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    Thread: Access Request Console
Post: RE: Access Request Console

Kotlol Wrote: (04-13-2024, 06:58 AM) -- So now his PDA is high value for traitors and gangs. They are gonna kill the HoP, steal their PDA and that request console gets copied over and over to give an...
glowbold Ideas & Suggestions 12 261 04-13-2024, 09:31 AM
    Thread: [MERGED PR] Gives captain a mindshield
Post: RE: [PR] Gives captain a mindshield

Captains will get a round-start health implant, plus medical *and* security alerts-on-crit/death with this, which I don't think has been explicitly brought up in discussion? A mindshield-only impla...
glowbold Ideas & Suggestions 36 1,574 04-03-2024, 07:41 PM
    Thread: [CLOSED PR] Add PDA Alert modules for medical, engineering, science, and janitor t...
Post: RE: [PR] Add PDA Alert modules for medical, engine...

Added science alert & related alert PDA module, let me know what you think.
glowbold Ideas & Suggestions 7 281 04-02-2024, 12:55 PM
    Thread: Suggestion: Captain De-Authorizing the armory
Post: RE: Suggestion: Captain De-Authorizing the armory

very good idea, implemented it with the auth disk approach: https://github.com/goonstation/goonstation/pull/18275
glowbold Ideas & Suggestions 5 277 03-22-2024, 02:53 AM
    Thread: Add nukecharge to all map if we have full of security team
Post: RE: Add nukecharge to all map if we have full of s...

There is a round start on-station nuke for at least two maps. I don't think they get used all that much, but I don't have stat tracking to back that up.
glowbold Ideas & Suggestions 9 309 03-15-2024, 10:49 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

babayetu83 Wrote: (03-08-2024, 10:41 AM) -- let pills dissolve in water -- we need space alka-seltzer (reduces Burpy status effect)
glowbold Ideas & Suggestions 4,114 1,954,962 03-08-2024, 12:59 PM
    Thread: Pharmacy: Do They Really Need All That
Post: RE: Pharmacy: Do They Really Need All That

Medical Doctor overall has a problem of being very reactive, and as such it's harder to design shift-long term goals they can accomplish without being frustrating. Given the lack of bigger objectives ...
glowbold Ideas & Suggestions 23 760 03-03-2024, 02:29 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

The PTL should not give credits but instead influence how smooth and long of a ride the shuttle home is
glowbold Ideas & Suggestions 4,114 1,954,962 02-12-2024, 12:53 PM
    Thread: Remove Hygiene Motive from RP
Post: RE: Remove Hygiene Motive from RP

444explorer Wrote: (01-31-2024, 03:39 AM) -- glowbold Wrote: (01-30-2024, 05:21 PM) -- (A lot, see above) -- I have never seen this work well other than being silently Capulettium Stung in the sho...
glowbold Ideas & Suggestions 43 2,489 01-31-2024, 10:31 AM
    Thread: Remove Hygiene Motive from RP
Post: RE: Remove Hygiene Motive from RP

Hygiene encourages people to become vulnerable and unable to immediately react to the radio. I think it allows for a lot more variance and texture in how the game progresses, and removing it entirely ...
glowbold Ideas & Suggestions 43 2,489 01-30-2024, 05:21 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Mid-round AIs should boot up via a data disk with clone data instead of slapping a wet meat brain inside.
glowbold Ideas & Suggestions 4,114 1,954,962 01-04-2024, 12:17 PM
    Thread: [MERGED PR] Wear and Tear: Light Bulbs and Switches
Post: RE: [PR] Wear and Tear: Light Bulbs and Switches

I just pushed an update incorporating feedback - the intent of the changes is to ensure there are ways to respond to the wear and tear of the station safely, while still giving mechanical incentives ...
glowbold Good ideas! 8 708 12-27-2023, 03:59 PM
    Thread: [CLOSED PR] Move Counter-Revolutionary Implants from QM to Security
Post: RE: [PR] Move Counter-Revolutionary Implants from ...

