015, 04:09 PM
    Thread: Destiny & RP on Goonstation
Post: Re: Destiny & RP on Goonstation

Some advice based on my experience with RP servers, and from what I've already seen a few times in Destiny... A rather common occurrence on RP servers is that a player will decide his/her idea of rol...
DocSalient General Discussion 133 60,748 12-03-2015, 10:34 PM
    Thread: Destiny & RP on Goonstation
Post: Re: Destiny & RP on Goonstation

Also, I'd like to add that I just played a round on 5 (the RP one, right?), and I couldn't tell the difference from regular Goonstation gameplay.
DocSalient General Discussion 133 60,748 12-02-2015, 11:38 PM
    Thread: Destiny & RP on Goonstation
Post: Re: Destiny & RP on Goonstation

My only real concern is splitting the playerbase across two servers. One thing I think we can all agree on as players is that a server with fifteen people is better than five, thirty is better than fi...
DocSalient General Discussion 133 60,748 12-02-2015, 11:24 PM