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    Thread: Flying Open Closets
Post: Flying Open Closets

Being hit by a flying open closet should cause it to close on you and keep going.
Apo123 Ideas & Suggestions 18 6,283 09-25-2015, 08:23 AM
    Thread: Confirmation prompts for destructive operations.
Post: Re: Confirmation prompts for destructive operation...

Frank_Stein Wrote: -- Throw some safety goggles in chemistry that asks you to confirm all pours while wearing them. -- Yes, but extend this to everything chemistry-related (want to add something usi...
Apo123 Ideas & Suggestions 13 4,714 09-07-2015, 04:40 PM
    Thread: Overheard On The Station (And Elsewhere)
Post: Re: Overheard On The Station (And Elsewhere)

Code: -- (21:12:27) im fifteen irl (21:12:33) same HeadSurgeon (21:12:35) heh same (21:12:49) HeadSurgeon asl (21:12:50) asl? (21:12:54) uhm (21:13:00) a powerful mob boss pokemon you want to...
Apo123 General Discussion 1,588 696,047 07-30-2015, 04:12 PM
    Thread: Will the solarium GOOD ending ever be cleared?
Post: Re: Will the solarium GOOD ending ever be cleared?

Just a reminder to those who do Solarium runs, #1 is not your personal playground. People who aren't interested in the Solarium at all are still allowed to play on #1, don't be dicks. If you play on ...
Apo123 General Discussion 1,297 613,110 07-23-2015, 03:04 PM
    Thread: Mechanics rework: Get your ideas in now
Post: Re: Mechanics rework: Get your ideas in now

Add some sort of mathematical component (input 2 numbers and select an operation, result is output), as well as a comparison component (compare 2 inputs, output only if the result is true). Allow inpu...
Apo123 Good ideas! 37 16,661 06-16-2015, 03:53 PM
    Thread: Somepotato Web Design CorpĀ® 1996
Post: Re: Somepotato Web Design CorpĀ® 1996

I 100% recommend Somepotato's web services, they are fully HTML5 compliant and extremely convenient
Apo123 General Discussion 7 4,344 05-03-2015, 12:16 PM
    Thread: Cameras reveal truth: Crew are replicants
Post: Re: Cameras reveal truth: Crew are replicants

You didn't know the crew were replicants? Motives being disabled should have been a big enough clue.
Apo123 Resolved 3 1,804 04-23-2015, 11:19 AM
    Thread: Living Walls
Post: Living Walls

From IRC: (20:52:11) Originally, living walls were created by using an RCD on an incapacitated dude Please readd this feature with the prototype RCD tia
Apo123 Ideas & Suggestions 14 5,427 04-05-2015, 03:59 PM
    Thread: Replace the Changeling's Hallucinogenic Sting
Post: Re: Replace the Changeling's Hallucinogenic Sting

Berrik Wrote: -- Why would you ever want to use this? It'd basically be an even bigger "oh god a changeling" sign than usual. -- Misdirect other people. Sting the same dude multiple times, let him t...
Apo123 Ideas & Suggestions 27 9,287 03-24-2015, 04:23 PM
    Thread: Replace the Changeling's Hallucinogenic Sting
Post: Replace the Changeling's Hallucinogenic Sting

The changeling's hallucinogenic sting is pretty much worthless. I propose replacing it with a new sting: DNA Sting Cost: 10 DNA points, one absorbed crewmember identity Prepare this sting by selecti...
Apo123 Ideas & Suggestions 27 9,287 03-24-2015, 04:06 PM
    Thread: Mentor Application - Billy Crystals
Post: Re: Mentor Application - Billy Crystals

Yes.
Apo123 Approved Applications 12 5,681 02-07-2015, 09:37 AM
    Thread: Mentor App - Yigel Feigenbaum
Post: Re: Mentor App - Yigel Feigenbaum

Aaa you should have told me you were applying! Yes.
Apo123 Approved Applications 3 2,844 01-16-2015, 04:16 AM
    Thread: Will the solarium GOOD ending ever be cleared?
Post: Re: Will the solarium GOOD ending ever be cleared?

A foreign thought flashes into your mind... Rem..e...mbe...r 78... 4... 8(2)... 9... (1) alw..a...ys...
Apo123 General Discussion 1,297 613,110 01-01-2015, 06:44 AM
    Thread: Botany - Chainsaws Kill Plants After One Hit
Post: Botany - Chainsaws Kill Plants After One Hit

Not sure if this is intentional, but chainsaws seem to kill any plant after a single hit now. I know Lasher plants used to survive several cuts before being destroyed, but now they die after a single ...
Apo123 Features 0 1,085 12-31-2014, 05:40 PM
    Thread: Mechanics Contraptions
Post: Mechanics Contraptions

Recently cogwerks hosted an extended round on #1, and tasked people to build contraptions with mechanic components. I recorded the contraptions I built, if anyone else built cool things/builds cool th...
Apo123 General Discussion 6 3,984 11-29-2014, 06:09 AM
    Thread: Mentor Application - Apo123/Crimes McGee
Post: Mentor Application - Apo123/Crimes McGee

Usual Character Name: Crimes McGee/Crimes McBorg BYOND Username: Apo123 Recommended by (if applicable): Haine, UrsulaMajor, Geoff Goldman Times Available: 6-10ish US East Reason for Application + Gam...
Apo123 Approved Applications 9 5,248 11-20-2014, 05:09 PM
    Thread: AVATAR DEPOT
Post: Re: AVATAR DEPOT

Perfect, thanks!
Apo123 General Discussion 189 69,237 11-05-2014, 10:21 AM
    Thread: AVATAR DEPOT
Post: Re: AVATAR DEPOT

I'll take one, please.
Apo123 General Discussion 189 69,237 11-04-2014, 04:42 PM
    Thread: Allow Mechanic Components to Perform Dynamic String Checking
Post: Allow Mechanic Components to Perform Dynamic Strin...

Currently there's no easy way to check strings dynamically via electronic components. The only way I know to do this currently involves adding the string to be checked against to a selection component...
Apo123 Ideas & Suggestions 4 2,573 11-04-2014, 04:40 PM