Reagents In The Body - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +---- Forum: Bad threads / terrible or unusable ideas! (https://forum.ss13.co/forumdisplay.php?fid=20) +---- Thread: Reagents In The Body (/showthread.php?tid=608) Pages:
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Reagents In The Body - Klayboxx - 03-02-2013 So I was just playing a drunk detective, and suddenly I became un-drunk. I thought this was weird because I was chugging my Bo-Jack pretty heavily so I went to chemistry only to find out the nicotine in my bloodstream had filled my player 'container' so the ethanol couldn't metabolize. I know this is probably more trouble than its worth, but it would be neat if there was some sort of white/blacklist of chems that don't have a container limit inside your body, nicotine and ethanol being the main two. Or anything else. I just want to be drunk and smoke at the same time and not lose the ability to be drunk. Re: Reagents In The Body - Weavel - 03-03-2013 Just drink first, then when you're drunk start smoking. Re: Reagents In The Body - david2222121 - 03-03-2013 This idea also sounds like it might make a drunken crew a changeling's worst nightmare, and the traitor barman even more dastardly, if the ethanol limit is increased/removed. Not sure if this is a bad or good thing, to be honest. :| Re: Reagents In The Body - Klayboxx - 03-03-2013 Maybe not the limit being removed, just changed somehow so being drunk doesn't affect the absorption of other chemicals. Re: Reagents In The Body - Klayboxx - 03-03-2013 Klayboxx Wrote:Maybe not the limit being removed, just changed somehow so being drunk doesn't affect the absorption of other chemicals. Because if you think about it, if your person container is 100% filled with ethanol then you can't be healed either Re: Reagents In The Body - BlackPhoenix - 03-03-2013 Klayboxx Wrote:If you're so drunk that you're having to struggle to find some blood in your alcohol stream, you should be dead. Just saying.Klayboxx Wrote:Maybe not the limit being removed, just changed somehow so being drunk doesn't affect the absorption of other chemicals. Re: Reagents In The Body - Timelimit - 03-04-2013 Klayboxx Wrote:Klayboxx Wrote:Maybe not the limit being removed, just changed somehow so being drunk doesn't affect the absorption of other chemicals. if your person is 100% filled with ethanol you're dead which means you're right I suppose Re: Reagents In The Body - Klayboxx - 03-04-2013 Timelimit Wrote:Klayboxx Wrote:Klayboxx Wrote:Maybe not the limit being removed, just changed somehow so being drunk doesn't affect the absorption of other chemicals. Ethanol doesn't kill, what? Re: Reagents In The Body - I-Sett - 03-04-2013 david2222121 Wrote:This idea also sounds like it might make a drunken crew a changeling's worst nightmare, and the traitor barman even more dastardly, if the ethanol limit is increased/removed. I've seen this happen. It was glorious. The changeling had eaten all of the heads and security at this point and was just enjoying free reign in the chapel surrounded by husks. In comes a drunken spaceman who manages to KO the changeling and fill HIM full of alchohol. Then the most vomit filled chase scene imaginable unfolded with both taking a few seconds to pass out while attempting to slaughter the other. No neurotoxin can harm Drunken Spaceman! By the end of the round the score was Booze: 1 Changeling: 0 :mrgreen: (apart from nearly extinct crew count) Re: Reagents In The Body - Nightgunner5 - 03-05-2013 Klayboxx Wrote:Ethanol doesn't kill, what? If you have no blood, you die. Re: Reagents In The Body - Klayboxx - 03-05-2013 Nightgunner5 Wrote:Klayboxx Wrote:Ethanol doesn't kill, what? Your person container is like 300 some odd units. Im not talking no blood. Re: Reagents In The Body - david2222121 - 03-06-2013 Either our spacemen are true ubermensch who take more damage from a vampire constantly chewing on their neck than bloodloss, or Bicardine and Tricordizine are amazing, universal blood substitutes. Re: Reagents In The Body - Klayboxx - 03-06-2013 david2222121 Wrote:Either our spacemen are true ubermensch who take more damage from a vampire constantly chewing on their neck than bloodloss, or Bicardine and Tricordizine are amazing, universal blood substitutes. Im pretty sure there is a bloodcount but its not shown by the scanner. Re: Reagents In The Body - david2222121 - 03-06-2013 Nope, a vampire with a medibot and a nice hidey-hole can get himself as much blood as he needs/wants from a single player without killing him. Re: Reagents In The Body - Klayboxx - 03-06-2013 david2222121 Wrote:Nope, a vampire with a medibot and a nice hidey-hole can get himself as much blood as he needs/wants from a single player without killing him. Dude, I haveno clue what youre talking about, this isnt about blood,, this is about certain reagents ignoring mobs container cap |