Changelings and critters - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Changelings and critters (/showthread.php?tid=8716) |
Changelings and critters - Lady Birb - 05-15-2017 Changelings should be able to take DNA from the bodies of dead critters, and then shapeshift into that critter at will. Sure, it would mostly be used as a way to escape after being detected by turning into a mouse or cockroach and hiding in maintenance, but hey maybe a telesci nerd will turn into a windego king or ice spider queen and murder the entire station. Also if a wizard polymorphs a changeling than the ling should be able to change back whenever they want. RE: Changelings and critters - YoukCat - 05-15-2017 This sounds like one of those things so powerful it would require points to do. Maybe 4 points to change, and then 1 point to change back? RE: Changelings and critters - atamusvaleo - 05-16-2017 (05-15-2017, 08:22 PM)Lord Birb Wrote: Also if a wizard polymorphs a changeling than the ling should be able to change back whenever they want. This bit has my full support. RE: Changelings and critters - atomic1fire - 05-16-2017 So would this mean head spiders could now jump onto mobs. RE: Changelings and critters - misto - 05-16-2017 the thing did literally start with the titular thing in a dog's body. it's all scientifically sound! b-but... george... keep him safe RE: Changelings and critters - NateTheSquid - 05-16-2017 (05-16-2017, 04:48 AM)atamusvaleo Wrote:(05-15-2017, 08:22 PM)Lord Birb Wrote: Also if a wizard polymorphs a changeling than the ling should be able to change back whenever they want. this yes. however i think allowing lings to be critters would eliminate the possibility of a new antag similar to the morpher or whatever its called from tg. but also its unlikely that'd happen so yeah i guess this'd be cool. defs a point cost though |