Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: CTRL Click on Names to Open Nearby Doors as AI
Post: RE: CTRL Click on Names to Open Nearby Doors as AI

I'd suggest making it so that you can alt/control+click doors as a human and ring a doorbell, which gives the AI the option to open/not open it :P
Erik Ideas & Suggestions 11 6,449 03-31-2019, 01:35 PM
    Thread: The Seed Fabricator will occasionally spawn items under it's own sprite.
Post: The Seed Fabricator will occasionally spawn items ...

Title. Just mildly annoying.
Erik Resolved 2 1,651 03-31-2019, 07:00 AM
    Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar

I need something ~new~ Admin Edit: New
Erik General Discussion 1,705 647,762 07-31-2018, 12:07 AM
    Thread: Remove the item theft bar
Post: RE: Remove the item theft bar

Keep the bar but add gloves that remove the bar
Erik Ideas & Suggestions 13 7,088 06-06-2018, 03:00 PM
    Thread: Preach to everybody about your favorite not Goonstation game
Post: RE: Preach to everybody about your favorite not Go...

EVE Online is a great game with space ships and massive space dongers that you can fly in and destroy other ships with :toot: https://i.imgur.com/WnVPnGv.jpg https://i.imgur.com/C5thI06.png
Erik General Discussion 97 62,020 04-03-2018, 11:47 AM
    Thread: The Goonstation Book of World Records
Post: RE: The Goonstation Book of World Records

Quote: -- Highest Engine Output: Cyfarfod - 27.179 ZW -- https://i.imgur.com/5RRI4uf.png I've managed to get the engine to overflow, this is technically >1.000YW
Erik General Discussion 176 115,510 04-03-2018, 11:39 AM
    Thread: New Hellburn!
Post: RE: New Hellburn!

Prichard Wrote: (02-04-2018, 01:07 AM) -- Now listen up, I'm not a hellburn expert. I'm a solid mediocre at best. But is it possible that 66/33 is just a product of being the best mix that is easy to...
Erik General Discussion 15 14,048 03-04-2018, 08:49 AM
    Thread: Official Mushroom FIX THIS SHIT Thread
Post: RE: Official Mushroom FIX THIS SHIT Thread

mbc Wrote: (11-22-2017, 07:07 AM) -- Grifflez Wrote: (11-22-2017, 02:49 AM) -- "Emergency Internals" storage area doesn't appear to have a button to open it's bulkheads anywhere on the station. -- ...
Erik Bug Reports 46 35,096 11-29-2017, 11:04 AM
    Thread: Will the solarium GOOD ending ever be cleared?
Post: RE: Will the solarium GOOD ending ever be cleared?

Hulk Hogan Wrote: (10-29-2017, 06:36 PM) -- I found a thing. Use the quark loaf and you can break open every door and almost every object, such as computers, and whatnot. We need to try this to enter...
Erik General Discussion 1,297 617,318 11-29-2017, 11:03 AM
    Thread: Will the solarium GOOD ending ever be cleared?
Post: RE: Will the solarium GOOD ending ever be cleared?

PH77SER Wrote: (09-11-2017, 04:30 AM) -- http://imgur.com/a/0uHzi "hiatus" -- Look for a bunker :shobon:
Erik General Discussion 1,297 617,318 09-11-2017, 08:23 AM
    Thread: [Feature] DetGadget hat - Go Go Inspector Noir
Post: RE: [Feature] DetGadget hat - Go Go Inspector Noir

Crystalwarrior Wrote: (09-10-2017, 10:22 PM) -- This is still not merged so I can look over the code once again for some issues, can you point them out in the PR? -- This is purely my personal opin...
Erik Implemented 23 14,689 09-11-2017, 04:42 AM
    Thread: [Feature] DetGadget hat - Go Go Inspector Noir
Post: RE: [Feature] DetGadget hat - Go Go Inspector Noir

Cool stuff, some of the code is questionable however
Erik Implemented 23 14,689 09-10-2017, 02:26 PM
    Thread: [Feature] FogMachine-3000
Post: RE: [Feature] FogMachine-3000

ZeWaka Wrote: (09-06-2017, 10:27 PM) -- Okay, I'll need this in a branch compare form if you want this to be implemented. -- The changes themselves can fairly easy be fished from the patchfile, but...
Erik Patches 20 16,065 09-10-2017, 02:25 PM
    Thread: [Feature] GhostVR™ - Spectres plaguing your virtual realities!
Post: RE: [Feature] GhostVR™ - Spectres plaguing your vi...

