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Post Author Forum Replies Views Posted [asc]
    Thread: Some General Suggestions, May be Shit.
Post: RE: Some General Suggestions, May be Shit.

Second on the HoP implant gun. Also, more tracking implants would be nice or can you already get those someplace other than sec?
Scrumpys Ideas & Suggestions 11 7,404 11-25-2016, 11:14 PM
    Thread: why is eveyone so sensitive
Post: RE: why is eveyone so sensitive

UrsulaMejor Wrote: (11-19-2016, 10:26 PM) -- Scrumpys Wrote: (11-19-2016, 10:07 PM) -- Expand their list of banned shit any further. -- None of these threads, going back to the 2014 threads, have ...
Scrumpys General Discussion 31 23,819 11-20-2016, 10:47 AM
    Thread: why is eveyone so sensitive
Post: RE: why is eveyone so sensitive

Have the admins/player base become more sensitive in the past couple months/years? Reading that thread from 2014 really made it seems like they didn't want to expand their list of banned shit any fur...
Scrumpys General Discussion 31 23,819 11-19-2016, 10:07 PM
    Thread: Put the Detective's revolver box back in their backpack.
Post: RE: Put the Detective's revolver box back in their...

Does the bartender start with his gun in his backpack? If not, why doesn't he have this problem? Also, I think it'd be neat if there was an easier way to get weapons, so fighting nuke ops teams woul...
Scrumpys Good ideas! 22 16,719 11-15-2016, 08:51 AM
    Thread: should we remove asperger's jokes y/n
Post: RE: should we remove asperger's jokes y/n

Arborinus Wrote: (11-14-2016, 09:21 PM) -- Various people Wrote: (11-14-2016, 09:00 PM) -- "Never has eating ass tasted so good" -- Maybe I'm just perverted or not getting the joke, but isn't that...
Scrumpys General Discussion 129 93,953 11-14-2016, 10:18 PM
    Thread: Put the Detective's revolver box back in their backpack.
Post: RE: Put the Detective's revolver box back in their...

an implant gun for hop would be neato. He could shoot all access at people.
Scrumpys Good ideas! 22 16,719 11-11-2016, 05:18 PM
    Thread: should we remove asperger's jokes y/n
Post: RE: should we remove asperger's jokes y/n

Frank_Stein Wrote: (11-10-2016, 03:57 PM) -- Whoa, we're not talking about banning people for saying sperg. We're talking about removing references to it from within the game itself. I think there's ...
Scrumpys General Discussion 129 93,953 11-10-2016, 04:33 PM
    Thread: should we remove asperger's jokes y/n
Post: RE: should we remove asperger's jokes y/n

Vitatroll Wrote: (11-10-2016, 01:44 PM) -- I'm not so worried about buttpies or buttburgers honestly. I'm more worried about that slippery slope. How far do we go to protect people that aren't really...
Scrumpys General Discussion 129 93,953 11-10-2016, 02:37 PM
    Thread: Hats on bots and stuff
Post: RE: Hats on bots and stuff

Hats for the ai core please
Scrumpys Ideas & Suggestions 8 5,693 11-10-2016, 10:16 AM
    Thread: Thrown stun baton
Post: RE: Thrown stun baton

Im pretty sure baton pies fall apart now after one use. I sure do miss the old ones.
Scrumpys Ideas & Suggestions 7 5,113 11-04-2016, 04:22 PM
    Thread: PTL bridge
Post: PTL bridge

I really like the PTL but it's really annoying that it basically cuts the station in half when it's in use.  It'd be nice if there was a little bridge going over the laser or a teleporter that bridged...
Scrumpys Ideas & Suggestions 4 3,137 10-24-2016, 10:19 AM
    Thread: Some blood-based item suggestions
Post: RE: Some blood-based item suggestions

I like these ideas, but i think nanoblood should be available to regular crew. Perhaps from the derelict shop or as a secret chem?
Scrumpys Ideas & Suggestions 23 15,984 03-09-2016, 06:00 PM
    Thread: Securitrons and Guardbuddy handcuffing
Post: RE: Securitrons and Guardbuddy handcuffing

Was it initially off on cog 1? I don't recall ever being arrested by securitrons for trying to fight blobs.
Scrumpys Features 8 5,742 03-06-2016, 09:03 AM
    Thread: Securitrons and Guardbuddy handcuffing
Post: Securitrons and Guardbuddy handcuffing

So many items seem to flag you for a handcuffing now, like artifacts and flamethrowers.  This makes it difficult to do artifact research and fight blobs.  This might be a new feature or whatever, but ...
Scrumpys Features 8 5,742 03-05-2016, 05:56 PM
    Thread: Chemicompiler broked
Post: Re: Chemicompiler broked

neato, i will soon flood the station with birds/bugs.
Scrumpys Resolved 4 2,233 10-29-2015, 05:55 PM
    Thread: Chemicompiler broked
Post: Chemicompiler broked

The chemicompiler doesnt seem to save anything when you press the buttons now. Also, the interface is all off color.
Scrumpys Resolved 4 2,233 10-28-2015, 05:15 PM
    Thread: Please give Janitor Borgs sponges.
Post: Re: Please give Janitor Borgs sponges.

Why cant they just have a buffer instead of legs? It's kind of a tragedy that they dont have a spray bottle too.
Scrumpys Ideas & Suggestions 2 1,703 10-05-2015, 09:18 AM
    Thread: Post ITT and I will give you an avatar
Post: Re: Post ITT and I will give you an avatar

We cant all have horse avatars
Scrumpys General Discussion 1,702 640,898 09-27-2015, 10:58 AM
    Thread: Post ITT and I will give you an avatar
Post: Re: Post ITT and I will give you an avatar

Send help
Scrumpys General Discussion 1,702 640,898 09-26-2015, 09:39 PM
    Thread: Post ITT and I will give you an avatar
Post: Re: Post ITT and I will give you an avatar

I have no idea what my avatar even is... Rolling for a fresh one
Scrumpys General Discussion 1,702 640,898 09-26-2015, 08:50 AM
    Thread: Hangman crate issues
Post: Re: Hangman crate issues

Yeah hangman crates are pretty shit, how bout Sudoku crates instead?
Scrumpys Resolved 7 3,224 09-18-2015, 07:22 PM
    Thread: Longer Rounds?
Post: Re: Longer Rounds?

Mageziya Wrote: -- Here's the real question with all of this: If none or very few of the admins were pushing for longer rounds, then how did the seeming consensus spread to the players that the admin...
Scrumpys General Discussion 91 30,238 08-20-2015, 10:55 AM
    Thread: Longer Rounds?
Post: Re: Longer Rounds?

Hufflaw Wrote: -- Well and the rounds not ending automatically when wizards/nuke-ops die. Actually: what are we even talking about at this point? Yeah, the wizard/nuke-ops rounds not ending automati...
Scrumpys General Discussion 91 30,238 08-20-2015, 06:12 AM
    Thread: Scooping Floor Items into Beakers
Post: Re: Scooping Floor Items into Beakers

Vitatroll Wrote: -- Scrumpys Wrote: -- Yes, please. Making fermids is an endless hassle due to those tiny space ants. -- Is that a vote for or against? :v: -- Fermids are cuddly. We need more of t...
Scrumpys Ideas & Suggestions 4 1,889 08-13-2015, 09:16 AM
    Thread: Scooping Floor Items into Beakers
Post: Re: Scooping Floor Items into Beakers

Yes, please. Making fermids is an endless hassle due to those tiny space ants.
Scrumpys Ideas & Suggestions 4 1,889 08-13-2015, 08:50 AM