[Feature] Traitor Katana 2.0 - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Patches (https://forum.ss13.co/forumdisplay.php?fid=30) +---- Forum: Implemented (https://forum.ss13.co/forumdisplay.php?fid=31) +---- Thread: [Feature] Traitor Katana 2.0 (/showthread.php?tid=9136) |
[Feature] Traitor Katana 2.0 - robertGN - 07-27-2017 Like a year ago I made a shitty Katana that was basically a reskinned C-saber. This time, it's actually something unique and functions differently than (most) existing items!
And fair warning: this is a patch I've put some effort into, but I'm almost certain there are more efficient ways to do what I did in the code. Maybe even some glitches snuck through . If you notice anything that is pretty shit, post it here and I'll update the code. link to the diff or whatever https://github.com/goonstation/goonstation-2016/compare/goonstation-2016-byond510...robertmanbob:katana?expand=1 quick edit: I also recommend that an admin put the old traitor katana thread in the trash, thank you. RE: [Feature] Traitor Katana 2.0 - NateTheSquid - 07-27-2017 looks neato, and sounds like it'd be cool for slightly less deadly rampage fun. i like to be an obvious, fight-able threat while doing little death RE: [Feature] Traitor Katana 2.0 - Frank_Stein - 07-27-2017 Using it on heads oughta cut hats off if we can't decapitate people RE: [Feature] Traitor Katana 2.0 - NateTheSquid - 07-27-2017 (07-27-2017, 09:37 PM)Frank_Stein Wrote: Using it on heads oughta cut hats off if we can't decapitate people should tip the hat off of their head dramatically with the blade. RE: [Feature] Traitor Katana 2.0 - babayetu83 - 07-27-2017 should be able to cut peoples heads off if you cut off everything else first also make sure to let it be able to cut pizza RE: [Feature] Traitor Katana 2.0 - ZeWaka - 07-27-2017 instead of spawning a new katana every time which is needless, why not just shove it in the sheath's contents and bring it in and out? RE: [Feature] Traitor Katana 2.0 - medsal15 - 07-28-2017 Jesus that description is gonna take at least 4 lines. Excellent! RE: [Feature] Traitor Katana 2.0 - robertGN - 07-28-2017 (07-27-2017, 10:19 PM)ZeWaka Wrote: instead of spawning a new katana every time which is needless, why not just shove it in the sheath's contents and bring it in and out? I was originally going to do this, but the code I was going off of for an example (patchboxes) basically does the same thing. If you could point me towards a better example, I'll go do that. RE: [Feature] Traitor Katana 2.0 - atamusvaleo - 07-28-2017 Does spinning or twirling the item sometimes fail and cause you to lop off an arm or leg? Because it should. (07-27-2017, 09:54 PM)babayetu83 Wrote: should be able to cut peoples heads off if you cut off everything else first I second this. RE: [Feature] Traitor Katana 2.0 - robertGN - 07-28-2017 (07-28-2017, 06:47 AM)atamusvaleo Wrote: Does spinning or twirling the item sometimes fail and cause you to lop off an arm or leg? I might look into cutting heads off after I deal with the sheath being dumb. It shouldn't be too difficult, just need to figure out how to check if a limb is missing (or in this case, all of your limbs) RE: [Feature] Traitor Katana 2.0 - robertGN - 07-28-2017 (07-27-2017, 10:19 PM)ZeWaka Wrote: instead of spawning a new katana every time which is needless, why not just shove it in the sheath's contents and bring it in and out? Change implemented, it now stores and retrieves (and cleans) the katana instead of making a new one RE: [Feature] Traitor Katana 2.0 - cyberTripping - 07-28-2017 terrible suggestion: unable to drop or sheathe katana until it has tasted blood since it was last drawn RE: [Feature] Traitor Katana 2.0 - Gannets - 07-28-2017 Well, this is pretty rad actually. RE: [Feature] Traitor Katana 2.0 - LuigiThirty - 07-28-2017 Yesssss, it’s cursed and can’t be put away or dropped until it’s tasted blood. Also, seconded cutting heads off but only if the target is out of limbs. RE: [Feature] Traitor Katana 2.0 - NateTheSquid - 07-28-2017 (07-28-2017, 03:30 PM)LuigiThirty Wrote: Yesssss, it’s cursed and can’t be put away or dropped until it’s tasted blood. Also, seconded cutting heads off but only if the target is out of limbs. cursed sounds like his grace all over again. maybe make a cursed variant if you want, but the default isnt cursed |