Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Make Cargo be able to purchase Makarovs
Post: RE: Make Cargo be able to purchase Makarovs

You can more easily get, create and get ammo for energy weapons like laser and phaser guns phasers being only slightly less lethal than the makarov and much more lethal than the clock, laser guns bein...
Cheffie Ideas & Suggestions 13 865 08-22-2023, 09:52 AM
    Thread: [CLOSED PR] Kinetics improvements & magazines
Post: RE: [PR] Kinetics improvements & magazines

I still think theres value in this though, even if theres not an emphasis on guns it will make the gunplay there is more interesting even if by only a little. And there isn't really any reason not to ...
Cheffie Ideas & Suggestions 11 1,012 08-15-2023, 03:04 PM
    Thread: Make damage knock you out of stamina-stuns
Post: RE: Make damage knock you out of stamina-stuns

Limb damage is interesting and something i've been wanting to look into for future, having the ability to target limbs in ranged combat to cripple/delimb with stronger firearms them would add an inter...
Cheffie Ideas & Suggestions 25 1,877 08-14-2023, 02:28 PM
    Thread: [CLOSED PR] Kinetics improvements & magazines
Post: RE: [PR] Kinetics improvements & magazines

seems like good changes all around, great work! the burst fire thing was really annoying when you couldn't fire the rest of your rounds. is it possible to unload two handed weapons with a certain acti...
Cheffie Ideas & Suggestions 11 1,012 08-14-2023, 02:16 PM
    Thread: Make damage knock you out of stamina-stuns
Post: RE: Make damage knock you out of stamina-stuns

The issue is that stuns as a whole are better than lethals in the majority of cases, not "Antags want stun since it murders faster". Mainly due to effective TTK of stun being very small since you are ...
Cheffie Ideas & Suggestions 25 1,877 08-12-2023, 06:29 AM
    Thread: Make damage knock you out of stamina-stuns
Post: RE: Make damage knock you out of stamina-stuns

Cal Wrote: (08-11-2023, 04:51 AM) -- What exactly prevents people from just stunning you and dumping lethal shit in your face? What about spacing you? Throwing you down disposals? Choking you? ...
Cheffie Ideas & Suggestions 25 1,877 08-11-2023, 06:06 AM
    Thread: The current state of Salvagers
Post: RE: The current state of Salvagers

Yeah salvagers roundstart get a few hundred points each, pretty much always used for the juggernaut suit. Midrounds get a few thousand points to spend. Much of the issue with salvagers comes from the...
Cheffie General Discussion 15 1,699 07-22-2023, 06:02 PM
    Thread: Midround Antag Event: Martian Invasion.
Post: RE: Midround Antag Event: Martian Invasion.

Only one kind of martian has the gib stare
Cheffie Ideas & Suggestions 13 1,474 06-30-2023, 03:21 AM
    Thread: Midround Antag Event: Martian Invasion.
Post: RE: Midround Antag Event: Martian Invasion.

No flock has been around for a long time it was just only finished recently
Cheffie Ideas & Suggestions 13 1,474 06-29-2023, 08:05 AM
    Thread: Midround Antag Event: Martian Invasion.
Post: RE: Midround Antag Event: Martian Invasion.

There were plans for a martian gamemode much like you describe, but it was never finished. Its something I plan to pickup on at some point. You can see some of the leftovers in code/mob/living/critte...
Cheffie Ideas & Suggestions 13 1,474 06-29-2023, 06:24 AM
    Thread: What if stun durations were reduced ?
Post: RE: What if stun durations were reduced ?

Kotlol Wrote: (05-21-2023, 09:49 AM) -- The duration is needed in case security has to deal with mobs. It's so you don't want to fight security and have to outsmart em. -- You don't need 30 second ...
Cheffie Ideas & Suggestions 30 4,023 05-22-2023, 10:42 AM
    Thread: What if stun durations were reduced ?
Post: RE: What if stun durations were reduced ?

80% to 85% won't change anything. Duration is the biggest issue in my opinion you can baton someone down run away and arrest someone come back and the first guy is still stunned. 30 seconds for securi...
Cheffie Ideas & Suggestions 30 4,023 05-21-2023, 06:15 AM
    Thread: What if stun durations were reduced ?
Post: RE: What if stun durations were reduced ?

