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    Thread: Traitor Chaplain Items
Post: Re: Traitor Chaplain Items

This isn't my idea, but I read it somewhere on here a long time ago and thought it would be interesting, so I'm re-posting it. (Credit goes to original author. Forgot who.) Someone had the idea for ...
Toybasher Ideas & Suggestions 54 21,651 11-22-2014, 05:31 AM
    Thread: 40mm launcher/ammo improvements
Post: Re: 40mm launcher/ammo improvements

I like the slug grenade idea. For the goofy shells, give the clown traitor the ability to get "Honk!" shells. When fired they make a honk and upon impact create a cloud of rainbow colored smoke. (Do...
Toybasher Ideas & Suggestions 60 25,809 10-25-2014, 06:02 AM
    Thread: Official Traitor Items Discussion Thread (Wonk)
Post: Re: Official Traitor Items Discussion Thread (Wonk...

For the traitor lawyer. (Bit strange to give jobs of the day traitor items, but the clown had his clown car when he was a job of the day at one point.) Either a Phoenix Wright costume allowing you to...
Toybasher Ideas & Suggestions 1,186 374,018 10-25-2014, 05:51 AM
    Thread: Buttes' dumb ideas
Post: Re: Buttes' dumb ideas

I like the butt currency idea. On a side note, what DOES mugwort tea do? I heard it reduces spell cooldown but I've used it and seen no difference. Is it just to be used for golems?
Toybasher Ideas & Suggestions 28 10,854 08-31-2014, 04:11 AM
    Thread: Spawn Wrestler Belts in the VR arena.
Post: Re: Spawn Wrestler Belts in the VR arena.

Maybe we can even have a special machine which transforms you into MACHO MAN inside the VR arena. Think of the possibilities! We can have two macho men with wrestler belts and high on stimulents duki...
Toybasher Ideas & Suggestions 13 5,266 08-31-2014, 03:40 AM
    Thread: Either make Kuru less deadly, or make Prions harder to get.
Post: Re: Either make Kuru less deadly, or make Prions h...

I am personally against removing the "Non Lethal" poisons from the poison bottles. Heck I personally find the poison bottles that just knock people out/put them to sleep more fun because you can then ...
Toybasher Ideas & Suggestions 36 14,344 08-29-2014, 08:09 AM
    Thread: Post ITT and I will give you an avatar
Post: Re: Post ITT and I will give you an avatar

For the HonkMother!
Toybasher General Discussion 1,702 640,764 08-27-2014, 09:20 AM
    Thread: Spawn Wrestler Belts in the VR arena.
Post: Spawn Wrestler Belts in the VR arena.

Because why not? Televised Space Championship Wrestling would be amazing.
Toybasher Ideas & Suggestions 13 5,266 08-26-2014, 03:48 PM
    Thread: AI no longer glows.
Post: AI no longer glows.

I noticed the AI no longer glows that blue light it used to emit. I assume it's a side effect of the lighting change.
Toybasher Resolved 0 1,115 08-24-2014, 12:21 PM
    Thread: Spell redundancy for Wizards
Post: Re: Spell redundancy for Wizards

I think it was removed. I never even saw the spell used, but by the description on the wiki it seemed a bit similar to pandemonium's meteor summon spell in actual effect (Knocks people away) combined ...
Toybasher Ideas & Suggestions 42 15,201 07-07-2014, 05:23 AM
    Thread: remove spy until it is better
Post: Re: remove spy until it is better

I remember a round where admins set cyberpolice and hackers as custom jobs for laughs. What if we replaced spy with a hacking, DWAINE centered mode? There would be two teams. One team is a group of...
Toybasher Ideas & Suggestions 33 12,082 07-07-2014, 04:48 AM
    Thread: Drunkenness broken?
Post: Drunkenness broken?

I noticed that even if someone drinks 100 units of pure ethanol, countless glasses of vodka, etc. They never actually black out. I'm not sure if this is actually intended behavior, but from what the w...
Toybasher Resolved 1 999 07-06-2014, 07:21 AM
    Thread: Explosion power is bugged (?)
Post: Re: Explosion power is bugged (?)

