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[Feature] Drowning in the pool - Printable Version

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+---- Thread: [Feature] Drowning in the pool (/showthread.php?tid=6318)



[Feature] Drowning in the pool - ZeWaka - 04-30-2016

You can drown in the pool. That's it really. Seriously. Requested by HipBEE.
Includes:
  • Uhh.... DROWNING IN THE POOL!
  • To clarify, you just gotta lie down in the pool.
  • You can prevent yourself from drowning with flippers!
In sims mode you also drown, but you drown without lying down and you take more damage.
:radcat: Compare Patch :radcat:


RE: [Feature] Drowning in the pool - Grifflez - 04-30-2016

Prepare for changelings that neuro toxin people and throw them into the pool before eating them.


RE: [Feature] Drowning in the pool - Musketman12 - 04-30-2016

So does this mean we can murder people by drowning them in the pool?
Because that would be an awesome way to murder someone.


RE: [Feature] Drowning in the pool - Noah Buttes - 04-30-2016

Will wearing flippers keep us safe?


RE: [Feature] Drowning in the pool - hipBEE - 04-30-2016

ha ha ha


RE: [Feature] Drowning in the pool - ZeWaka - 05-01-2016

(04-30-2016, 04:53 PM)Noah Buttes Wrote: Will wearing flippers keep us safe?

They will now!


RE: [Feature] Drowning in the pool - mbc - 05-01-2016

added this, thanks! Just to note, I moved your code a bit because it was placed in between an already-existing if/elseif. 

Also removed some unnecessary returns. for example here, a return..() does nothing because there's no parent proc to call: 
Code:
if (istype(src.shoes, /obj/item/clothing/shoes/flippers)) //you dont drown if you have flippers
    return..()