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[FEATURE] Green Fingers Trait - Printable Version

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+---- Thread: [FEATURE] Green Fingers Trait (/showthread.php?tid=8608)



[FEATURE] Green Fingers Trait - amaranthineApocalypse - 04-20-2017

This trait works just like the robo-arms trait except with syntharms instead!

https://github.com/amaranthineApocalypse/goonstation-2016/commit/a393e9f8347bee88c6e7d4b7cfa912073fe7db01
  • Makes the player spawn with syntharms? Yes.
  • Can't be used alongside the roboarms trait? Yes.
  • Randomly chooses whether or not your arms have blossoms on them? Yes.
  • Vaguely amusing name and description? ...more or less.
Babys first byond patch, tell me if anything I've done makes you feel like boiling your head. Or that i'm bad at using github. I probably am.


RE: [FEATURE] Green Fingers Trait - Mordent - 04-20-2017

:golfclap:


RE: [FEATURE] Green Fingers Trait - Frank_Stein - 04-20-2017

Syntharms can have blossums?


RE: [FEATURE] Green Fingers Trait - Lady Birb - 04-20-2017

What if having both it and robo arms would give you one robot arm and one synth arm? Might be impossible to code traits to interact like that but hey.


RE: [FEATURE] Green Fingers Trait - The Grim Sleeper - 04-21-2017

Noice.