Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Remove pathology until it's balanced.
Post: RE: Remove pathology until it's balanced.

Maybe we could try talking to the one person who's almost certainly in pathology every shift when massively horrible pathogens are released onto the station first.
Ludwig Ideas & Suggestions 39 18,603 04-20-2020, 08:05 AM
    Thread: Ban politics from the discord
Post: RE: Ban politics from the discord

I walked into that and immediately walked back out. Definitely not something I want to see in my farty party spacemen chat.
Ludwig General Discussion 45 23,103 04-16-2020, 10:44 AM
    Thread: Scanning crusher with syndie analyzer should count as a crusher poke
Post: RE: Scanning crusher with syndie analyzer should c...

This has been something that has been around for as long as I can remember, and I've never really seen it run into the ground or even as that much of a problem. You can even use deconstructors on the ...
Ludwig Ideas & Suggestions 19 9,790 08-13-2018, 07:21 PM
    Thread: AI cannot re-open its core shield after closing
Post: AI cannot re-open its core shield after closing

I'm assuming with the recent AI camera changes that this is a bug since it did not exist previously, but as an AI when you close the AI core shield you lose the ability to view the button and subseque...
Ludwig Open Bugs 17 11,903 07-30-2018, 09:44 PM
    Thread: Escape shuttle console is actually the mining shuttle console (Cog1)
Post: Escape shuttle console is actually the mining shut...

May apply to other servers as well, but specifically on Cog1 the escape shuttle console is the mining shuttle console. I attempted to beat it senseless with my emag and after seeing it didn't work I c...
Ludwig Resolved 2 1,880 07-11-2018, 04:37 PM
    Thread: Freedom Implants not freeing you from handcuffs
Post: Freedom Implants not freeing you from handcuffs

Started a traitor captain round earlier today, when I implanted myself with a freedom implant it told me the nod emote would let me escape from handcuffs. I was handcuffed on the shuttle and despite m...
Ludwig Bug Reports 1 1,434 07-11-2018, 04:35 PM
    Thread: Cluwnes have it too easy now.
Post: RE: Cluwnes have it too easy now.

Cluwnes are abominations, always kill them
Ludwig General Discussion 41 26,869 06-12-2017, 07:26 PM
    Thread: Items to Add to Cog 1.
Post: RE: Items to Add to Cog 1.

Having the heavy firesuit in engineering on cog1 would be great.
Ludwig Ideas & Suggestions 24 15,129 06-09-2017, 09:37 AM
    Thread: Ferriswheel's Mentor Application
Post: RE: Ferriswheel's Mentor Application

Urist would make a great mentor.
Ludwig Approved Applications 19 10,988 06-08-2017, 06:33 PM
    Thread: Adjust the darkness on the new lighting.
Post: RE: Adjust the darkness on the new lighting.

I like the idea of light sources such as flashlights and PDA lights being increased. I feel like it's almost a necessity these days to either load up on lights or get the high powered flashlight for t...
Ludwig Ideas & Suggestions 33 21,664 01-13-2017, 01:09 PM
    Thread: make doctor pdas alert them to people who have been put in crit
Post: RE: make doctor pdas alert them to people who have...

misto Wrote: (12-17-2016, 01:04 PM) -- medical borgs should receive alerts from health implanted people. they do not currently -- yes misto good idea
Ludwig Ideas & Suggestions 11 7,279 12-19-2016, 09:17 AM
    Thread: Reduce the access to med dispensers and lockers to only medstaff
Post: RE: Reduce the access to med dispensers and locker...

I feel like we've finally come full circle on this issue. I remember on Cog1 when the amount of medical supplies was increased significantly to the point where medical doctors filled the entire lobby ...
Ludwig Ideas & Suggestions 70 45,444 12-19-2016, 09:07 AM
    Thread: [BUGFIX] AI Reset Module and Electromagnetic Storms
Post: RE: [BUGFIX] AI Reset Module and Electromagnetic S...

