Remove/lower cooldown on prize vending module - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Remove/lower cooldown on prize vending module (/showthread.php?tid=9696) |
Remove/lower cooldown on prize vending module - Calebc789 - 11-30-2017 Self-explanatory. Now that the module can be used in implant surgery, I think the cooldown should be lowered or outright removed at most, so it can dispense more prizes more often when the person is interacted with. RE: Remove/lower cooldown on prize vending module - Firebarrage - 12-02-2017 I dunno. The one round I saw where the clown got implanted with this damn near everyone ended up with a toy sword. I kinda like the fact that you cant get it all over with in a 30 second clown beating session - keeping it going for a while is fun! |