Search Results
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Thread: Make Cargo be able to purchase Makarovs
Post: RE: Make Cargo be able to purchase Makarovs
You can more easily get, create and get ammo for energy weapons like laser and phaser guns phasers being only slightly less lethal than the makarov and much more lethal than the clock, laser guns bein... |
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Cheffie |
Ideas & Suggestions
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13 |
865 |
08-22-2023, 09:52 AM |
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Thread: [CLOSED PR] Kinetics improvements & magazines
Post: RE: [PR] Kinetics improvements & magazines
I still think theres value in this though, even if theres not an emphasis on guns it will make the gunplay there is more interesting even if by only a little. And there isn't really any reason not to ... |
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Cheffie |
Ideas & Suggestions
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11 |
1,012 |
08-15-2023, 03:04 PM |
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Thread: Make damage knock you out of stamina-stuns
Post: RE: Make damage knock you out of stamina-stuns
Limb damage is interesting and something i've been wanting to look into for future, having the ability to target limbs in ranged combat to cripple/delimb with stronger firearms them would add an inter... |
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Cheffie |
Ideas & Suggestions
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25 |
1,877 |
08-14-2023, 02:28 PM |
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Thread: [CLOSED PR] Kinetics improvements & magazines
Post: RE: [PR] Kinetics improvements & magazines
seems like good changes all around, great work! the burst fire thing was really annoying when you couldn't fire the rest of your rounds. is it possible to unload two handed weapons with a certain acti... |
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Cheffie |
Ideas & Suggestions
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11 |
1,012 |
08-14-2023, 02:16 PM |
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Thread: Make damage knock you out of stamina-stuns
Post: RE: Make damage knock you out of stamina-stuns
The issue is that stuns as a whole are better than lethals in the majority of cases, not "Antags want stun since it murders faster". Mainly due to effective TTK of stun being very small since you are ... |
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Cheffie |
Ideas & Suggestions
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25 |
1,877 |
08-12-2023, 06:29 AM |
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Thread: Make damage knock you out of stamina-stuns
Post: RE: Make damage knock you out of stamina-stuns
Cal Wrote: (08-11-2023, 04:51 AM)
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What exactly prevents people from just stunning you and dumping lethal shit in your face?
What about spacing you?
Throwing you down disposals?
Choking you?
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Cheffie |
Ideas & Suggestions
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25 |
1,877 |
08-11-2023, 06:06 AM |
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Thread: The current state of Salvagers
Post: RE: The current state of Salvagers
Yeah salvagers roundstart get a few hundred points each, pretty much always used for the juggernaut suit. Midrounds get a few thousand points to spend.
Much of the issue with salvagers comes from the... |
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Cheffie |
General Discussion
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15 |
1,699 |
07-22-2023, 06:02 PM |
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Thread: Midround Antag Event: Martian Invasion.
Post: RE: Midround Antag Event: Martian Invasion.
Only one kind of martian has the gib stare |
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Cheffie |
Ideas & Suggestions
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13 |
1,474 |
06-30-2023, 03:21 AM |
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Thread: Midround Antag Event: Martian Invasion.
Post: RE: Midround Antag Event: Martian Invasion.
No flock has been around for a long time it was just only finished recently |
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Cheffie |
Ideas & Suggestions
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13 |
1,474 |
06-29-2023, 08:05 AM |
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Thread: Midround Antag Event: Martian Invasion.
Post: RE: Midround Antag Event: Martian Invasion.
There were plans for a martian gamemode much like you describe, but it was never finished. Its something I plan to pickup on at some point.
You can see some of the leftovers in code/mob/living/critte... |
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Cheffie |
Ideas & Suggestions
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13 |
1,474 |
06-29-2023, 06:24 AM |
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Thread: What if stun durations were reduced ?
Post: RE: What if stun durations were reduced ?
Kotlol Wrote: (05-21-2023, 09:49 AM)
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The duration is needed in case security has to deal with mobs. It's so you don't want to fight security and have to outsmart em.
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You don't need 30 second ... |
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Cheffie |
Ideas & Suggestions
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30 |
4,023 |
05-22-2023, 10:42 AM |
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Thread: What if stun durations were reduced ?
Post: RE: What if stun durations were reduced ?
80% to 85% won't change anything. Duration is the biggest issue in my opinion you can baton someone down run away and arrest someone come back and the first guy is still stunned. 30 seconds for securi... |
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Cheffie |
Ideas & Suggestions
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30 |
4,023 |
05-21-2023, 06:15 AM |
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Thread: What if stun durations were reduced ?
Post: RE: What if stun durations were reduced ?
