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[Nerf] Custom large power cells - Printable Version

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[Nerf] Custom large power cells - Grayshift - 08-06-2016

Currently it is abysmally easy to generate impossibly powerful energycells through workbenches.

Standard cerenkite cell: 15k capacity, 2 recharge rate
Standard erebite cell: 15k capacity, 10 recharge rate
Custom pharosium + cerenkite cell: Almost 1.2 million capacity, 25 recharge rate
Custom erebite cell: Almost 1.5 million capacity, almost 50 recharge rate.

This is a problem when combined with a borg with a force shield and/or recovery upgrades, making them invulnerable.

This patch brings custom cell values down into still powerful but not ludicrous ranges, more in line with the standard cells above.

Compare / Diff


RE: [Nerf] Custom large power cells - Noah Buttes - 08-06-2016

I was strongly considering including something like this in my borg patch, but I just hadn't gotten around to it yet.

I think the reason it's broken is because it's a holdover from back when prop_electrical worked like siemens_coefficient, ranging from 0-1.

At least, that's what I gather from the old outdated materials handbook:

Code:
    <br><B>Siemens coefficient:</B>
    <br>How well a material conducts electricity.
    <br>Values range from 0 = Non-conductive to 1 = Perfectly conductive.
    <br>


Either way, this was, unfortunately, a necessary bugfix.