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Removable/scanable pod armor and pod weapons - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Removable/scanable pod armor and pod weapons (/showthread.php?tid=6323) |
Removable/scanable pod armor and pod weapons - Camnui - 05-01-2016 wouldn't it be a good idea to have Pod armor removable and scanable along with some of the pod weapons? I mean, what's the point of limiting things like the strelka to one person? I want to go on space raids with a few people, you know, clear out the debris field of those drones for ADVENTURE! It would make that a lot easier if you could scan certain pod parts with the mechanics scanner, who wouldn't want a small army of strelkas? or to pay fat stacks to arm up a small group with the laser array you can buy at the diner? RE: Removable/scanable pod armor and pod weapons - Camnui - 05-01-2016 After some discussion on IRC the higher tier ones should take some absurd material costs and make times, meaning while you can mass produce them it'll take a while. RE: Removable/scanable pod armor and pod weapons - Zafhset - 05-01-2016 Making pod armors/pod weapons scannable removes the point of procuring large amounts of credits for multiple copies of the same armor/pod weapon. The strelka is the only pod armor and weapon (along with some others) you cannot procure - all others can be fabricated or purchased in large quantities if you have the materials/credits for it. It would work a lot better to make them purchaseable at some location. |