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Thread: [MERGED PR] Gives medical a prepared belt.
Post: RE: [PR] Gives medical a prepared belt.
Ikea Wrote: (09-20-2022, 05:39 PM)
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General doctoring playstyle question, do you personally carry syringes on you as doctors? Always just ejected a syringe out of the vendor whenever I needed to ge... |
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Josephin12 |
Good ideas!
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17 |
3,227 |
09-21-2022, 02:35 AM |
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Thread: [RULE CHANGE] Make overrides and precedence no longer apply to AI laws.
Post: RE: [RULE CHANGE] Make overrides and precedence no...
This idea is very flawed and would not work with the current law mechanics. If this were to be implemented at the given moment:
1. All law modules other than freeform should be removed.
All of t... |
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Josephin12 |
Ideas & Suggestions
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66 |
16,367 |
07-16-2022, 04:18 AM |
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Thread: Medical Doctor should be a time-locked role.
Post: RE: Medical Doctor should be a time-locked role.
Looking through the replies I will admit that it's a bad idea. For now I'll focus on making medical borgs less powerful since right now they're objectively better at healing than actual doctors, and a... |
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Josephin12 |
Ideas & Suggestions
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9 |
2,091 |
06-12-2022, 11:46 AM |
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Thread: Medical Doctor should be a time-locked role.
Post: Medical Doctor should be a time-locked role.
At the present Medical Doctor, despite it being a crucial role, is heavily distrusted - many crew members would rather blatantly ignore them and head for patches and cryo. As a doctor main I get many ... |
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Josephin12 |
Ideas & Suggestions
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9 |
2,091 |
06-12-2022, 05:29 AM |
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Thread: [CLOSED PR] Raw ore no longer stacks
Post: RE: [PR] Raw ore no longer stacks
Yellow Wrote: (05-30-2022, 12:27 AM)
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You can print out a crate to move up to 50 at a time. Or you can make a locker for the same effect if there’s no crate printer nearby
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The max is 99, howev... |
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Josephin12 |
Ideas & Suggestions
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9 |
2,264 |
05-30-2022, 01:55 AM |
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Thread: [CLOSED PR] Raw ore no longer stacks
Post: RE: [PR] Raw ore no longer stacks
This would make selling ores as QM miserable, also consider that ores bought from rockbox show up in their non-stacked form so buying them in bulk would make transporting them awful. There are definit... |
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Josephin12 |
Ideas & Suggestions
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9 |
2,264 |
05-29-2022, 11:05 PM |
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Thread: [CLOSED PR] Enables hunger motive on classic servers
Post: RE: [PR] Enables hunger motive on classic servers
I'm all up for making chef more involved but this just isn't it. Crew will more likely go towards a vending machine rather than touch the chef's cooking which may just kill them on the spot. It's a be... |
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Josephin12 |
Ideas & Suggestions
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50 |
11,972 |
04-23-2022, 07:01 AM |
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Thread: [CLOSED PR] Reworks wraith's "Absorb Corpse" ability.
Post: RE: [PR] Wraith's "Absorb Corpse" ability is now a...
kyle2143 Wrote: (04-19-2022, 08:58 AM)
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5. Lastly, it would be pretty cools, since decomp_stage 4 is a complete absorption, the onUpdate proc would slowly increase the decomp_stage as it goes on. M... |
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Josephin12 |
Ideas & Suggestions
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10 |
2,584 |
04-23-2022, 06:40 AM |