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Robotics occasionally explodes at round start, killing a roboticist or two. - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +---- Forum: Resolved (https://forum.ss13.co/forumdisplay.php?fid=16) +---- Thread: Robotics occasionally explodes at round start, killing a roboticist or two. (/showthread.php?tid=6436) |
Robotics occasionally explodes at round start, killing a roboticist or two. - Grifflez - 05-24-2016 Very... Very... VERY RARELY... The light in the robotics backroom will start the round broken, the problem however, is when it bursts at the start of the round proper. This sends sparks showering onto the welding fuel tank directly underneath it. This causes the fuel tank to explode! The exploding fuel tank ignites the two cyborg rechargers own welding fuel reserves turning the robotics lab into an inferno and seriously wounding/killing the roboticists and light cyborgs inside at round start! ![]() I've personally been hit by this twice now, the first time it blew off my arms and burned me to death, the second time I only survived because of a medkit in the wall cabinet |