![]() |
Minor Stinger Grenade bugs. - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +---- Forum: Resolved (https://forum.ss13.co/forumdisplay.php?fid=16) +---- Thread: Minor Stinger Grenade bugs. (/showthread.php?tid=8578) |
Stinger Grenade bugs. - Grifflez - 04-14-2017 Stinger grenades are pretty nifty. Spiffy. Unique. They also are super buggy!
RE: Stinger Grenade bugs. - ZeWaka - 04-14-2017 1. Feature due to how the projectile system works. Just aim next to a dude. It would be overpowered if every piece hit a dude anyways, that's like insta death. 2. I think this is caused by #1. I've tried to fix it, to no avail. 3. FIXED RE: Stinger Grenade bugs. - Frank_Stein - 04-14-2017 Wait, does that mean you can just hold the grenade in you hand and let it go off and be fine? RE: Stinger Grenade bugs. - Mageziya - 04-14-2017 Strange idea, but since projectiles don't hurt the tile of origin, why not spawn some shrapnel objects in the tiles next to the origin tile, and then have them move inwards? (That is, towards the origin). It's a messy solution, but it achieves the desired effect. |