Search Results
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Replies |
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Posted
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Thread: make being fat less awful
Post: RE: make being fat less awful
What about fat, limbless with a jetpack? |
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salix_catus |
Ideas & Suggestions
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22 |
11,861 |
08-24-2019, 09:30 PM |
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Thread: Change light grenade/biomass manipulation
Post: RE: Change light grenade/biomass manipulation
I don't know about it turning off new players. First time I saw it I got got and sure it was annoying, but it was a fun annoying. I'm actually less annoyed at dying by my own actions then by dying by ... |
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salix_catus |
Ideas & Suggestions
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9 |
4,841 |
08-24-2019, 09:25 PM |
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Thread: Noodle reagent - what if noodles had noodles?
Post: RE: Noodle reagent - what if noodles had noodles?
Oh yeah I forgot I posted this.
I guess theres this now:
https://forum.ss13.co/showthread.php?tid=12408
Though noodle reagent is still needed. Heh |
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salix_catus |
Ideas & Suggestions
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16 |
6,662 |
08-24-2019, 05:55 AM |
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Thread: Give spy PDAs the ability to check current area
Post: RE: Give spy PDAs the ability to check current are...
Why not make a PDA cart that acts as a GPS, whilst also saying the names of on-station location and giving a pinpointer. Maybe has a map too. |
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salix_catus |
Ideas & Suggestions
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14 |
6,808 |
08-24-2019, 02:53 AM |
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Thread: Ghetto Wormhole Device
Post: RE: Ghetto Wormhole Device
Well I've been spriting this now. hmm.
https://i.imgur.com/mxJWEZX.gifhttps://i.imgur.com/tc5Ns7s.gif
The new construction method is much better, it's all based around the engine.
1. screwdriver en... |
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salix_catus |
Ideas & Suggestions
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11 |
5,567 |
08-23-2019, 12:54 PM |
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Thread: Mining Shuttle Doesn't go to Mining station
Post: Mining Shuttle Doesn't go to Mining station
Not sure if anything has been planned for this. Since the diner left the mining station, the mining shuttle still goes to the diner but not the mining station. I reckon it should either go to both pla... |
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salix_catus |
Bug Reports
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1 |
1,225 |
08-23-2019, 04:23 AM |
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Thread: Habitat dome (Asteroid belt random) is all dark
Post: Habitat dome (Asteroid belt random) is all dark
https://i.imgur.com/MePLMtF.png
from examining tiles, it is obviously meant to be a VR beach, but is all black |
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salix_catus |
Bug Reports
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1 |
1,255 |
08-22-2019, 06:57 AM |
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Thread: Map Vote Rotation
Post: RE: Map Vote Rotation
I reckon you should be able to see the number of votes at all times, with a "current winner" That way you wouldn't get the problem of people split into different maps. |
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salix_catus |
Ideas & Suggestions
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8 |
4,630 |
08-22-2019, 05:22 AM |
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Thread: Medals and medal rewards!
Post: RE: Medals and medal rewards!
It's been said before but it is a shame to not know how I got all these medals haha. A lot I didn't even realise I got them when I did. I think with the talk of coder attitude changing this is somethi... |
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salix_catus |
Ideas & Suggestions
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51 |
31,606 |
08-21-2019, 06:46 AM |
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Thread: Map Vote Rotation
Post: RE: Map Vote Rotation
hmm I do agree, however, I reckon there's a good reason the same maps get chosen
oshan and cogmap1 are the only maps of that medium size.
everything else is either cramped or too big, which is good ... |
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salix_catus |
Ideas & Suggestions
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8 |
4,630 |
08-19-2019, 11:54 AM |
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Thread: Ghetto Wormhole Device
Post: RE: Ghetto Wormhole Device
I did a quick sprite thing, with a new recipe to see how it could look. If it actually seems like a feasable thing, I'll continue it. less messy of course, with angles +flashing panels etc. |
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salix_catus |
Ideas & Suggestions
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11 |
5,567 |
08-19-2019, 11:03 AM |
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Thread: Sec roundstart popup
Post: RE: Sec roundstart popup
I've got a great Idea. In character creation there should be a toggle for job guidebooks which defaults to on. |
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salix_catus |
Ideas & Suggestions
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5 |
2,701 |
08-17-2019, 05:38 AM |
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Thread: Utensil vendor
Post: RE: Utensil vendor
Sundance Wrote: (07-25-2019, 09:28 AM)
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This is such a good idea it's something I've been actually working on spriting myself. Basically I came to the exact same conclusion, chef makes good food bu... |
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salix_catus |
Ideas & Suggestions
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9 |
4,994 |
07-26-2019, 06:49 AM |
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Thread: Spacebux ballot stuffing
Post: RE: Spacebux ballot stuffing
I reckon calculate it based upon on average station wage. Most rounds have penalties so I reckon it should be 5k, 50k, 250k |
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salix_catus |
Ideas & Suggestions
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8 |
4,177 |
07-24-2019, 10:19 AM |
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Thread: Utensil vendor
Post: RE: Utensil vendor
The plate/cup vendor is usually accessible to barman and public right? Add cutlery to that. Cutlery made from glass/ceramic kinda weird but. |
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salix_catus |
Ideas & Suggestions
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9 |
4,994 |
07-23-2019, 04:55 PM |
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Thread: Wizard Kits
Post: RE: Wizard Kits
Oh but you could go further than that!
