cog2 bartender love - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: cog2 bartender love (/showthread.php?tid=9949) |
cog2 bartender love - BeardedElectron - 01-27-2018 Hi there, I'm proposing a few things to make bar tending more consistent and ensure a bartender can be the best bartender that they can be while on cog map 1 & 2. 1. (Cog 1) Reintroduce droppers and beakers to the bartender's office, these are present on cog 2. 2. (Cog 2) Add a gas mask to the bar storage, to ensure the bartender doesn't suffocate while making elaborate cocktails. (This is easily found on Cog 1.) 3. (Cog 2) Add a CheMaster 3000 to the bar, for consistency. (Cog 1 has this.) 4. (Cog 2) Add spectroscopic goggles. (Also if not already present, a reagent scanner ((I can't remember) (Cog 1 has this).) Appreciate your consideration, thanks. RE: cog2 bartender love - kremlin - 01-27-2018 this seems reasonable RE: cog2 bartender love - Technature - 01-28-2018 I think the gas mask shouldn't be in the bar, feels too much like the station says "Do the illegal thing I don't give a shit". If making something can kill the bartender, it's probably not good. That being said, I am for placing a gas mask in a location the bartender can easily get to. Doesn't make sense for the barman to get a gas mask, does make sense for someone to drop it in a stupid place like a moron. RE: cog2 bartender love - BeardedElectron - 01-28-2018 BeardedElectron Technature I think the gas mask shouldn't be in the bar, feels too much like the station says "Do the illegal thing I don't give a shit". If making something can kill the bartender, it's probably not good. That being said, I am for placing a gas mask in a location the bartender can easily get to. Doesn't make sense for the barman to get a gas mask, does make sense for someone to drop it in a stupid place like a moron. Right, like Cog 1, nearby, not in bar, can be located in obscure closet nearby solar array terminal or something. Mothballed. RE: cog2 bartender love - Flourish - 01-28-2018 Droppers and beakers have been added to the Cog1 bar (look in the mixology supplies locker). Cog2 bar already has spectroscopic goggles and a reagent scanner. |