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    Thread: Beam me up scotty (teleportation sprite flavor)
Post: RE: Beam me up scotty (teleportation sprite flavor...

I'm totally digging this you're so cool sundance
Saintish Ideas & Suggestions 8 5,190 01-29-2016, 02:37 AM
    Thread: Gimmick job - Space Debris Collector
Post: Gimmick job - Space Debris Collector

In 2555, debris from blown-up spacecraft and ejected parts is a big problem. As such, Nanotrasen, in keeping with government regulations, has employed minimum wage EVA workers to clean up their own re...
Saintish Ideas & Suggestions 3 1,731 12-15-2015, 11:31 AM
    Thread: on the rocks
Post: Re: on the rocks

This is cool I guess - no idea how it'd work from a coding standpoint, but hey, it sounds pretty cool and there's no reason we shouldn't have it. Maybe traitor bartenders can replace the ice with actu...
Saintish Ideas & Suggestions 12 5,358 08-14-2014, 09:31 AM
    Thread: Good Idea/Bad Idea
Post: Re: Good Idea/Bad Idea

atomic1fire Wrote: -- This is probably one of those things that is super unfeasible but could be neat. An exact replica of the station (in a telescience zlevel) but it looks completely wrecked, and...
Saintish Ideas & Suggestions 100 37,864 07-30-2014, 08:25 AM
    Thread: A MAGICAL CLOWN ROPE
Post: A MAGICAL CLOWN ROPE

You know what would be an interesting clown item? A long, multicolored cloth rope that the clown can tie to objects and place in his pocket, so when Security Officers frisk him they have to keep pulli...
Saintish Bad threads / terrible or unusable ideas! 7 3,539 06-25-2014, 12:21 PM
    Thread: Chainsaw arm bug
Post: Re: Chainsaw arm bug

Dauntasa Wrote: -- here's another bug: if you staple a green chainsaw to yourself and then break it by hitting shit with it, it disappears and leaves a perfectly functional arm in its place -- The ne...
Saintish Resolved 5 2,441 06-25-2014, 04:20 AM
    Thread: "Exit" at end of ice moon
Post: Re: "Exit" at end of ice moon

GuntherHermann Wrote: -- nah i don't want one in the biodome, having to get back is half the fun -- Yeah, the Biodome's easy enough. I like Indiana Jones-style adventures in there; i love the risk th...
Saintish Ideas & Suggestions 13 6,369 06-17-2014, 12:53 AM
    Thread: GoonStation Diaries
Post: Re: GoonStation Diaries

Yeah, what resolution? I'm down for recording a round, though. We just all need to be on time. I use Taksi.
Saintish General Discussion 87 35,869 06-06-2014, 10:55 AM
    Thread: Traitor Gimmix 101
Post: Re: Traitor Gimmix 101

Spy_Guy Wrote: -- Saintish Wrote: -- Karakoran Wrote: -- I've had this idea for a while, but since the game refuses to ever let me be traitor, I'll just post it here. Mindslave some people, give th...
Saintish General Discussion 119 45,783 06-05-2014, 07:49 AM
    Thread: Traitor Gimmix 101
Post: Re: Traitor Gimmix 101

Karakoran Wrote: -- I've had this idea for a while, but since the game refuses to ever let me be traitor, I'll just post it here. Mindslave some people, give them suicide vests, and then order them t...
Saintish General Discussion 119 45,783 06-04-2014, 10:26 AM
    Thread: Strike The Earth! A Goonstation DF Succession Game
Post: Re: Strike The Earth! A Goonstation DF Succession ...

Amuys Wrote: -- I also made 50 z level execution hole that leads from the surface to the bottom of the first cavern. -- You shouldn't have done that, Amuys. Now when it's my turn I'll waste all our r...
Saintish General Discussion 136 51,790 05-21-2014, 08:22 AM
    Thread: Pressure Tank Gun
Post: Re: Pressure Tank Gun

It's way too easy to make, however. Maybe give it some sort of durability - the more robust the objects you fire, the faster the gun breaks. A full bullet would do 25 damage to the gun, whereas a spen...
Saintish Ideas & Suggestions 15 6,473 05-21-2014, 08:18 AM
    Thread: Freeze!
Post: Re: Freeze!

