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Thread: How to Security Officer 202?
Post: RE: How to Security Officer 202?
I just recently got back into playing on the new map, but it's worth pointing out that there will be rounds where you're either the only security member on board or one of a very small number of secur... |
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BaneOfGiygas |
General Discussion
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173 |
133,300 |
08-07-2016, 11:46 PM |
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Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar
I'm back, and am in dire need of a shinier coat of paint avatar to match
Admin Edit: Cat. |
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BaneOfGiygas |
General Discussion
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1,702 |
640,804 |
08-07-2016, 01:43 AM |
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Thread: Destiny & RP on Goonstation
Post: RE: Destiny & RP on Goonstation
Aw man, I missed the first episode! Right as I decided to get back into the swing of things, too :c
Oh well, maybe I can guest star in episode 2 |
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BaneOfGiygas |
General Discussion
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133 |
59,571 |
08-07-2016, 01:34 AM |
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Thread: Mysha's Recipe Manager + Telesci Utilities
Post: Re: Mysha's Recipe Manager + Telesci Utilities
Yeah, uh, those maps are borked.
The problem is that, if you upload a really fuckhuge PNG file onto Imgur, it'll automatically squash it and turn it into a JPG. You're better off uploading the raw i... |
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BaneOfGiygas |
General Discussion
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205 |
113,813 |
12-25-2015, 02:30 AM |
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Thread: More Specialty Security Jobs
Post: Re: More Specialty Security Jobs
To elaborate a bit more because I would've edited this in but fuck:
I'm of the opinion that the equipment that the Warden (if this is implemented, it really needs to be called something else) brings ... |
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BaneOfGiygas |
Ideas & Suggestions
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60 |
21,202 |
12-20-2015, 05:24 AM |
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Thread: Grayshift's Public Reference/Spoiler V4
Post: Re: Grayshift's Public Reference/Spoiler V4
Zamujasa Wrote:
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Secrecy as a means of balance is a terrible idea.
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I agree with this sentiment, but my main argument in the favor of secrecy is that it encourages exploration. There's no need t... |
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BaneOfGiygas |
General Discussion
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12 |
7,245 |
12-20-2015, 04:17 AM |
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Thread: More Specialty Security Jobs
Post: Re: More Specialty Security Jobs
Frank_Stein Wrote:
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Eh, personally I think Sec is alright as all redshirts. Detective is alright since they represent an investigate role and can be played as a PI.
I like the idea of a Control r... |
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BaneOfGiygas |
Ideas & Suggestions
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60 |
21,202 |
12-20-2015, 03:18 AM |
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Thread: Destiny: Centcom Jobs
Post: Destiny: Centcom Jobs
Brought up in a conversation with a friend, this is an idea to get people more into actually doing their jobs on Destiny as well as spicing up the events of the game in general! Throughout the course... |
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BaneOfGiygas |
Ideas & Suggestions
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2 |
1,493 |
12-18-2015, 05:28 AM |
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Thread: Grayshift's Public Reference/Spoiler V4
Post: Re: Grayshift's Public Reference/Spoiler V4
Thanks for the genetics research credit! That's still something I've been plodding away at on occasion, and you can find the full list that I've been using to determine combos right here.
https://doc... |
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BaneOfGiygas |
General Discussion
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12 |
7,245 |
12-17-2015, 12:29 AM |
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Thread: Spawn dead players as critters
Post: Re: Spawn dead players as critters
Yeah, while player-controlled mice running around and angrily squeaking at things is hilarious on paper, it'd probably lose the novelty after the fifth time or so.
Though I will point out that the "b... |
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BaneOfGiygas |
Ideas & Suggestions
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34 |
11,472 |
12-17-2015, 12:10 AM |
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Thread: Spawn dead players as critters
Post: Re: Spawn dead players as critters
ErikHanson Wrote:
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Terrible idea, players are biased, critters are not, players can decide to not attack people on a adventure area because they know those players.
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Hence my suggestion to let th... |
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BaneOfGiygas |
Ideas & Suggestions
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34 |
11,472 |
12-16-2015, 02:59 PM |
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Thread: Spawn dead players as critters
Post: Re: Spawn dead players as critters
Or, if you want something a bit less drastic than the wasp invasion, mice and cockroaches are acceptable substitutes. |
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BaneOfGiygas |
Ideas & Suggestions
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34 |
11,472 |
12-16-2015, 04:54 AM |
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Thread: A way to give items to people
Post: Re: A way to give items to people
Isn't this already a thing? I'm fairly sure it's already a thing. I believe the command was *give. |
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BaneOfGiygas |
Good ideas!