Pardon as I’m coming in having played very little revs, but does security not buy implants direct from personal accountfrom request consoles? Even if cargo is compromised, you can still intercept the ...
glowbold Ideas & Suggestions 19 1,612 11-05-2023, 08:58 AM
    Thread: Catering Announcement System?
Post: RE: Catering Announcement System?

maybe there could be something slightly smaller / less loud than command announcements for QMs and catering?
glowbold Ideas & Suggestions 15 1,243 10-20-2023, 09:30 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

pressure sensor holders should be able to hold molitz b crystals so they can more easily get resonance from science test bombs
glowbold Ideas & Suggestions 4,114 1,954,962 10-10-2023, 07:49 AM
    Thread: Requisitions are not great, suggestions to improve
Post: RE: Requisitions are not great, suggestions to imp...

It would be nice if there was escalation with requisitions, i.e. the more complex/rewarding ones show up in response to you fulfilling easy ones. QMs can build relationships with departments, and peop...
glowbold Ideas & Suggestions 8 697 09-28-2023, 08:34 AM
    Thread: Reduce Default Shift Extension Length
Post: Reduce Default Shift Extension Length

Right now, a shift extension will set the next auto-call at 45 minutes (the default round length divided by 2).  That level of additional commitment does not seem to be communicated to players anyw...
glowbold Ideas & Suggestions 5 403 09-20-2023, 07:56 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

cargo teleporters don't target individual pads, but apply a barcode and send things into the station's routing system for distribution
glowbold Ideas & Suggestions 4,114 1,954,962 09-19-2023, 12:57 PM
    Thread: [MERGED PR] Adds a new salvager weapon: The Makeshift Laser Rifle
Post: RE: [PR] Adds a new improvised weapon: The Makeshi...

unfunnyperson Wrote: (09-17-2023, 10:26 AM) -- Reduced wire amount on repair/build to 10 wires Replaced the glass sheets step with a step to add a lens from a different device What device the len...
glowbold Good ideas! 26 2,373 09-17-2023, 12:36 PM
    Thread: Lying down ontop of explosives makes the explosion weaker
Post: RE: Lying down ontop of explosives makes the explo...

this idea is so good i think it's actually two ideas? 1. As a simulation-focused game, actively covering an explosive with your body could be an interesting mechanic This makes sense as a general mec...
glowbold Good ideas! 15 1,231 09-17-2023, 11:44 AM
    Thread: You must lie down to extinguish yourself
Post: RE: You must lie down to extinguish yourself

Here are all the things pressing resist currently tries to do, in order of application, generally stopping once it matches a condition: /mob/living/proc/resist() 1. remove glued item 2. attempt t...
glowbold Ideas & Suggestions 7 499 09-17-2023, 08:35 AM
    Thread: [MERGED PR] Adds a new salvager weapon: The Makeshift Laser Rifle
Post: RE: [PR] Adds a new improvised weapon: The Makeshi...

KikiMofo Wrote: (09-16-2023, 08:13 PM) -- I mean zipguns are as easy as three ingredients commonly found on the station so I don't think an energy weapon version of a zipgun should be too hard to mak...
glowbold Good ideas! 26 2,373 09-17-2023, 07:58 AM
    Thread: [MERGED PR] Adds a new salvager weapon: The Makeshift Laser Rifle
Post: RE: [PR] Adds a new improvised weapon: The Makeshi...

maybe use a flashlight to rep the exciter/mirror/lens. having it burn out (ala emags) would be a cute way of adding a non-stackable component for harder field repairs
glowbold Good ideas! 26 2,373 09-15-2023, 11:36 PM
    Thread: Lying down ontop of explosives makes the explosion weaker
Post: RE: Lying down ontop of explosives makes the explo...

good idea https://github.com/goonstation/goonstation/pull/15855
glowbold Good ideas! 15 1,231 09-15-2023, 05:45 PM
    Thread: Remove Security's access to the crematorium on RP
Post: RE: Remove Security's access to the crematorium on...

If security's crematorium door access is removed they will still have direct access to the crematorium via morgue pipe, which allows space for door access to be a benefit of crew coordination. Securit...
glowbold Good ideas! 25 2,299 09-14-2023, 01:14 PM