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Thread: ss13 MUSIC KLUB
Post: Re: ss13 MUSIC KLUB
[youtube]RPjggN-KByI[/youtube] |
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Paradi6m |
General Discussion
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117 |
50,957 |
11-14-2013, 10:33 PM |
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Thread: Gang Wars - Official Discussion Thread (Wonk)
Post: Re: Gang Wars
Nightgunner5 Wrote:
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Once the original tag is erased or sprayed over, that gang can't recruit anymore.
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True, but tagging and erasing isn't instantaneous and it would incentivize gang leaders to... |
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Paradi6m |
Ideas & Suggestions
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156 |
56,220 |
01-17-2013, 08:22 PM |
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Thread: Gang Wars - Official Discussion Thread (Wonk)
Post: Re: Gang Wars
Nightgunner5 Wrote:
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So once a gang location is known, the gang ceases to exist?
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How did you get that from what I said? |
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Paradi6m |
Ideas & Suggestions
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156 |
56,220 |
01-17-2013, 08:14 PM |
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Thread: cogblap v0.98 | beta testing will be happening occasionally
Post: Re: cogmap // v0.93 - current code update
Instead of a barman, just have a mebot with beaker of random alcohol in the bar. |
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Paradi6m |
Good ideas!
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512 |
175,100 |
01-17-2013, 01:12 PM |
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Thread: Gang Wars - Official Discussion Thread (Wonk)
Post: Re: Gang Wars
Replace the gang locker with a unique tag that only the gang leader could spray once. Like other tags, it could be tagged over or erased, but otherwise would serve the same purpose that the lockers c... |
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Paradi6m |
Ideas & Suggestions
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156 |
56,220 |
01-17-2013, 01:08 PM |
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Thread: Interrogation room
Post: Re: Interrogation room
Throw the lawyer suits in there. I wouldn't want to talk to an officer without my attorney. |
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Paradi6m |
Good ideas!
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27 |
11,511 |
11-15-2012, 09:57 PM |
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Thread: Spessmen profiles: Tell us about yourself...
Post: Re: it's "space" you fucker profiles: Tell us abou...
I'm Lumpy Trousers. I don't play much, but when I do no one notices. |
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Paradi6m |
General Discussion
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87 |
33,589 |
10-13-2012, 04:13 PM |