You could have a bee wizard kit! |
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salix_catus |
Ideas & Suggestions
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7 |
3,774 |
07-23-2019, 04:49 PM |
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Thread: Remove Small Cells From Weapons Without Swapping
Post: RE: Remove Small Cells From Weapons Without Swappi...
just ID lock tasers, phasers, energy guns and batons to security. Security can get batteries easy anyhow. Lasers found in space don't require this but they are hard to get so... |
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salix_catus |
Ideas & Suggestions
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6 |
3,289 |
07-23-2019, 04:40 AM |
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Thread: Ghetto Wormhole Device
Post: RE: Dangerous Experimental Ghetto Warp Device
So here's a rethink.
the ingredients have to make some kind of sense and they have to be found near podbays. I reckon the basic thing needs four main parts:
Wormhole creating device - pod engine... |
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salix_catus |
Ideas & Suggestions
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11 |
5,567 |
07-23-2019, 03:41 AM |
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Thread: Job Title Modifiers for newbies/experienced players
Post: RE: Job Title Modifiers for newbies/experienced pl...
I've been playing for quite a few years now. But I'm really unrobust and awful at security and nuke ops etc. So self toggles would be more ideal for telling it how it is. |
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salix_catus |
Ideas & Suggestions
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27 |
14,159 |
07-23-2019, 02:31 AM |
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Thread: Add the NTSO as a regular job
Post: RE: Add the NTSO as a regular job
Make it latejoin, but someone has to activate a send for reinforcements button on the bridge for it to appear. |
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salix_catus |
Ideas & Suggestions
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8 |
4,026 |
07-23-2019, 02:27 AM |
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Thread: Rocket Science (A Research addition)
Post: RE: Rocket Science (A Research addition)
Perhaps they could work as an addition to plasma research? Same mechanics with bombs but end result gives you thrust instead of a dangerous uncontrolled explosion. |
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salix_catus |
Ideas & Suggestions
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6 |
3,364 |
07-21-2019, 01:34 AM |
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Thread: Rebellion mode/ Death star Mode
Post: RE: Rebellion mode/ Death star Mode
Maybe a map with department sizes similar to atlas but with the separate ship vibe like horizon? only the ships are more separated with a pod bay each? |
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salix_catus |
Ideas & Suggestions
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10 |
5,199 |
07-19-2019, 12:20 PM |
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Thread: Ghetto Wormhole Device
Post: RE: Dangerous Experimental Ghetto Warp Device
I reckon it's as easy as getting rid of the "engine manifold" and replacing it with a pod engine. voila. easy to build pod engine readily available at all pod manufacturers. less work than building a ... |
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salix_catus |
Ideas & Suggestions
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11 |
5,567 |
07-19-2019, 12:07 PM |
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Thread: Ghetto Wormhole Device
Post: Ghetto Wormhole Device
Somebody took all the pods....
Maybe there's a second option?
a DIY makeshift device that creates pod warps...
If it doesnt explode on use then maybe it will warp you to your desired location.
1. att... |
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salix_catus |
Ideas & Suggestions
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11 |
5,567 |
07-17-2019, 01:28 PM |
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Thread: Surgically attatched face Instruments replace voice and screams
Post: RE: Surgically attatched face Instruments replace ...
Erev Wrote: (07-16-2019, 03:25 PM)
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I think on the face would look a bit silly.
Now, if you somehow stuffed it down their throat or removed their lungs, attached the instrument, and then replace... |
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salix_catus |
Ideas & Suggestions
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4 |
2,520 |
07-17-2019, 09:31 AM |