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Thread: Pod Wars Feedback Thread
Post: RE: Pod Wars Feedback Thread
I enjoyed the round quite a lot from the NT perspective.
Lotta teamwork holding Fortuna and such was very fun.
Adding Mutadone to the chem dispensers would be a godsend, i had to beg the gods to f... |
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Ronnyfire |
Ideas & Suggestions
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65 |
19,104 |
05-25-2021, 06:47 PM |
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Thread: switch maps more often
Post: RE: switch maps more often
quiltyquilty Wrote: (01-26-2017, 09:06 PM)
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i would prefer voting for a map so the rotation isnt forced
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Maybe a setting in "Character" pre round where you select your map preference order? And... |
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Ronnyfire |
General Discussion
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44 |
31,021 |
01-27-2017, 08:56 AM |
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Thread: Meson Goggles: To change, or not to change?
Post: RE: Meson Goggles: To change, or not to change?
If i am understanding The Grim Sleeper's nerf correctly, i support it fully.
Allow good dark vision and seeing construction past obstructions, but people down a "dark" corridor are invisible to you,... |
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Ronnyfire |
Ideas & Suggestions
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46 |
31,547 |
01-23-2017, 11:24 PM |
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Thread: OWNS Syndrom
Post: OWNS Syndrom
http://chainsawsuit.com/comic/2013/12/0 ... dicalness/ (http://chainsawsuit.com/comic/2013/12/05/lethal-dudicalness/)
Gotta miss Pathology :( |
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Ronnyfire |
General Discussion
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2 |
2,096 |
12-05-2013, 05:46 PM |
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Thread: Clown, Bringer of Grife
Post: Re: Clown, Bringer of Grife
Its like the soundtracks for Super Metroid and Banjo Kazooie had a baby composed by the Clown. :v: |
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Ronnyfire |
General Discussion
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6 |
4,190 |
11-03-2013, 04:21 AM |
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Thread: Forum avatar Weirdness
Post: Re: Forum avatar Weirdness
OH NO! The avatars! The end days are upon us. I would say its been nice knowing you guys, but i would be lying. |
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Ronnyfire |
General Discussion
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319 |
120,180 |
09-12-2013, 07:16 PM |
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Thread: The Butcher's Knife Availability
Post: Re: The Butcher's Knife Availability
Don't worry about him, he just always makes his point in a dickish manner, but his points are often still good ones.
The butcher knife is too good to give to every traitor, its like a bowling kit and... |
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Ronnyfire |
Ideas & Suggestions
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14 |
5,994 |
09-02-2013, 11:52 AM |
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Thread: Roland T. Dapperman or Lisi, LLJK #1, Approx. 9:40PM CST
Post: Re: Roland T. Dapperman or Lisi, LLJK #1, Approx. ...
I assumed he was talking about viewtopic.php?f=3&t=1839 (http://autisticpowers.info/ss13/forum/viewtopic.php?f=3&t=1839) |
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Ronnyfire |
Archived
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8 |
5,500 |
08-21-2013, 09:09 PM |
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Thread: Cogmap Interactive Coordinate Map
Post: Re: Cogmap Interactive Coordinate Map
I too have a bit of a program i set up to do this same thing, but i keep it to myself.
I figure if someone goes to the effort to set something up like this they understand telesci enough to be super ... |
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Ronnyfire |
General Discussion
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37 |
15,075 |
08-08-2013, 04:09 PM |
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Thread: ss13 MUSIC KLUB
Post: Re: ss13 MUSIC KLUB
Its all about the Electro Swing and the weird experimental classical/jazz
[youtube]A7lxd7RL1To[/youtube]
[youtube]5bdSfmYdJ8o[/youtube]
Give the 2nd one some time, it becomes amazing and if you lik... |
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Ronnyfire |
General Discussion
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117 |
50,966 |
08-07-2013, 01:08 PM |
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Thread: Centration is greenlit.
Post: Re: Centration is greenlit.
Mr Behling Wrote:
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so what, ss13 is to stay an obscured little game in the dark corners of the internet? Sure, centration has similarities to ss13, but does that make it a bad game? no. i say, give... |
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Ronnyfire |
General Discussion
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40 |
15,732 |
07-29-2013, 07:56 PM |
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Thread: making the engineers start the engine
Post: Re: making the engineers start the engine
I am actually a fan of boxes that only open when engineers generate enough power. Maybe with some pod parts or blueprints for that machine east of engineering? Heck i would even be fine with limiting ... |
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Ronnyfire |
Ideas & Suggestions
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77 |
25,897 |
07-27-2013, 04:48 PM |
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Thread: [Suggestion] Nerf Solars
Post: Re: [Suggestion] Nerf Solars
Weavel Wrote:
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Seriously solars even on their best settings leave big places like Medbay powerless.
