Search Results
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Thread: Should I leave Goonstation?
Post: RE: Should I leave Goonstation?
You were one of the biggest factors for my continued play at this game, as well as playing a job as grueling and non-rewarding as Security. For all of the flack you seem to receive, I've always believ... |
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quiltyquilty |
General Discussion
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20 |
13,024 |
03-20-2018, 12:23 PM |
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Thread: [FEATURE] Adds block and gavel
Post: RE: [FEATURE] Adds block and gavel
ZeWaka Wrote: (09-06-2017, 10:40 PM)
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I cannot implement this because the gavel sound is missing. Use permanent hosting folks.
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it is fixed
EDIT: i had to redownload the gavel sound and push it... |
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quiltyquilty |
Implemented
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3 |
3,552 |
09-07-2017, 05:39 AM |
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Thread: A new emote idea!(Please don't brush aside)
Post: RE: A new emote idea!(Please don't brush aside)
is this still not in game????? i needa DAB when i arrest someone, farting in their face is getting old |
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quiltyquilty |
Ideas & Suggestions
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35 |
23,088 |
09-05-2017, 03:51 AM |
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Thread: A new emote idea!(Please don't brush aside)
Post: RE: A new emote idea!(Please don't brush aside)
this is a GENUINELY good idea, i am expressing full, non-sarcastic support. i wanna dab on em |
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quiltyquilty |
Ideas & Suggestions
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35 |
23,088 |
09-03-2017, 07:18 AM |
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Thread: Ampoules have no sprites when made
Post: RE: Ampoules have no sprites when made
Nnystyxx Wrote: (07-18-2017, 09:30 AM)
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See title.
QUILTYQUILTY WHAT DID YOU DOOOO
(Also the button on the ChemMaster interface to make one runs up into the "Yes" for the patch-box option and l... |
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quiltyquilty |
Resolved
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1 |
1,779 |
07-18-2017, 12:29 PM |
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Thread: Official Linemap FIX THIS SHIT Thread
Post: RE: Official Linemap FIX THIS SHIT Thread
Cyfarfod Wrote: (07-16-2017, 08:05 AM)
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It appears that between Botany and the Bar there is no still? I really like having a still around. Makes it a lot easier to put beneficial plant chems into... |
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quiltyquilty |
Bug Reports
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44 |
33,095 |
07-16-2017, 01:46 PM |
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Thread: Official Linemap FIX THIS SHIT Thread
Post: RE: Official Linemap FIX THIS SHIT Thread
Paineframe Wrote: (07-15-2017, 06:01 PM)
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Also, Murray's tour route is weird. After the beginning stop, he goes into maintenance behind EVA, goes through space to Geoff's den, goes right over the b... |
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quiltyquilty |
Bug Reports
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44 |
33,095 |
07-16-2017, 03:20 AM |
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Thread: Official Linemap FIX THIS SHIT Thread
Post: RE: Official Linemap FIX THIS SHIT Thread
Rhydic Wrote: (07-07-2017, 05:22 PM)
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the wall tile for the cockpit of the emergency shuttle is misplaced so there is a black square out in the glowy flashy blue stuff
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This isn't a problem wit... |
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quiltyquilty |
Bug Reports
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44 |
33,095 |
07-13-2017, 08:37 PM |
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Thread: [FEATURE] BioToys Sponge Capsules
Post: RE: [FEATURE] BioToys Sponge Capsules
zewaka Wrote: (07-10-2017, 02:38 AM)
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Note: You forgot to include the whatsit in the .dme
Edit: Also I didn't add these to any maps.
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mb |
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quiltyquilty |
Implemented
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11 |
8,655 |
07-10-2017, 05:26 AM |
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Thread: [FEATURE] Adds block and gavel
Post: [FEATURE] Adds block and gavel
The block and gavel are two tools for a judge to use. Ideally they would be placed in the courtroom area. Whenever you use the gavel on the block, it produces a sound effect and the user will say, "Or... |
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quiltyquilty |
Implemented
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3 |
3,552 |
07-06-2017, 08:51 AM |
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Thread: [FEATURE] Adds banh mi
Post: RE: [FEATURE] Adds banh mi
zewaka Wrote: (07-05-2017, 03:49 PM)
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Wire Wrote: (07-05-2017, 09:37 AM)
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"Ban me"? Well gosh if you insist.
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totally should be a variant of this with something funny related to this
also q... |
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quiltyquilty |
Implemented
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4 |
3,864 |
07-05-2017, 04:08 PM |
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Thread: [FEATURE] Adds banh mi
Post: [FEATURE] Adds banh mi
There should be more non-western foods.
This adds banh mi. The recipe is raw bacon, honeywheat bread, carrot and cucumber. This goes in the oven. It contains 10u of honey.