I can confirm trick cigs hardly do any damage. They can remove limbs I think if smoked and knock people down. I can also confirm that dropping them on a body will gib it, but the cigs on bare floors h...
Toybasher Resolved 61 23,714 07-06-2014, 06:58 AM
    Thread: Spell redundancy for Wizards
Post: Re: Spell redundancy for Wizards

A bit simple, but perhaps multiple soulguards give you more revivals? Also you used to be able to cluwne borgs. It obviously doesn't work, but there's a puff of smoke, the demented laughter, and you ...
Toybasher Ideas & Suggestions 42 15,201 07-06-2014, 03:45 AM
    Thread: Explosion power is bugged (?)
Post: Re: Trick cigs are really weak

Newt King Wrote: -- If you light one while it's in a person's mouth, does it still seriously wound/kill them? I like using trick cigs because they are cheap and stylish, but I have noticed that their...
Toybasher Resolved 61 23,714 07-05-2014, 11:53 PM
    Thread: 2 Minor Changes for Cluwne
Post: Re: 2 Minor Changes for Cluwne

I agree the old way was much better. You could just run at someone and click the spell until they were cluwned. With the new way it's almost impossible to use effectively unless the opponent is stunne...
Toybasher Ideas & Suggestions 5 2,546 07-01-2014, 07:28 AM
    Thread: Syndicate Black Market Ice Cream
Post: Re: Syndicate Black Market Ice Cream

Newt King Wrote: -- There is a cluwne reagent already, but I like the way you're thinking. I loved it when they added the ??? Pills and the hobo wines, and I'm of the mind that adding more gimmicky r...
Toybasher Bad threads / terrible or unusable ideas! 15 6,498 07-01-2014, 07:19 AM
    Thread: Spell redundancy for Wizards
Post: Re: Spell redundancy for Wizards

The thought of a 4-cluwne spell would be hilarious. Maybe when used the guy you use it on is cluwned and also 3 cluwne clones appear as hostile NPC's to crewmembers similar to summon golem, just less ...
Toybasher Ideas & Suggestions 42 15,201 07-01-2014, 07:18 AM
    Thread: Toybasher's Head Of Security Application
Post: Re: Toybasher's Head Of Security Application

Marquesas Wrote: -- From what I've seen in-game so far: You're ridiculously like the average OMG KILL TRAITOR ON SIGHT officer, I don't endorse this HoS behaviour at all. It's a very, very definite N...
Toybasher Denied Applications 10 4,885 06-20-2014, 02:54 PM
    Thread: Locker and crate smokes/foams
Post: Re: Locker and crate smokes/foams

On the subject of trapping lockers, what if cable coils could be tied to objects and the inside of a locker, activating whatever when the locker is opened? Use it with a tank transfer bomb. Anyone ope...
Toybasher Ideas & Suggestions 10 3,979 06-20-2014, 09:07 AM
    Thread: Toybasher's Head Of Security Application
Post: Toybasher's Head Of Security Application

Usual Character Name: James Misayuki BYOND Username: Toybasher Recommended by (if applicable): N/A Times Available: All day erryday. But seriously from 8 am to 10 PM every day. Obviously I won't be on...
Toybasher Denied Applications 10 4,885 06-19-2014, 10:13 PM
    Thread: Rolling Objectives
Post: Re: Rolling Objectives

I really like this idea. Have the beginning ones be trivial to complete (Break 5 lights, etc.) and slowly ramp up. Have them be very specific, too. (Trick one person into farting on the bible. Beat an...
Toybasher Ideas & Suggestions 15 6,598 06-19-2014, 06:36 AM
    Thread: Official Traitor Items Discussion Thread (Wonk)
Post: Re: Official Traitor Items Discussion Thread (Wonk...

VictorMAngoStein Wrote: -- would painbow fluid darts for the Medical Director's tranq gun be overpowered? -- What if a function was added that allows you to custom manufacture your own tranquilizer ...
Toybasher Ideas & Suggestions 1,186 374,018 06-19-2014, 06:28 AM
    Thread: Official Traitor Items Discussion Thread (Wonk)
Post: Re: Official Traitor Items Discussion Thread (Wonk...

KikiMofo Wrote: -- Toybasher Wrote: -- Anyone hit by the projectile is turned into a demented yellow cluwne. These cluwnes would be free game for all, and would wear different clothes to make them r...
Toybasher Ideas & Suggestions 1,186 374,018 06-07-2014, 04:07 AM
    Thread: Official Traitor Items Discussion Thread (Wonk)
Post: Re: Official Traitor Items Discussion Thread (Wonk...

For the Chaplain. (Or maybe just a surplus item. I had to think of SOMETHING to replace his grace.) What about a Cluwne-a-tizer ray? Would have the flaregun sprite, but bright lime green. Cost woul...
Toybasher Ideas & Suggestions 1,186 374,018 06-07-2014, 03:31 AM