You also need to disable emotes such as *airquote or whatever it was, as there are much more emotes that allow custom text to be added, also colons are bad.
Erik Implemented 29 20,391 09-04-2017, 12:37 AM
    Thread: [Feature] FogMachine-3000
Post: RE: [Feature] FogMachine-3000

:toot:
Erik Patches 20 16,065 09-04-2017, 12:36 AM
    Thread: A little Question and Answer Thread.
Post: RE: A little Question and Answer Thread.

John Warcrimes Wrote: (07-28-2017, 12:45 PM) -- How does someone find out what kinds of notes they've got ? -- You ask one of the administrators by pressing F1 ingame, or by asking on Discord/IRC
Erik General Discussion 392 292,390 07-28-2017, 02:52 PM
    Thread: [Feature] FogMachine-3000
Post: RE: [Feature] FogMachine-3000

ZeWaka Wrote: (07-27-2017, 07:10 PM) -- smoke is currently broken sometimes when it feels like so this might not be good to add until that is fixed -- what's broken about it? I could perhaps submit...
Erik Patches 20 16,065 07-28-2017, 02:51 PM
    Thread: Rebalance Robotic Modules + tools
Post: RE: Rebalance Robotic Modules + tools

I love how this thread/patch has been going for nearly a year now, please finish this
Erik Ideas & Suggestions 426 346,541 07-28-2017, 04:27 AM
    Thread: [Feature] FogMachine-3000
Post: RE: [Feature] FogMachine-3000

Giving this a very friendly bump, wizards please :allears:
Erik Patches 20 16,065 07-27-2017, 07:52 AM
    Thread: Will the solarium GOOD ending ever be cleared?
Post: RE: Will the solarium GOOD ending ever be cleared?

medsal15 Wrote: (07-24-2017, 03:26 AM) -- PH77SER Wrote: (07-24-2017, 12:50 AM) -- Another thing is how the iridium key opens firewalls. The only problem is getting the key into VR space. Currently ...
Erik General Discussion 1,297 617,318 07-25-2017, 02:50 AM
    Thread: How do you make mapping tolerable if you use a high res screen
Post: RE: How do you make mapping tolerable if you use a...

zewaka Wrote: (06-30-2017, 06:23 PM) -- ErikHanson Wrote: (06-30-2017, 07:44 AM) -- Use FastDMM -- also, since the maintainer of FastDMM has not merged the undo PR which I think is an extremely cr...
Erik Mapping 10 8,755 07-01-2017, 12:33 PM
    Thread: How do you make mapping tolerable if you use a high res screen
Post: RE: How do you make mapping tolerable if you use a...

Use FastDMM
Erik Mapping 10 8,755 06-30-2017, 07:44 AM
    Thread: Cogmap 1 vs Cogmap 2
Post: RE: Cogmap 1 vs Cogmap 2

This poll is missing a checkbox option. cogmap1 is still better IMO
Erik General Discussion 23 15,220 05-31-2017, 03:12 PM
    Thread: State Of The Goonion - Communication is key!
Post: RE: State Of The Goonion - Communication is key!

amaranthineApocalypse Wrote: (05-31-2017, 02:59 PM) -- ErikHanson Wrote: (05-31-2017, 02:45 PM) -- zewaka Wrote: (05-31-2017, 12:38 PM) -- Sundance Wrote: (05-31-2017, 04:53 AM) -- Example of one ...
Erik General Discussion 79 56,734 05-31-2017, 03:11 PM
    Thread: State Of The Goonion - Communication is key!
Post: RE: State Of The Goonion - Communication is key!

zewaka Wrote: (05-31-2017, 12:38 PM) -- Sundance Wrote: (05-31-2017, 04:53 AM) -- Example of one that is not obvious at all https://forum.ss13.co/showthread.php?tid=6365 (Can set different levels ...
Erik General Discussion 79 56,734 05-31-2017, 02:45 PM