I can definitely understand why this is a problem on LLJK1 even though I've never played there. I love that this occurs on LLJK2 however and think it'd be sad if it could easily be fixed.
Ludwig Rejected 16 12,403 11-25-2016, 06:17 PM
    Thread: Add Widescreen mode option to normal play.
Post: RE: Add Widescreen mode option to normal play.

Surely it could be restricted to a specific size regardless of monitor size. It seems unlikely people are still using 4:3 monitors of any kind these days.
Ludwig Ideas & Suggestions 78 55,297 11-24-2016, 12:02 PM
  Lightbulb Thread: Borgs need a State Laws/State all laws button
Post: Borgs need a State Laws/State all laws button

Sometimes instead of asking the AI, crew ask borgs about their laws. As they have to comply, that involves copying and pasting each law individually which is actually pretty annoying. I think having t...
Ludwig Ideas & Suggestions 5 3,141 11-09-2016, 06:49 PM
    Thread: Let borgs change their batteries themselves
Post: RE: Let borgs change their batteries themselves

Nnystyxx Wrote: (11-08-2016, 09:54 AM) -- ferriswheel1 Wrote: (11-08-2016, 09:46 AM) -- somepotato Wrote: (11-08-2016, 09:33 AM) -- Just so you know, disabling a borg by removing their cell permane...
Ludwig Ideas & Suggestions 26 16,189 11-08-2016, 10:08 AM
    Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar

I too would like an avatar. ADMIN EDIT: You got one!
Ludwig General Discussion 1,702 640,912 11-07-2016, 05:56 PM
    Thread: Let borgs change their batteries themselves
Post: RE: Let borgs change their batteries themselves

Grifflez Wrote: (11-07-2016, 05:46 PM) -- Just beware, if cyborgs can change their own batteries, stunning them and removing their batteries to depower a force field upgrade becomes even harder. -- ...
Ludwig Ideas & Suggestions 26 16,189 11-07-2016, 05:53 PM
    Thread: Let borgs change their batteries themselves
Post: RE: Let borgs change their batteries themselves

ferriswheel1 Wrote: (11-07-2016, 01:38 PM) -- Hello, I'm here from the roboticists' union, I'd like to have a word with you about cuts to staffing. In all seriousness though, changing cells is on...
Ludwig Ideas & Suggestions 26 16,189 11-07-2016, 01:49 PM
    Thread: Mentor Application
Post: Mentor Application

Usual Character Name: Charles Ludwig BYOND Username: Enscythe Recommended by (if applicable): N/A Times Available: Evenings and nights Pacific Time Reason for Application + Game Experience (300 ...
Ludwig Approved Applications 11 6,492 11-06-2016, 10:27 AM
    Thread: Let borgs change their batteries themselves
Post: Let borgs change their batteries themselves

Borgs are capable of doing many things themselves except changing their batteries and replacing limbs. There are often times when there are no roboticists around and nobody willing to help out someone...
Ludwig Ideas & Suggestions 26 16,189 11-03-2016, 11:12 PM
    Thread: Who were the best players from 2009, 2010, 2011 and so on?
Post: RE: Who were the best players from 2009, 2010, 201...

Crate Boxington. Whenever he was a traitor it was guaranteed he would successfully rampage through the entire station.
Ludwig General Discussion 26 17,774 11-03-2016, 07:15 PM
    Thread: Wraith UI invisible during complete darkness
Post: Wraith UI invisible during complete darkness

Somepotato did a spooky round and made me into a wraith but the UI gets covered up by the darkness.
Ludwig Resolved 2 1,963 11-02-2016, 09:30 PM
    Thread: Syringes no longer seem to have a draw graphic
Post: Syringes no longer seem to have a draw graphic

When you dispense a syringe from a medicine machine they show as "inject" and even when you click them a few times, while the function of the syringe changes, it only shows inject.
Ludwig Resolved 1 1,739 11-01-2016, 05:46 PM
    Thread: Widescreen view as a borg
Post: Widescreen view as a borg

I had my brain removed early in the shift, and was floating around as a ghost in widescreen view with the lighting option enabled. Towards the end of the shift my brain was inserted into a borg and I ...
Ludwig Features 1 1,824 11-01-2016, 05:44 PM