Pocket money and the detective - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +---- Forum: Resolved (https://forum.ss13.co/forumdisplay.php?fid=16) +---- Thread: Pocket money and the detective (/showthread.php?tid=854) |
Pocket money and the detective - storm1911 - 04-28-2013 Just a little bug i found while pickpocketing spigot the bear on the arrival shuttle (he was a detective) i found out that detectives just have to many things in they're pockets and because of that they dont have money in them. I demand from the detective to have his money in his pocket and not some useless glasses Re: Pocket money and the detective - MEOW POW - 04-28-2013 what the fuck Re: Pocket money and the detective - DrMelon - 04-28-2013 the things that are in player's pockets are what they put in there themselves, silly Re: Pocket money and the detective - magic mountain - 04-28-2013 I just tried it and he's right, detectives start with a zippo and VR goggles in their pocket so the equip_if_possible on the cash is failing. w e l p time to shuffle their gear around a little more I guess Re: Pocket money and the detective - Admiral jimbob - 04-28-2013 I feel violated Re: Pocket money and the detective - storm1911 - 04-29-2013 Admiral jimbob Wrote:I feel violated Im truly sorry but it had to be done for science! Re: Pocket money and the detective - Xenonia - 04-29-2013 An even bigger issue is that it only spawns in the one pocket, so engineers always have no money because of that fucking T-Ray Scanner. Re: Pocket money and the detective - Lainge - 04-29-2013 Sounds like we need to start keeping out money in our shoes. Re: Pocket money and the detective - Cogwerks - 04-30-2013 Fixed this for detective and engineers, but I'll leave the thread open in case any other junk pops up |