Search Results
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Thread: CTRL Click on Names to Open Nearby Doors as AI
Post: RE: CTRL Click on Names to Open Nearby Doors as AI
I'd suggest making it so that you can alt/control+click doors as a human and ring a doorbell, which gives the AI the option to open/not open it :P |
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Erik |
Ideas & Suggestions
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11 |
6,449 |
03-31-2019, 01:35 PM |
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Thread: The Seed Fabricator will occasionally spawn items under it's own sprite.
Post: The Seed Fabricator will occasionally spawn items ...
Title. Just mildly annoying. |
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Erik |
Resolved
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2 |
1,651 |
03-31-2019, 07:00 AM |
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Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar
I need something ~new~
Admin Edit: New |
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Erik |
General Discussion
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1,705 |
647,762 |
07-31-2018, 12:07 AM |
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Thread: Remove the item theft bar
Post: RE: Remove the item theft bar
Keep the bar but add gloves that remove the bar |
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Erik |
Ideas & Suggestions
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13 |
7,088 |
06-06-2018, 03:00 PM |
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Thread: Preach to everybody about your favorite not Goonstation game
Post: RE: Preach to everybody about your favorite not Go...
EVE Online is a great game with space ships and massive space dongers that you can fly in and destroy other ships with :toot:
https://i.imgur.com/WnVPnGv.jpg
https://i.imgur.com/C5thI06.png |
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Erik |
General Discussion
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97 |
62,020 |
04-03-2018, 11:47 AM |
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Thread: The Goonstation Book of World Records
Post: RE: The Goonstation Book of World Records
Quote:
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Highest Engine Output: Cyfarfod - 27.179 ZW
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https://i.imgur.com/5RRI4uf.png
I've managed to get the engine to overflow, this is technically >1.000YW |
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Erik |
General Discussion
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176 |
115,510 |
04-03-2018, 11:39 AM |
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Thread: New Hellburn!
Post: RE: New Hellburn!
Prichard Wrote: (02-04-2018, 01:07 AM)
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Now listen up, I'm not a hellburn expert. I'm a solid mediocre at best. But is it possible that 66/33 is just a product of being the best mix that is easy to... |
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Erik |
General Discussion
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15 |
14,048 |
03-04-2018, 08:49 AM |
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Thread: Official Mushroom FIX THIS SHIT Thread
Post: RE: Official Mushroom FIX THIS SHIT Thread
mbc Wrote: (11-22-2017, 07:07 AM)
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Grifflez Wrote: (11-22-2017, 02:49 AM)
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"Emergency Internals" storage area doesn't appear to have a button to open it's bulkheads anywhere on the station.
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... |
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Erik |
Bug Reports
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46 |
35,096 |
11-29-2017, 11:04 AM |
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Thread: Will the solarium GOOD ending ever be cleared?
Post: RE: Will the solarium GOOD ending ever be cleared?
Hulk Hogan Wrote: (10-29-2017, 06:36 PM)
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I found a thing. Use the quark loaf and you can break open every door and almost every object, such as computers, and whatnot. We need to try this to enter... |
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Erik |
General Discussion
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1,297 |
617,318 |
11-29-2017, 11:03 AM |
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Thread: Will the solarium GOOD ending ever be cleared?
Post: RE: Will the solarium GOOD ending ever be cleared?
PH77SER Wrote: (09-11-2017, 04:30 AM)
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http://imgur.com/a/0uHzi
"hiatus"
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Look for a bunker :shobon: |
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Erik |
General Discussion
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1,297 |
617,318 |
09-11-2017, 08:23 AM |
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Thread: [Feature] DetGadget hat - Go Go Inspector Noir
Post: RE: [Feature] DetGadget hat - Go Go Inspector Noir
Crystalwarrior Wrote: (09-10-2017, 10:22 PM)
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This is still not merged so I can look over the code once again for some issues, can you point them out in the PR?
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This is purely my personal opin... |
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Erik |
Implemented
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23 |
14,689 |
09-11-2017, 04:42 AM |
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Thread: [Feature] DetGadget hat - Go Go Inspector Noir
Post: RE: [Feature] DetGadget hat - Go Go Inspector Noir
Cool stuff, some of the code is questionable however |
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Erik |
Implemented
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23 |
14,689 |
09-10-2017, 02:26 PM |
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Thread: [Feature] FogMachine-3000
Post: RE: [Feature] FogMachine-3000
ZeWaka Wrote: (09-06-2017, 10:27 PM)
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Okay, I'll need this in a branch compare form if you want this to be implemented.