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3 |
2,400 |
12-14-2015, 11:33 PM |
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Thread: Destiny & RP on Goonstation
Post: Re: Destiny & RP on Goonstation
I actually agree with Roomba, some kind of an auto-call feature would help things immensely. Given Destiny's RP setting, the "steal the Captain's ID and break into the bridge" route of calling the sh... |
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BaneOfGiygas |
General Discussion
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133 |
59,571 |
12-11-2015, 02:47 PM |
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Thread: Destiny & RP on Goonstation
Post: Re: Destiny & RP on Goonstation
Dastardly Wrote:
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I'm sorry, I was being a bit of a jerk. I interpreted it as that he was annoyed people weren't RPing in the way he wanted.
What I'm trying to get at is, let's not sweat the small... |
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BaneOfGiygas |
General Discussion
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133 |
59,571 |
12-09-2015, 11:33 AM |
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Thread: Destiny & RP on Goonstation
Post: Re: Destiny & RP on Goonstation
DocSalient Wrote:
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Sure, I would have been instantly skeptical, and would have no doubt declined to touch the thing, but I'd have given a much better reason for it.
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Basically this. There are pl... |
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BaneOfGiygas |
General Discussion
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133 |
59,571 |
12-09-2015, 11:06 AM |
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Thread: Destiny & RP on Goonstation
Post: Re: Destiny & RP on Goonstation
Dastardly Wrote:
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Not having an arm or leg is debilitating. Not being able to set up the engine when everyone else has fucked off/is absent doesn't make the game more interesting (doubly so when th... |
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BaneOfGiygas |
General Discussion
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133 |
59,571 |
12-09-2015, 05:10 AM |
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Thread: Remove 'silly' roles from the RP server.
Post: Re: Remove 'silly' roles from the RP server.
I'm just gonna echo the current sentiments. One or two players being shit with a particular role should not be met with removing the entire role. Just punish the people who are being shit, simple as... |
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BaneOfGiygas |
Ideas & Suggestions
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11 |
4,277 |
12-08-2015, 05:00 PM |
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Thread: Destiny & RP on Goonstation
Post: Re: Destiny & RP on Goonstation
What Houka suggested is a grand solution, but also comes with the potential caveat of people constantly changing their character's backstories up on the fly to match whatever situation is going on. T... |
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BaneOfGiygas |
General Discussion
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133 |
59,571 |
12-08-2015, 04:31 PM |
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Thread: Antag Types on Destiny
Post: Re: Antag Types on Destiny
atamusvaleo Wrote:
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Getting away from that and back toward your sabotage ideas. Would the objectives need to be job specific? Otherwise, it would be obvious right away when you've got a doctor atte... |
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BaneOfGiygas |
Ideas & Suggestions
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8 |
3,418 |
12-07-2015, 11:33 AM |
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Thread: Antag Types on Destiny
Post: Re: Antag Types on Destiny
While the idea of a changeling infection is badass and helps contribute to the atmosphere, without the DNA absorption mechanic playing so heavily into the changeling's moveset, there'd need to be some... |
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BaneOfGiygas |
Ideas & Suggestions
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8 |
3,418 |
12-07-2015, 10:17 AM |
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Thread: Antag Types on Destiny
Post: Antag Types on Destiny
Recently, on the Destiny server SgtBriar and I were given temporary moderator status and worked with Fresh Lemon (and later SpyGuy) to keep watch of people's RP and come up with fun events for the rou... |
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BaneOfGiygas |
Ideas & Suggestions
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8 |
3,418 |
12-06-2015, 11:41 PM |
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Thread: Destiny: Beepsky gets stuck on the doors next to QM belt
Post: Destiny: Beepsky gets stuck on the doors next to Q...
http://i.imgur.com/5fPiwou.png
If the firelocks or the blast doors are closed, Beepsky will run into them and promptly stand there forever. |
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BaneOfGiygas |
Resolved
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1 |
998 |
12-05-2015, 12:55 PM |
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Thread: Krampus Prompts
Post: Re: Krampus Prompts
BaneOfGiygas Wrote:
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75% of the Krampuses I've seen seen spawn in braindead
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I can words good |
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BaneOfGiygas |
Ideas & Suggestions
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3 |
1,758 |
12-04-2015, 11:36 PM |
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Thread: Krampus Prompts
Post: Krampus Prompts
Because about 75% of the Krampuses I've seen spawned spawn in braindead and it's weird to just have multiple immobile Krampuses sitting at arrivals. |
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BaneOfGiygas |
Ideas & Suggestions
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3 |
1,758 |
12-04-2015, 11:35 PM |