Map Idea: Salvage "Station" - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Mapping (https://forum.ss13.co/forumdisplay.php?fid=37) +--- Thread: Map Idea: Salvage "Station" (/showthread.php?tid=9941) Pages:
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Map Idea: Salvage "Station" - Lady Birb - 01-26-2018 An idea for a station I saw on the subreddit a while ago, that I feel like expanding on here. The general idea of this map is that rather then being a proper station, it is a bunch of damaged ships and satellites that have been crudely welded together to form a station, with the ships forming the different departments.
Salvage "Station" would be, for all intents and purposes, a big metal deathtrap poorly masquerading as a station. The layout, with the welded-together ships forming departments, would be intentionally confusing and unintuitive, easy for even experienced players to get lost, and frequent doors leading to space in the middle of hallways. Departments would be cramped, easy to break into, and low on important supplies. Dangerous items, such as uncharged stun batons, plasma glass shards, and plasma tanks, would be found out in the open in unlikely places. In short, this map will to make the entire round a struggle to survive.
Take everything I said in 'overview' above and turn it up to eleven, and you will have a good idea of this map's maintenance. Maintenance will be twisting mazes of makeshift tunnels connecting the ships, frequently lacking doors separating it from the main hallways and having standard, unmarked airlocks leading directly into space. There would be no lights whatsoever in maintenance, and hiding in the darkness are piles of radioactive material, plasma gas leaks, and a few randomly-scattered hostile mobs ranging from rabid rats to fearsome space bears or terrifying cluwnespiders. The risk is worth it though, as in the darkness of the tunnels you can find valuable items such as insulated gloves, laser guns, stocked medkits, high-level IDs, and once per round, something like a beaker full of secret chems or a traitor item.
This took over an hour to write please tell me your opinions of this map. RE: Map Idea: Salvage "Station" - Drago156 - 01-26-2018 I actually quite like this idea, I dunno how tough it would be to make, but I feel it would definitely bring a different feel to goon in the sense that there would ACTUALLY be danger lurking in the darkest shadows of the station and you can't just bum around in maint all round. +1 from me RE: Map Idea: Salvage "Station" - Studenterhue - 01-26-2018 So, would this be for some special game mode or something? Because it'd be really interesting and fitting to play such a map on a disaster round. Revolution, gang, and conspiracy could be especially interesting, I think, I could see Revolutionaries/Gang members/Conspirators actually walling off some tunnels and declaring independence from the station for some odd reason. Spy Thieves would get an interesting challenge; not only are the things they're stealing more scarce, but the rooms are also smaller, so they'd be more likely to get caught. Changeling would be really special. It'd be just like Outpost 31; you'd have a cramped station in the middle of nowhere, with very little outside contact, where there's a monster creeping about. Now, blob and nuke rounds on this thing. That'd be...interesting. RE: Map Idea: Salvage "Station" - medsal15 - 01-26-2018 I hope we get doors that open on walls. That aside, this station sounds like a real nightmare. You get my +1. RE: Map Idea: Salvage "Station" - cyberTripping - 01-26-2018 (01-26-2018, 07:05 PM)Lord Birb Wrote: On that note, I would like to bring up a few things about this maps power network: The entire wire network is a mess (think one of those reddit posts from other servers with extremely poorly-wired solars, then imagine that but the entire station) and the solars are pre-hotwired, with the only SMES unit being a single one connected to the singularity. you sick fuck RE: Map Idea: Salvage "Station" - Tombi - 01-27-2018 Aesthetically unique idea. This might be a fun station every once in while; it sounds like hardmode so I think new players would get irritated that a random door just spaced them (funny though). RE: Map Idea: Salvage "Station" - Triacontakai - 01-27-2018 this actually sounds really neat EDIT: One thing to make it more pleasing and fitting to look at would be making the emergency shuttle tiles a tad darker or worn out. Otherwise, they would seem really out of place with the rest of the station. Also have random floor tiles exposed so everything looks more salvaged RE: Map Idea: Salvage "Station" - warcrimes - 01-27-2018 This is a super cool aesthetic. Additionally : shocked grilles and doors in maint, and also the AI is bradbury RE: Map Idea: Salvage "Station" - Frank_Stein - 01-27-2018 I kinda think something like this would work well as a non Nanotrasen type thing. Like, it sounds like something someone even dirtier and shadier would cook up. A couple of ideas to reflect the harsher nature of this operation
RE: Map Idea: Salvage "Station" - cyberTripping - 01-27-2018 (01-27-2018, 08:53 PM)Frank_Stein Wrote: [*]No headsets. Instead you'll have to rely on PDAs, intercoms, and station bounced found lying around i like this RE: Map Idea: Salvage "Station" - Drago156 - 01-27-2018 (01-27-2018, 09:40 PM)cyberTripping Wrote:(01-27-2018, 08:53 PM)Frank_Stein Wrote: [*]No headsets. Instead you'll have to rely on PDAs, intercoms, and station bounced found lying around as with the chem machines, I dunno, that seems a tad bit brutal, and would just cause every chemist to just grab space gear and go to the russian derelict in debris, kinda making chemistry on station a useless hole of wasted material maybe just make it to where there is only 1 or something? RE: Map Idea: Salvage "Station" - kremlin - 01-27-2018 this is a neat idea. it'd be a shitload of work but it is a neat idea RE: Map Idea: Salvage "Station" - amaranthineApocalypse - 01-29-2018 Dang, i want to see this now RE: Map Idea: Salvage "Station" - ZeWaka - 01-29-2018 there IS that old meme drawing somewhere, lemme find it RE: Map Idea: Salvage "Station" - babayetu83 - 01-31-2018 id love to play this |