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If you just bypass the SMES by rewiring the solars control rooms they produce stupid amounts ... |
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Ronnyfire |
Ideas & Suggestions
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17 |
7,516 |
07-23-2013, 04:29 AM |
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Thread: [Suggestion] Nerf Solars
Post: [Suggestion] Nerf Solars
So, i know that with how unstable the engine is in the hands of a rookie engineer it is good to have some leeway power wise. I assume this is why we still have solar panels.
The problem with them is... |
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Ronnyfire |
Ideas & Suggestions
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17 |
7,516 |
07-20-2013, 03:23 AM |
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Thread: [MAJOR] - Give Changelings/Vampires Upgrade Options
Post: Re: [MAJOR] - Give Changelings/Vampires Upgrade Op...
So i am totally down for this idea, ill give it a bit of thought and see if i can come up with any cool powers for them to get. |
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Ronnyfire |
Ideas & Suggestions
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6 |
3,133 |
07-11-2013, 12:59 AM |
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Thread: Mentor Application Leo Hastings- Geneticist Extraordinare
Post: Re: Mentor Application Leo Hastings- Geneticist Ex...
Leo is generally one of those people i will ask if i have a question in mind while wandering around the station, so if that doesn't say mentor, i don't know what would. |
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Ronnyfire |
Approved Applications
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9 |
4,589 |
07-10-2013, 09:04 PM |
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Thread: Vampire strength
Post: Re: Vampire strength
As for the bats, its only like two (lit) welder hits to kill one.
I regularly just walk around the station just murdering them with welders super easily without help, sure i get knocked down once ever... |
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Ronnyfire |
Ideas & Suggestions
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16 |
7,085 |
07-10-2013, 08:30 PM |
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Thread: Mindslave ideas.
Post: Re: Mindslave ideas.
Motherfucker Wrote:
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Good joke, everybody laugh.
-snip-
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Try it out some time, adminhelping very often gets things dealt with if you aren't playing at the stupidest hours of the night, and ever... |
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Ronnyfire |
Ideas & Suggestions
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46 |
16,688 |
07-10-2013, 02:42 AM |
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Thread: Genetics console / monkeys have no potential!
Post: Re: Genetics console / monkeys have no potential!
Tested, works as intended now! Good job and thankyou! |
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Ronnyfire |
Resolved
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3 |
2,007 |
07-10-2013, 12:30 AM |
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Thread: Emagged cloner
Post: Re: Emagged cloner
What i am about to say is a horribly shitty idea, but made me laugh a bit.
Emagged cloners should grab some other random dead persons mind when cloning a body. |
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Ronnyfire |
Ideas & Suggestions
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11 |
4,415 |
07-09-2013, 08:53 PM |
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Thread: Genetics console / monkeys have no potential!
Post: Genetics console / monkeys have no potential!
Tossed a monkey into a GeneTek scanner just now and scanned it for potential genes, this screen popped up
http://puu.sh/3yvLQ.jpg
Tried it with a few monkeys and same results all around.
Got a huma... |
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Ronnyfire |
Resolved
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3 |
2,007 |
07-09-2013, 12:20 AM |
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Thread: improve medibots
Post: Re: improve medibots
For healing people at surgery tables it would be way cooler to have some kind of auto injector built into the table, put chems in, it removes bad chems like hypos unless emagged, and auto injects peop... |
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Ronnyfire |
Ideas & Suggestions
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19 |
7,396 |
07-07-2013, 10:19 PM |
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Thread: Mindslave ideas.
Post: Re: Mindslave ideas.
Mindslave is considered one of the best situational traitor items. If you know any robust players are on, implant them and you can nearly auto win.
Having MORE control over them is just silly and not... |
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Ronnyfire |
Ideas & Suggestions
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46 |
16,688 |
07-07-2013, 08:20 PM |
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Thread: improve medibots
Post: Re: improve medibots
Medibots are already really good.
Screwing them down i am not for or against, i can see it being useful and annoying (roboticists stealing all the bots)
Honestly i feel like medibots are the reason... |
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Ronnyfire |
Ideas & Suggestions
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19 |
7,396 |
07-07-2013, 01:25 PM |
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Thread: Wizard teleport + phase shift or doppleganger
Post: Wizard teleport + phase shift or doppleganger
Was a wizard, got myself into a bad place and got a phone call at the same time, so i phase shifted or dopple gangered(forget what one), and teleported to the shuttle, only to be dragged back to the s... |
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Ronnyfire |
Resolved
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0 |
1,180 |
07-05-2013, 06:33 PM |