Stunning someone IS the best way to murder someone. Stunning and then cuff + beating or space is by far the most tried and true method of making someone defenceless and dead. Arguably giving LESS of r...
Cheffie Ideas & Suggestions 30 4,023 05-19-2023, 02:59 PM
    Thread: Hos Application <Jyrki Virtanen>
Post: RE: Hos Application <Jyrki Virtanen>

Ive seen Jyrki probably as long as ive been playing and he is always a pleasant face on the security team. He understands how to give out punishments to antagonists, communicates well and is quickly o...
Cheffie Approved Applications 12 1,896 05-18-2023, 02:31 PM
    Thread: [CLOSED PR] Prevents Abominations From Being Mindhacked
Post: RE: [PR] Prevents Abominations From Being Mindhack...

Shamblers have much bigger issues than getting mindhacked as far as antag vs antag goes. Katanas can instantly kill them in the same way. one grab or pull shuts down any devour they can try. and perso...
Cheffie Ideas & Suggestions 4 744 04-28-2023, 02:27 PM
    Thread: [MERGED PR] Swaps Out Capsaicin Grenades In the Sec Vendor For Flashbangs
Post: RE: [PR] Swaps Out Capsaicin Grenades In the Sec V...

I think a better solution is just making capsaicin less horrible. Slowdowns instead of hard stuns? Less stuns when not directly exposed? Progressive blindness instead of instant? Depleted with water n...
Cheffie Good ideas! 21 3,335 04-27-2023, 12:46 AM
    Thread: Mobified critters need some toning down
Post: RE: Mobified critters need some toning down

Silent Majority Wrote: (04-16-2023, 03:22 PM) -- Mob wasps have 60 hp but inject 20u histamine  a second. I'm fine with thr tankiness. But right now the insta stuns. Which stack, are just obnoxiou...
Cheffie Ideas & Suggestions 15 1,917 04-19-2023, 03:28 AM
    Thread: [CLOSED PR] Removes crit alert from health implants
Post: RE: [PR] Removes crit alert from health implants

perhaps if this was added the medical record health values should be more accessible, PDA app or computer? I like the idea of both this and the sister PR but I think this one would need some changes i...
Cheffie Ideas & Suggestions 8 1,225 04-15-2023, 04:10 AM
    Thread: [PR] Vampires no longer take starlight damage from fluid "space" turfs
Post: RE: [PR] Vampires no longer take starlight damage ...

I think the oshan damage removal is perfectly fine, vampires already have MASSIVE amounts of counters. Lings and werewolves are the closest antag relative and suffer no ill effects from space where va...
Cheffie Ideas & Suggestions 10 1,448 04-05-2023, 10:21 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

no bees for non admins, only wasps
Cheffie Ideas & Suggestions 4,111 1,948,785 04-04-2023, 11:09 AM
    Thread: [CLOSED PR] Replaces the baton in the "baton only" weapon vendor with a throwable ...
Post: RE: [PR] Replaces the baton in the "baton only" we...

im all for this loadout change, gives you a ranged option with just a baton without needing riot grenades or aoe flash and its just dumb fun.
Cheffie Ideas & Suggestions 16 2,416 04-03-2023, 01:54 AM
    Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar

Me am the chef FRANK EDIT: Pizza Time
Cheffie General Discussion 1,705 647,984 03-25-2023, 07:30 AM
    Thread: Make all critters immune to the effects of miasma
Post: Make all critters immune to the effects of miasma

I feel as though this is a necessity now, most critters already lack toxin health holders and therefore cannot take toxin damage.  which in cases of my mobification PRs has been because they are host...
Cheffie Ideas & Suggestions 4 760 03-16-2023, 03:48 PM
    Thread: [PR] Mindhack rebalance
Post: RE: [PR] Mindhack rebalance

As a security main, most rounds you don't see any sec being in real danger of dying unless its from stuns or things without much counter like explosives or sleepy pens. So I too am interested in a red...
Cheffie Ideas & Suggestions 24 3,939 03-15-2023, 10:55 AM
    Thread: [PR] Mindhack rebalance
Post: RE: [PR] Mindhack rebalance

Lord_earthfire Wrote: (03-15-2023, 04:49 AM) -- I kinda like this. Especially if the mindshield gets lost on cloning. This works, instead of the 30%health option, with stuns and poisons, so its ki...
Cheffie Ideas & Suggestions 24 3,939 03-15-2023, 04:59 AM