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Artifact Implants - Printable Version

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Artifact Implants - IndifferentPancake - 05-06-2013

Tiny Artifacts that have an affect when implanted into someone via an implanter.
Here are some ideas I had for the possible affects:
-Allow Implantee to control electronic devices as if they were a cyborg
-Give the implantee the psyionic attack of the martians.
-Auto life regen for the implantee
-Cause the implantee to come back to life after killed one time. Perhaps as some kind of monster.
-Give the implantee severe gas

Or anything else you people think of.


Re: Artifact Implants - enforcer9 - 05-06-2013

Sounds neat, could work if done right with balance.


Re: Artifact Implants - Xenonia - 05-07-2013

Needs negative effects, too:

Leeches health until removed
Randomly teleports user around
Makes user center of gravity, making items frequently hit them
Change user's subrace to Martian/Illithid/Dwarf
Cause the user to fatten then explode

And some more good ones:

Laser-vision
Health HUD implant
Ghost vision, can see ghosts
Healing touh: Can heal others by shaking them with help.


Re: Artifact Implants - david2222121 - 05-07-2013

I'd like to see some cool, but mostly useless implants, like what we have with the artifact plants.

How about implants that release a steady flow of ectoplasm into your bloodstream? That replicated the strange relic's ghosts that dart about just out of sight but only for the implantee?