Stunning someone IS the best way to murder someone. Stunning and then cuff + beating or space is by far the most tried and true method of making someone defenceless and dead. Arguably giving LESS of r... |
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Cheffie |
Ideas & Suggestions
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30 |
4,023 |
05-19-2023, 02:59 PM |
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Thread: Hos Application <Jyrki Virtanen>
Post: RE: Hos Application <Jyrki Virtanen>
Ive seen Jyrki probably as long as ive been playing and he is always a pleasant face on the security team. He understands how to give out punishments to antagonists, communicates well and is quickly o... |
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Cheffie |
Approved Applications
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12 |
1,896 |
05-18-2023, 02:31 PM |
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Thread: [CLOSED PR] Prevents Abominations From Being Mindhacked
Post: RE: [PR] Prevents Abominations From Being Mindhack...
Shamblers have much bigger issues than getting mindhacked as far as antag vs antag goes. Katanas can instantly kill them in the same way. one grab or pull shuts down any devour they can try. and perso... |
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Cheffie |
Ideas & Suggestions
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4 |
744 |
04-28-2023, 02:27 PM |
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Thread: [MERGED PR] Swaps Out Capsaicin Grenades In the Sec Vendor For Flashbangs
Post: RE: [PR] Swaps Out Capsaicin Grenades In the Sec V...
I think a better solution is just making capsaicin less horrible. Slowdowns instead of hard stuns? Less stuns when not directly exposed? Progressive blindness instead of instant? Depleted with water n... |
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Cheffie |
Good ideas!
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21 |
3,335 |
04-27-2023, 12:46 AM |
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Thread: Mobified critters need some toning down
Post: RE: Mobified critters need some toning down
Silent Majority Wrote: (04-16-2023, 03:22 PM)
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Mob wasps have 60 hp but inject 20u histamine a second.
I'm fine with thr tankiness. But right now the insta stuns. Which stack, are just obnoxiou... |
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Cheffie |
Ideas & Suggestions
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15 |
1,917 |
04-19-2023, 03:28 AM |
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Thread: [CLOSED PR] Removes crit alert from health implants
Post: RE: [PR] Removes crit alert from health implants
perhaps if this was added the medical record health values should be more accessible, PDA app or computer? I like the idea of both this and the sister PR but I think this one would need some changes i... |
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Cheffie |
Ideas & Suggestions
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8 |
1,225 |
04-15-2023, 04:10 AM |
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Thread: [PR] Vampires no longer take starlight damage from fluid "space" turfs
Post: RE: [PR] Vampires no longer take starlight damage ...
I think the oshan damage removal is perfectly fine, vampires already have MASSIVE amounts of counters. Lings and werewolves are the closest antag relative and suffer no ill effects from space where va... |
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Cheffie |
Ideas & Suggestions
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10 |
1,448 |
04-05-2023, 10:21 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
no bees for non admins, only wasps |
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Cheffie |
Ideas & Suggestions
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4,111 |
1,948,785 |
04-04-2023, 11:09 AM |
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Thread: [CLOSED PR] Replaces the baton in the "baton only" weapon vendor with a throwable ...
Post: RE: [PR] Replaces the baton in the "baton only" we...
im all for this loadout change, gives you a ranged option with just a baton without needing riot grenades or aoe flash and its just dumb fun. |
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Cheffie |
Ideas & Suggestions
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16 |
2,416 |
04-03-2023, 01:54 AM |
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Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar
Me am the chef
FRANK EDIT: Pizza Time |
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Cheffie |
General Discussion
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1,705 |
647,984 |
03-25-2023, 07:30 AM |
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Thread: Make all critters immune to the effects of miasma
Post: Make all critters immune to the effects of miasma
I feel as though this is a necessity now, most critters already lack toxin health holders and therefore cannot take toxin damage.
which in cases of my mobification PRs has been because they are host... |
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Cheffie |
Ideas & Suggestions
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4 |
760 |
03-16-2023, 03:48 PM |
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Thread: [PR] Mindhack rebalance
Post: RE: [PR] Mindhack rebalance
As a security main, most rounds you don't see any sec being in real danger of dying unless its from stuns or things without much counter like explosives or sleepy pens. So I too am interested in a red... |
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Cheffie |
Ideas & Suggestions
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24 |
3,939 |
03-15-2023, 10:55 AM |
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Thread: [PR] Mindhack rebalance
Post: RE: [PR] Mindhack rebalance
Lord_earthfire Wrote: (03-15-2023, 04:49 AM)
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I kinda like this.
Especially if the mindshield gets lost on cloning. This works, instead of the 30%health option, with stuns and poisons, so its ki... |
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Cheffie |
Ideas & Suggestions
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24 |
3,939 |
03-15-2023, 04:59 AM |