Goonstation Forums
You can staple together blueprints - Printable Version

+- Goonstation Forums (https://forum.ss13.co)
+-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6)
+--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9)
+---- Forum: Open Bugs (https://forum.ss13.co/forumdisplay.php?fid=22)
+---- Thread: You can staple together blueprints (/showthread.php?tid=6767)



You can staple together blueprints - atomic1fire - 07-14-2016

You can use the ruckingineer to make blueprints, then staple them to other blueprints to make a booklet.

Curiously this does not let you bulk load a bunch of blueprints into the reverse fabricator either, but it seems kinda silly to let the player ruin blueprints with a stapler.


RE: You can staple together blueprints - Frank_Stein - 07-14-2016

(07-14-2016, 01:37 PM)atomic1fire Wrote: You can use the ruckingineer to make blueprints, then staple them to other blueprints to make a booklet.

Curiously this does not let you bulk load a bunch of blueprints into the reverse fabricator either, but it seems kinda silly to let the player ruin blueprints with a stapler.

Requesting stapling together blue prints creates entirely new items that are combinations of the two.

Whether or not those items are useful is another matter.


RE: You can staple together blueprints - Mageziya - 07-14-2016

(07-14-2016, 02:04 PM)Frank_Stein Wrote:
(07-14-2016, 01:37 PM)atomic1fire Wrote: You can use the ruckingineer to make blueprints, then staple them to other blueprints to make a booklet.

Curiously this does not let you bulk load a bunch of blueprints into the reverse fabricator either, but it seems kinda silly to let the player ruin blueprints with a stapler.

Requesting stapling together blue prints creates entirely new items that are combinations of the two.

Whether or not those items are useful is another matter.

Careful there, you're a step away from attempting to implement Homestuck's nightmarish concept of an alchemy system.


RE: You can staple together blueprints - Noah Buttes - 07-14-2016

I'd rather stapling blueprints let you load them en masse.


RE: You can staple together blueprints - Erik - 07-14-2016

(07-14-2016, 02:04 PM)Frank_Stein Wrote:
(07-14-2016, 01:37 PM)atomic1fire Wrote: You can use the ruckingineer to make blueprints, then staple them to other blueprints to make a booklet.

Curiously this does not let you bulk load a bunch of blueprints into the reverse fabricator either, but it seems kinda silly to let the player ruin blueprints with a stapler.

Requesting stapling together blue prints creates entirely new items that are combinations of the two.

Whether or not those items are useful is another matter.

We have the make-shitty-item proc, so this would be feasable.


RE: You can staple together blueprints - atomic1fire - 07-14-2016

(07-14-2016, 03:12 PM)Noah Buttes Wrote: I'd rather stapling blueprints let you load them en masse.

This is what I was thinking, but thought it might be better as a suggestion thread.

I just figured I'd file it as a bug report and then see where the codermins take it from there.

That said, I think the alchemy system could be fun if mechanics is building stuff that "might" be useful to the crew.

Obvious would be combining both genetics scanners and circuit boards into a all in one dna machine. Or combining the cloner and deep frier into an instant clone cooker.

I guess that's outside the scope of a bug report though.


RE: You can staple together blueprints - ZeWaka - 07-18-2018

needs a return