Dauntasa Wrote: -- pointblanking someone with the grab intent should make you hold them at gunpoint, not firing. if they move or try to attack you they are automatically shot instead, but they can st...
Saintish Ideas & Suggestions 21 8,027 05-19-2014, 07:38 AM
    Thread: Lyson - #4, May 18 3:10 - 3:20
Post: Re: Lyson - #4, May 18 3:10 - 3:20

Lison Wrote: -- Quote: -- All she did was kill me. -- Quote: -- But, in this round with only 11 people online, you killed 6. -- hmm. -- Goddammit, Lison, you're taking it out of context. I mean...
Saintish Archived 13 7,048 05-18-2014, 09:58 AM
    Thread: Lyson - #4, May 18 3:10 - 3:20
Post: Re: Lyson - #4, May 18 3:10 - 3:20

Anyway, you're normally pretty cool, I just felt the need to complain about this. A lot of people, me included, were bitching about it in deadchat, so, yeah. Unless an admin sees something wrong with...
Saintish Archived 13 7,048 05-18-2014, 09:54 AM
    Thread: Lyson - #4, May 18 3:10 - 3:20
Post: Re: Lyson - #4, May 18 3:10 - 3:20

Quote: -- why exactly is it unlikely that an antag (of which their definitely was one), exploded genetics, the place that revives people, in a round with only 11 people online. I wonder why an antag ...
Saintish Archived 13 7,048 05-18-2014, 09:47 AM
    Thread: Lyson - #4, May 18 3:10 - 3:20
Post: Re: Lyson - #4, May 18 3:10 - 3:20

It was either you, another admin, or some antag (unlikely), because as soon as an engineer collected all the bodies of people you had killed in the hellbar and brought them there, it blew up, as my ch...
Saintish Archived 13 7,048 05-18-2014, 09:13 AM
    Thread: Lyson - #4, May 18 3:10 - 3:20
Post: Re: Lyson - #4, May 18 3:10 - 3:20

Lison Wrote: -- Saintish Wrote: -- Lison Wrote: -- I was just doing a fun gimmick involving hellbar, and people kept breaking in to make grief weapons. I gave everyone a warning before I blew it up...
Saintish Archived 13 7,048 05-18-2014, 09:07 AM
    Thread: Lyson - #4, May 18 3:10 - 3:20
Post: Re: Lyson - #4, May 18 3:10 - 3:20

Lison Wrote: -- I was just doing a fun gimmick involving hellbar, and people kept breaking in to make grief weapons. I gave everyone a warning before I blew it up to stop people from running around w...
Saintish Archived 13 7,048 05-18-2014, 08:58 AM
    Thread: Lyson - #4, May 18 3:10 - 3:20
Post: Lyson - #4, May 18 3:10 - 3:20

Admin name: Lyson Server: LLJK #4 Date/Time: May 18 3:10 - 3:20 Synopsis: Lyson spawned a bunch of admin-unlimited-whatever chem dispensers, set up a bar in chapel, then blew up all of genetics and t...
Saintish Archived 13 7,048 05-18-2014, 08:32 AM
    Thread: Shitty syndicate B-Team invasion.
Post: Re: Shitty syndicate B-Team invasion.

This could be hilarious. And yeah, they should have stupidly hard objectives. I bet their might be sympathizers amonst the crew.
Saintish Ideas & Suggestions 25 9,769 05-11-2014, 11:12 PM
    Thread: Lantern for Mentor 2014!
Post: Re: Lantern for Mentor 2014!

From chatting with him in IRC, he seems to be extremely respectful and knows a great deal about the game. I say yeah. Giive him the purple text.
Saintish Approved Applications 8 3,892 05-10-2014, 03:52 AM
    Thread: Strike The Earth! A Goonstation DF Succession Game
Post: Re: Strike The Earth! A Goonstation DF Succession ...

UrsulaMejor Wrote: -- ATTENTION: Saintish is being kind of a flake so until we can get it sorted out Bobert will be doing a half-turn from the end of Summer to Spring to get us back up to speed, sin...
Saintish General Discussion 136 51,790 05-10-2014, 03:47 AM
    Thread: make firesuits not be worthless
Post: Re: make firesuits not be worthless

While I would love to carry out a good Fahrenheit Four-Fifty- One (sorry, I'm on a Nook Color and my numpad touch keys are acting up) gimmick, I think Mozi said that the issue with firesuits is a fund...
Saintish Ideas & Suggestions 42 16,464 05-10-2014, 03:43 AM
    Thread: Strike The Earth! A Goonstation DF Succession Game
Post: Re: Strike The Earth! A Goonstation DF Succession ...

Oh, fuck, it's me now, isn't it? Okay, I've got this.
Saintish General Discussion 136 51,790 05-09-2014, 02:16 AM