Additionally, there is a w... |
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quiltyquilty |
Implemented
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4 |
3,864 |
07-05-2017, 09:36 AM |
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Thread: [FEATURE] Adds ampoules, rewrites smelling salts
Post: RE: [FEATURE] Adds ampoules, rewrites smelling sal...
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quiltyquilty |
Implemented
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6 |
4,811 |
07-05-2017, 09:33 AM |
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Thread: [Feature] Equipment Locker Overhaul
Post: RE: [Feature] Equipment Locker Overhaul
why not just make these wardrobes? no need for them to be locked |
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quiltyquilty |
Implemented
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4 |
3,630 |
07-04-2017, 07:46 PM |
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Thread: [FEATURE] Adds ampoules, rewrites smelling salts
Post: [FEATURE] Adds ampoules, rewrites smelling salts
Ampoules are small vials containing up to 5u of a chemical. On attack they are inhaled, producing a snap and adding all units to the mob thru INGEST. They come in 4 colors. You can make them in the ch... |
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quiltyquilty |
Implemented
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6 |
4,811 |
07-04-2017, 02:32 PM |
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Thread: [FEATURE] Turns the Jukebox into an Instrument
Post: [FEATURE] Turns the Jukebox into an Instrument
The jukebox is now an instrument, similar to the piano. All music is royalty free. Decal version of the jukebox remains intact just in case it's needed, or mapping errors are too annoying to deal with... |
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quiltyquilty |
Implemented
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2 |
2,233 |
07-01-2017, 08:35 PM |
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Thread: [FEATURE] BioToys Sponge Capsules
Post: [FEATURE] BioToys Sponge Capsules
Adds small, pill-shaped capsules that spawn an animal whenever water is added to it. These pills come in packets of 12. Each capsule is conveniently named after the animal inside of it. They come in f... |
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quiltyquilty |
Implemented
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11 |
8,655 |
06-30-2017, 03:51 PM |
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Thread: Official Linemap FIX THIS SHIT Thread
Post: RE: Official Linemap FIX THIS SHIT Thread
The mining shuttle docks like a square too far up |
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quiltyquilty |
Bug Reports
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44 |
33,095 |
06-27-2017, 11:04 AM |
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Thread: Official Linemap FIX THIS SHIT Thread
Post: RE: Official Linemap FIX THIS SHIT Thread
Originally I wanted the map to be a line, but I gave up on that idea about halfway through when I started making the more square-shaped top half. I kept the name because it sounds nice |
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quiltyquilty |
Bug Reports
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44 |
33,095 |
06-22-2017, 01:32 PM |
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Thread: Official Linemap FIX THIS SHIT Thread
Post: RE: Official Linemap FIX THIS SHIT Thread
I imagine itd be best if wire made a map on goonhub once the major bugs are fixed
What i wanna see changed: blindfolds in genetics, more windows all around the map, move the genetics monkey pen to ... |
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quiltyquilty |
Bug Reports
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44 |
33,095 |
06-21-2017, 06:47 PM |
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Thread: Security - The Thread
Post: RE: Security - The Thread
If the seasoned sec players don't mind, can I hear some good changes that could be made to the layout of sec/the brig area to make it easier or more convenient for officers? I'd like to see if I can m... |
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quiltyquilty |
General Discussion
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171 |
113,478 |
06-07-2017, 05:37 PM |
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Thread: Singularity Engine Tweaks
Post: RE: Singularity Engine Tweaks
I don't think any changes to make the singularity more likely to break out should be made. |
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quiltyquilty |
Ideas & Suggestions
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20 |
13,279 |
06-06-2017, 11:03 AM |
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Thread: misto tries spriting, also new trader portraits
Post: RE: misto tries spriting, also new trader portrait...
I would love to help make a guide, if thats cool with you
My advice for making a map is to let it develop organically. Personally im not big on pixel maps BUT they definitely can work if youre the ... |
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quiltyquilty |
Sprites
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67 |
56,167 |
05-29-2017, 09:18 AM |
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Thread: [Feature] Throwing Stuff
Post: RE: [Feature] Throwing Stuff
What if, like a scalpel, you could put a small amount of a chemical on the tip? |
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quiltyquilty |
Implemented
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14 |
10,433 |
05-29-2017, 09:16 AM |
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Thread: quiltyquilty's Sprite Gallery
Post: RE: quiltyquilty's Sprite Gallery
FIRE EXTINGUISHER RESPRITE v2*
http://i.imgur.com/WjXJFNH.png
http://i.imgur.com/amPIJTb.png
*The other sprite's white wrapper might make it undesirable or too big of a change, so this makes th... |
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quiltyquilty |
Sprites
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35 |
18,823 |
05-19-2017, 02:44 PM |