Minor Metalcubing as deployed borg/shell locks you in - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +--- Thread: Minor Metalcubing as deployed borg/shell locks you in (/showthread.php?tid=9323) |
Metalcubing as deployed borg/shell locks you in - Roomba - 09-08-2017 As the AI, if you deploy to a borg/AI shell, get in a locker and turn yourself/get turned into a metal cube, you're stuck in that form and can't return to the mainframe. If you die in that form, you just turn into a ghost, compared to when you would normally return to the AI core if your shell dies. RE: Metalcubing as deployed borg/shell locks you in - NateTheSquid - 09-08-2017 it does seem dumb but also seems like a feature. although personally i think metalcubed ai shells should kick the ai back to the mainframe, and make the metalcube an NPC RE: Metalcubing as deployed borg/shell locks you in - cyberTripping - 09-08-2017 This is sorta like the thing where using a borg to touch a light grenade ghosts you (mightve been fixed) If I had to guess it's because the cube is no longer the shell, codewise RE: Metalcubing as deployed borg/shell locks you in - LuigiThirty - 09-08-2017 Yeah that’s not a feature, the AI shell being metalcubed shouldn’t lock you into the cube forever. RE: Metalcubing as deployed borg/shell locks you in - Roomba - 09-08-2017 I'd be fine with it as a feature if it was only possible for the AI to screw themselves over with this, but it could easily be used to screw over AIs caught unaware or off-guard. |