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The changes themselves can fairly easy be fished from the patchfile, but... |
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Erik |
Patches
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20 |
16,065 |
09-10-2017, 02:25 PM |
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Thread: [Feature] GhostVR™ - Spectres plaguing your virtual realities!
Post: RE: [Feature] GhostVR™ - Spectres plaguing your vi...
You also need to disable emotes such as *airquote or whatever it was, as there are much more emotes that allow custom text to be added, also colons are bad. |
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Erik |
Implemented
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29 |
20,391 |
09-04-2017, 12:37 AM |
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Thread: [Feature] FogMachine-3000
Post: RE: [Feature] FogMachine-3000
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Erik |
Patches
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20 |
16,065 |
09-04-2017, 12:36 AM |
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Thread: A little Question and Answer Thread.
Post: RE: A little Question and Answer Thread.
John Warcrimes Wrote: (07-28-2017, 12:45 PM)
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How does someone find out what kinds of notes they've got ?
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You ask one of the administrators by pressing F1 ingame, or by asking on Discord/IRC |
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Erik |
General Discussion
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392 |
292,390 |
07-28-2017, 02:52 PM |
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Thread: [Feature] FogMachine-3000
Post: RE: [Feature] FogMachine-3000
ZeWaka Wrote: (07-27-2017, 07:10 PM)
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smoke is currently broken sometimes when it feels like so this might not be good to add until that is fixed
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what's broken about it? I could perhaps submit... |
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Erik |
Patches
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20 |
16,065 |
07-28-2017, 02:51 PM |
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Thread: Rebalance Robotic Modules + tools
Post: RE: Rebalance Robotic Modules + tools
I love how this thread/patch has been going for nearly a year now, please finish this |
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Erik |
Ideas & Suggestions
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426 |
346,541 |
07-28-2017, 04:27 AM |
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Thread: [Feature] FogMachine-3000
Post: RE: [Feature] FogMachine-3000
Giving this a very friendly bump, wizards please :allears: |
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Erik |
Patches
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20 |
16,065 |
07-27-2017, 07:52 AM |
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Thread: Will the solarium GOOD ending ever be cleared?
Post: RE: Will the solarium GOOD ending ever be cleared?
medsal15 Wrote: (07-24-2017, 03:26 AM)
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PH77SER Wrote: (07-24-2017, 12:50 AM)
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Another thing is how the iridium key opens firewalls. The only problem is getting the key into VR space. Currently ... |
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Erik |
General Discussion
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1,297 |
617,318 |
07-25-2017, 02:50 AM |
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Thread: How do you make mapping tolerable if you use a high res screen
Post: RE: How do you make mapping tolerable if you use a...
zewaka Wrote: (06-30-2017, 06:23 PM)
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ErikHanson Wrote: (06-30-2017, 07:44 AM)
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Use FastDMM
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also, since the maintainer of FastDMM has not merged the undo PR which I think is an extremely cr... |
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Erik |
Mapping
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10 |
8,755 |
07-01-2017, 12:33 PM |
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Thread: How do you make mapping tolerable if you use a high res screen
Post: RE: How do you make mapping tolerable if you use a...
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Erik |
Mapping
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10 |
8,755 |
06-30-2017, 07:44 AM |
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Thread: Cogmap 1 vs Cogmap 2
Post: RE: Cogmap 1 vs Cogmap 2
This poll is missing a checkbox option. cogmap1 is still better IMO |
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Erik |
General Discussion
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23 |
15,220 |
05-31-2017, 03:12 PM |
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Thread: State Of The Goonion - Communication is key!
Post: RE: State Of The Goonion - Communication is key!
amaranthineApocalypse Wrote: (05-31-2017, 02:59 PM)
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ErikHanson Wrote: (05-31-2017, 02:45 PM)
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zewaka Wrote: (05-31-2017, 12:38 PM)
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Sundance Wrote: (05-31-2017, 04:53 AM)
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Example of one ... |
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Erik |
General Discussion
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79 |
56,734 |
05-31-2017, 03:11 PM |
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Thread: State Of The Goonion - Communication is key!
Post: RE: State Of The Goonion - Communication is key!
zewaka Wrote: (05-31-2017, 12:38 PM)
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Sundance Wrote: (05-31-2017, 04:53 AM)
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Example of one that is not obvious at all
https://forum.ss13.co/showthread.php?tid=6365
(Can set different levels ... |
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Erik |
General Discussion
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79 |
56,734 |
05-31-2017, 02:45 PM |