Gloves, shoes not on character sprites at the beginning of a round - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +---- Forum: Resolved (https://forum.ss13.co/forumdisplay.php?fid=16) +---- Thread: Gloves, shoes not on character sprites at the beginning of a round (/showthread.php?tid=6547) |
Gloves, shoes not on character sprites at the beginning of a round - Fried Ferret - 06-15-2016 Not really that much of a problem at all, just a little bug, and easily fixable. I notice my sprite, along with other players, are missing their shoes and gloves (if they have a pair) missing as soon as a round starts, and stays until you take them off and put them back on. Was wondering if this is common for anyone else. Could this also potentially lead to problems, such as bleeding from stepping on broken glass, or fingerprints on contraband items? RE: Gloves, shoes not on character sprites at the beginning of a round - Vunterslaush - 06-15-2016 You shouldn't have any problems stepping on broken glass or touching something with gloves on. It's just your mob not updating properly upon signing up, and it might have something to do with the new movement rewrite. RE: Gloves, shoes not on character sprites at the beginning of a round - Frank_Stein - 06-15-2016 That happens to me, too. I'm pretty sure it's entirely a visual thing, and that the items are actually there, just not visible. Anything you do that alters your sprite updates it and makes it visible again. RE: Gloves, shoes not on character sprites at the beginning of a round - ZeWaka - 06-15-2016 This has been an issue since skin color was reworked. |